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  /external/skia/legacy/src/core/
SkScan_AntiPath.cpp 49 /// Base class for a single-pass supersampled blitter.
108 /// Run-length-encoded supersampling antialiased blitter.
120 /// it out through the wrapped blitter.
177 /** coverage_to_exact_alpha() is being used by our blitter, which wants
379 /// Masked supersampling antialiased blitter.
409 kMAX_WIDTH = 32, // so we don't try to do very wide things, where the RLE blitter would be faster
623 SkBlitter* blitter, bool forceRLE) {
639 blitter->blitRegion(origClip);
658 SkScan::FillPath(path, origClip, blitter);
681 SkScanClipper clipper(blitter, clipRgn, ir)
    [all...]
SkSpriteBlitter_ARGB32.cpp 278 SkSpriteBlitter* blitter = NULL; local
286 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_XferFilter,
289 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_Opaque,
292 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444,
300 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32A_XferFilter,
305 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32,
312 return blitter;
SkDraw.cpp 268 a blitter. Esp. true for xfermodes, which require a colorshader to be
288 // normal case: use a blitter
289 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
290 SkScan::FillIRect(devRect, *fRC, blitter.get());
309 Proc chooseProc(SkBlitter** blitter);
316 int count, SkBlitter* blitter) {
324 blitter->blitH(x, y, 1);
331 SkBlitter* blitter) {
335 const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value);
352 int count, SkBlitter* blitter) {
466 SkBlitter* blitter = *blitterPtr; local
769 SkBlitter* blitter = blitterStorage.get(); local
822 SkBlitter* blitter = blitterChooser.get(); local
1189 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local
1244 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local
1604 SkBlitter* blitter = NULL; local
1758 SkBlitter* blitter = NULL; local
    [all...]
SkDrawProcs.h 30 Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache);
SkAAClip.h 99 void init(SkBlitter* blitter, const SkAAClip* aaclip) {
101 fBlitter = blitter;
SkRasterClip.h 101 * Encapsulates the logic of deciding if we need to change/wrap the blitter
103 * not, they return the raw blitter and (bw) clip region.
SkCoreBlitters.h 165 /* These return the correct subclass of blitter for their device config.
172 calling the filter, so the blitter can always ignore the colorfilter obj
SkBlitter_RGB16.cpp 23 // if we don't have neon, then our black blitter is worth the extra code
1027 SkBlitter* blitter; local
    [all...]
SkBlitter_4444.cpp 472 SkBlitter* blitter; local
475 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Shader_Blitter, storage, storageSize, (device, paint));
477 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Blitter, storage, storageSize, (device, paint));
479 return blitter;
  /external/skia/src/core/
SkScan_AntiPath.cpp 44 /// Base class for a single-pass supersampled blitter.
103 /// Run-length-encoded supersampling antialiased blitter.
115 /// it out through the wrapped blitter.
170 /** coverage_to_exact_alpha() is being used by our blitter, which wants
374 /// Masked supersampling antialiased blitter.
404 kMAX_WIDTH = 32, // so we don't try to do very wide things, where the RLE blitter would be faster
607 SkBlitter* blitter, bool forceRLE) {
623 blitter->blitRegion(origClip);
642 SkScan::FillPath(path, origClip, blitter);
665 SkScanClipper clipper(blitter, clipRgn, ir)
    [all...]
SkSpriteBlitter_ARGB32.cpp 278 SkSpriteBlitter* blitter = NULL; local
286 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_XferFilter,
289 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_Opaque,
292 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444,
300 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32A_XferFilter,
305 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32,
312 return blitter;
SkDraw.cpp 286 a blitter. Esp. true for xfermodes, which require a colorshader to be
306 // normal case: use a blitter
307 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
308 SkScan::FillIRect(devRect, *fRC, blitter.get());
327 Proc chooseProc(SkBlitter** blitter);
334 int count, SkBlitter* blitter) {
342 blitter->blitH(x, y, 1);
349 SkBlitter* blitter) {
353 const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value);
370 SkBlitter* blitter) {
504 SkBlitter* blitter = *blitterPtr; local
888 SkBlitter* blitter = blitterStorage.get(); local
941 SkBlitter* blitter = blitterChooser.get(); local
1324 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local
1379 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local
1738 SkBlitter* blitter = NULL; local
1885 SkBlitter* blitter = NULL; local
    [all...]
SkDrawProcs.h 30 Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache);
SkAAClip.h 99 void init(SkBlitter* blitter, const SkAAClip* aaclip) {
101 fBlitter = blitter;
SkRasterClip.h 126 * Encapsulates the logic of deciding if we need to change/wrap the blitter
128 * not, they return the raw blitter and (bw) clip region.
SkCoreBlitters.h 170 /* These return the correct subclass of blitter for their device config.
177 calling the filter, so the blitter can always ignore the colorfilter obj
SkBlitter_RGB16.cpp 23 // if we don't have neon, then our black blitter is worth the extra code
1027 SkBlitter* blitter; local
    [all...]
SkBlitter_4444.cpp 472 SkBlitter* blitter; local
475 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Shader_Blitter, storage, storageSize, (device, paint));
477 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Blitter, storage, storageSize, (device, paint));
479 return blitter;
  /frameworks/native/cmds/flatland/
Composers.cpp 22 class Blitter {
158 Blitter mBlitter;
190 Blitter mBlitter;
229 Blitter mBlitter;
276 Blitter mBlitter;
  /external/skia/legacy/src/effects/
Sk2DPathEffect.cpp 35 Sk2DPathEffectBlitter blitter(this, dst);
43 SkScan::FillPath(tmp, ir, &blitter);
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_RLEaccel.c 30 * decoder. Added per-surface alpha blitter. Added per-pixel alpha
31 * format, encoder and blitter.
623 #define CHOOSE_BLIT(blitter, alpha, fmt) \
627 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \
628 case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \
629 case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \
630 case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \
645 blitter(2, Uint8, ALPHA_BLIT16_565_50); \
648 blitter(2, Uint8, ALPHA_BLIT16_565MMX); \
650 blitter(2, Uint8, ALPHA_BLIT16_565);
    [all...]
  /external/skia/legacy/include/core/
SkMaskFilter.h 103 and then call filterMask(). If this returns true, the specified blitter will be called
108 const SkRasterClip&, SkBounder*, SkBlitter* blitter);
  /external/skia/include/core/
SkMaskFilter.h 136 and then call filterMask(). If this returns true, the specified blitter will be called
141 const SkRasterClip&, SkBounder*, SkBlitter* blitter,
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
fb.h 70 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
71 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/
fb.h 70 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
71 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */

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