/external/skia/legacy/src/core/ |
SkScan_Path.cpp | 411 // the path is contained in the clip, and so we can ignore it during the blit 509 fBlitter = NULL; // null means blit nothing 582 // must blit the above section first, then the middle, then the bottom.
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/external/skia/src/core/ |
SkScan_AntiPath.cpp | 210 // integer-pixel-aligned ends of blit, rounded out 280 // blit leading rows 290 // time and then resolving to the destination canvas, we can blit
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SkScan_Path.cpp | 428 // the path is contained in the clip, and so we can ignore it during the blit 545 fBlitter = NULL; // null means blit nothing 618 // must blit the above section first, then the middle, then the bottom.
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
GcSnapshot.java | 238 * @param paint the Paint information used to blit the layer back into the layers underneath 267 * @param paint the Paint information used to blit the layer back into the layers underneath 624 // prepare to blit the layers in which we have draw, in the layer beneath
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/hardware/libhardware/include/hardware/ |
hwcomposer.h | 192 * HWC handles some layers with a blit engine and others with 193 * overlays, then the blit layers can be reused immediately after 194 * the blit completes, but the overlay layers can't be reused until
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/external/webkit/Source/ThirdParty/ANGLE/ |
ChangeLog | 376 * src/libGLESv2/Blit.cpp: 377 (gl::Blit::copySurfaceToTexture): 378 (gl::Blit::setCommonBlitState): 836 * src/libGLESv2/Blit.cpp: 837 (gl::Blit::setVertexShader): 838 (gl::Blit::setPixelShader): 839 (gl::Blit::setFormatConvertShaders): [all...] |
/external/chromium/chrome/browser/ui/gtk/tabs/ |
dragged_tab_gtk.cc | 245 // Blit the rendered bitmap into a pixmap. Any pixel set in the pixmap will
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
guidevideo.html | 233 /* Blit onto the screen surface */
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/external/qemu/distrib/sdl-1.2.15/src/video/aalib/ |
SDL_aavideo.c | 280 /* Set the blit function */
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/external/qemu/distrib/sdl-1.2.15/src/video/ggi/ |
SDL_ggivideo.c | 318 /* Set the blit function */
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/external/qemu/distrib/sdl-1.2.15/src/video/ps3/ |
SDL_ps3yuv.c | 252 SDL_SetError("Unsupported YUV format in blit");
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SDL_ps3video.c | 430 /* Blit/Flip buffer to the screen. Must be called after each frame! */
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/external/qemu/distrib/sdl-1.2.15/test/ |
testwin.c | 122 fprintf(stderr, "Blit failed: %s\n", SDL_GetError());
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
LayerAndroid.h | 189 // Check to see if the dirty area of this layer can be updated with a blit
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/external/freetype/src/sfnt/ |
ttsbit0.c | 412 /* now do the blit */ 551 /* now do the blit */
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/external/qemu/distrib/sdl-1.2.15/ |
docs.html | 31 Fixed memory stomp when using stretch blit on large images 447 Fixed blitting alignment in Altivec alpha blit functions.
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/external/qemu/distrib/sdl-1.2.15/src/video/windx5/ |
SDL_dx5video.c | 798 error = "No blit hardware"; [all...] |
/external/llvm/lib/CodeGen/ |
LiveRangeCalc.cpp | 249 // If a unique reaching def was found, blit in the live ranges immediately.
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_blit_0.c | 27 /* Functions to blit from bitmaps to other surfaces */
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SDL_blit_1.c | 29 /* Functions to blit from 8-bit surfaces to other surfaces */
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/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/ |
SDL_gsyuv.c | 345 SDL_SetError("Unsupported YUV format in blit (?)");
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/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
SDL_QuartzWM.m | 438 /* blit, with temporarily cleared SRCALPHA flag because we want to copy, not alpha-blend */
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/external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA2/ |
SDL_epocvideo.cpp | 475 /* Set the blit function */
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/external/qemu/distrib/sdl-1.2.15/src/video/vgl/ |
SDL_vglvideo.c | 388 /* Set the blit function */
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
FontGtk.cpp | 253 // We need the clipping region to be active when we blit the blurred shadow back,
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