/external/skia/legacy/src/core/ |
SkScan_AntiPath.cpp | 49 /// Base class for a single-pass supersampled blitter. 108 /// Run-length-encoded supersampling antialiased blitter. 120 /// it out through the wrapped blitter. 177 /** coverage_to_exact_alpha() is being used by our blitter, which wants 379 /// Masked supersampling antialiased blitter. 409 kMAX_WIDTH = 32, // so we don't try to do very wide things, where the RLE blitter would be faster 623 SkBlitter* blitter, bool forceRLE) { 639 blitter->blitRegion(origClip); 658 SkScan::FillPath(path, origClip, blitter); 681 SkScanClipper clipper(blitter, clipRgn, ir) [all...] |
SkSpriteBlitter_ARGB32.cpp | 278 SkSpriteBlitter* blitter = NULL; local 286 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_XferFilter, 289 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_Opaque, 292 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444, 300 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32A_XferFilter, 305 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32, 312 return blitter;
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SkDraw.cpp | 268 a blitter. Esp. true for xfermodes, which require a colorshader to be 288 // normal case: use a blitter 289 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); 290 SkScan::FillIRect(devRect, *fRC, blitter.get()); 309 Proc chooseProc(SkBlitter** blitter); 316 int count, SkBlitter* blitter) { 324 blitter->blitH(x, y, 1); 331 SkBlitter* blitter) { 335 const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value); 352 int count, SkBlitter* blitter) { 466 SkBlitter* blitter = *blitterPtr; local 769 SkBlitter* blitter = blitterStorage.get(); local 822 SkBlitter* blitter = blitterChooser.get(); local 1189 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local 1244 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local 1604 SkBlitter* blitter = NULL; local 1758 SkBlitter* blitter = NULL; local [all...] |
SkDrawProcs.h | 30 Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache);
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SkAAClip.h | 99 void init(SkBlitter* blitter, const SkAAClip* aaclip) { 101 fBlitter = blitter;
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SkRasterClip.h | 101 * Encapsulates the logic of deciding if we need to change/wrap the blitter 103 * not, they return the raw blitter and (bw) clip region.
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SkCoreBlitters.h | 165 /* These return the correct subclass of blitter for their device config. 172 calling the filter, so the blitter can always ignore the colorfilter obj
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SkBlitter_RGB16.cpp | 23 // if we don't have neon, then our black blitter is worth the extra code 1027 SkBlitter* blitter; local [all...] |
SkBlitter_4444.cpp | 472 SkBlitter* blitter; local 475 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Shader_Blitter, storage, storageSize, (device, paint)); 477 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Blitter, storage, storageSize, (device, paint)); 479 return blitter;
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/external/skia/src/core/ |
SkScan_AntiPath.cpp | 44 /// Base class for a single-pass supersampled blitter. 103 /// Run-length-encoded supersampling antialiased blitter. 115 /// it out through the wrapped blitter. 170 /** coverage_to_exact_alpha() is being used by our blitter, which wants 374 /// Masked supersampling antialiased blitter. 404 kMAX_WIDTH = 32, // so we don't try to do very wide things, where the RLE blitter would be faster 607 SkBlitter* blitter, bool forceRLE) { 623 blitter->blitRegion(origClip); 642 SkScan::FillPath(path, origClip, blitter); 665 SkScanClipper clipper(blitter, clipRgn, ir) [all...] |
SkSpriteBlitter_ARGB32.cpp | 278 SkSpriteBlitter* blitter = NULL; local 286 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_XferFilter, 289 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444_Opaque, 292 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S4444, 300 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32A_XferFilter, 305 SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32, 312 return blitter;
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SkDraw.cpp | 286 a blitter. Esp. true for xfermodes, which require a colorshader to be 306 // normal case: use a blitter 307 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); 308 SkScan::FillIRect(devRect, *fRC, blitter.get()); 327 Proc chooseProc(SkBlitter** blitter); 334 int count, SkBlitter* blitter) { 342 blitter->blitH(x, y, 1); 349 SkBlitter* blitter) { 353 const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value); 370 SkBlitter* blitter) { 504 SkBlitter* blitter = *blitterPtr; local 888 SkBlitter* blitter = blitterStorage.get(); local 941 SkBlitter* blitter = blitterChooser.get(); local 1324 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local 1379 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, local 1738 SkBlitter* blitter = NULL; local 1885 SkBlitter* blitter = NULL; local [all...] |
SkDrawProcs.h | 30 Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache);
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SkAAClip.h | 99 void init(SkBlitter* blitter, const SkAAClip* aaclip) { 101 fBlitter = blitter;
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SkRasterClip.h | 126 * Encapsulates the logic of deciding if we need to change/wrap the blitter 128 * not, they return the raw blitter and (bw) clip region.
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SkCoreBlitters.h | 170 /* These return the correct subclass of blitter for their device config. 177 calling the filter, so the blitter can always ignore the colorfilter obj
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SkBlitter_RGB16.cpp | 23 // if we don't have neon, then our black blitter is worth the extra code 1027 SkBlitter* blitter; local [all...] |
SkBlitter_4444.cpp | 472 SkBlitter* blitter; local 475 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Shader_Blitter, storage, storageSize, (device, paint)); 477 SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Blitter, storage, storageSize, (device, paint)); 479 return blitter;
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/frameworks/native/cmds/flatland/ |
Composers.cpp | 22 class Blitter { 158 Blitter mBlitter; 190 Blitter mBlitter; 229 Blitter mBlitter; 276 Blitter mBlitter;
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/external/skia/legacy/src/effects/ |
Sk2DPathEffect.cpp | 35 Sk2DPathEffectBlitter blitter(this, dst); 43 SkScan::FillPath(tmp, ir, &blitter);
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_RLEaccel.c | 30 * decoder. Added per-surface alpha blitter. Added per-pixel alpha 31 * format, encoder and blitter. 623 #define CHOOSE_BLIT(blitter, alpha, fmt) \ 627 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \ 628 case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \ 629 case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \ 630 case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \ 645 blitter(2, Uint8, ALPHA_BLIT16_565_50); \ 648 blitter(2, Uint8, ALPHA_BLIT16_565MMX); \ 650 blitter(2, Uint8, ALPHA_BLIT16_565); [all...] |
/external/skia/legacy/include/core/ |
SkMaskFilter.h | 103 and then call filterMask(). If this returns true, the specified blitter will be called 108 const SkRasterClip&, SkBounder*, SkBlitter* blitter);
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/external/skia/include/core/ |
SkMaskFilter.h | 136 and then call filterMask(). If this returns true, the specified blitter will be called 141 const SkRasterClip&, SkBounder*, SkBlitter* blitter,
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
fb.h | 70 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 71 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
fb.h | 70 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 71 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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