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  /external/skia/legacy/src/core/
SkScan_Path.cpp 411 // the path is contained in the clip, and so we can ignore it during the blit
509 fBlitter = NULL; // null means blit nothing
582 // must blit the above section first, then the middle, then the bottom.
  /external/skia/src/core/
SkScan_AntiPath.cpp 210 // integer-pixel-aligned ends of blit, rounded out
280 // blit leading rows
290 // time and then resolving to the destination canvas, we can blit
SkScan_Path.cpp 428 // the path is contained in the clip, and so we can ignore it during the blit
545 fBlitter = NULL; // null means blit nothing
618 // must blit the above section first, then the middle, then the bottom.
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
GcSnapshot.java 238 * @param paint the Paint information used to blit the layer back into the layers underneath
267 * @param paint the Paint information used to blit the layer back into the layers underneath
624 // prepare to blit the layers in which we have draw, in the layer beneath
  /hardware/libhardware/include/hardware/
hwcomposer.h 192 * HWC handles some layers with a blit engine and others with
193 * overlays, then the blit layers can be reused immediately after
194 * the blit completes, but the overlay layers can't be reused until
  /external/webkit/Source/ThirdParty/ANGLE/
ChangeLog 376 * src/libGLESv2/Blit.cpp:
377 (gl::Blit::copySurfaceToTexture):
378 (gl::Blit::setCommonBlitState):
836 * src/libGLESv2/Blit.cpp:
837 (gl::Blit::setVertexShader):
838 (gl::Blit::setPixelShader):
839 (gl::Blit::setFormatConvertShaders):
    [all...]
  /external/chromium/chrome/browser/ui/gtk/tabs/
dragged_tab_gtk.cc 245 // Blit the rendered bitmap into a pixmap. Any pixel set in the pixmap will
  /external/qemu/distrib/sdl-1.2.15/docs/html/
guidevideo.html 233 /* Blit onto the screen surface */
  /external/qemu/distrib/sdl-1.2.15/src/video/aalib/
SDL_aavideo.c 280 /* Set the blit function */
  /external/qemu/distrib/sdl-1.2.15/src/video/ggi/
SDL_ggivideo.c 318 /* Set the blit function */
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c 252 SDL_SetError("Unsupported YUV format in blit");
SDL_ps3video.c 430 /* Blit/Flip buffer to the screen. Must be called after each frame! */
  /external/qemu/distrib/sdl-1.2.15/test/
testwin.c 122 fprintf(stderr, "Blit failed: %s\n", SDL_GetError());
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
LayerAndroid.h 189 // Check to see if the dirty area of this layer can be updated with a blit
  /external/freetype/src/sfnt/
ttsbit0.c 412 /* now do the blit */
551 /* now do the blit */
  /external/qemu/distrib/sdl-1.2.15/
docs.html 31 Fixed memory stomp when using stretch blit on large images
447 Fixed blitting alignment in Altivec alpha blit functions.
  /external/qemu/distrib/sdl-1.2.15/src/video/windx5/
SDL_dx5video.c 798 error = "No blit hardware";
    [all...]
  /external/llvm/lib/CodeGen/
LiveRangeCalc.cpp 249 // If a unique reaching def was found, blit in the live ranges immediately.
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_blit_0.c 27 /* Functions to blit from bitmaps to other surfaces */
SDL_blit_1.c 29 /* Functions to blit from 8-bit surfaces to other surfaces */
  /external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsyuv.c 345 SDL_SetError("Unsupported YUV format in blit (?)");
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzWM.m 438 /* blit, with temporarily cleared SRCALPHA flag because we want to copy, not alpha-blend */
  /external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA2/
SDL_epocvideo.cpp 475 /* Set the blit function */
  /external/qemu/distrib/sdl-1.2.15/src/video/vgl/
SDL_vglvideo.c 388 /* Set the blit function */
  /external/webkit/Source/WebCore/platform/graphics/gtk/
FontGtk.cpp 253 // We need the clipping region to be active when we blit the blurred shadow back,

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