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  /hardware/ti/omap4xxx/camera/
ANativeWindowDisplayAdapter.cpp 1067 uint8_t bytesPerPixel;
1071 bytesPerPixel = 2;
1075 bytesPerPixel = 2;
1079 bytesPerPixel = 1;
1083 bytesPerPixel = 1;
1087 xOff/bytesPerPixel, yOff , (xOff/bytesPerPixel)+mPreviewWidth, yOff+mPreviewHeight);
1090 mANativeWindow->set_crop(mANativeWindow, xOff/bytesPerPixel, yOff,
1091 (xOff/bytesPerPixel)+mPreviewWidth, yOff+mPreviewHeight);
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorBlend.java 126 int bytesPerPixel = colorBand != null ? 4 : 1;
129 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorClouds.java 83 int bytesPerPixel = sType == TEX_COLOR || colorBand != null ? 4 : 1;
86 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorDistnoise.java 74 int bytesPerPixel = colorBand != null ? 4 : 1;
77 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorMarble.java 71 int bytesPerPixel = colorBand != null ? 4 : 1;
75 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorMusgrave.java 70 int bytesPerPixel = colorBand != null ? 4 : 1;
75 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorNoise.java 68 int bytesPerPixel = colorBand != null ? 4 : 1;
71 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorStucci.java 79 int bytesPerPixel = colorBand != null ? 4 : 1;
81 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorVoronoi.java 80 int bytesPerPixel = voronoiColorType != 0 || colorBand != null ? 4 : 1;
93 byte[] data = new byte[width * height * depth * bytesPerPixel];
TextureGeneratorWood.java 83 int bytesPerPixel = colorBand != null ? 4 : 1;
88 byte[] data = new byte[width * height * depth * bytesPerPixel];
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_pixels.c 54 format->BytesPerPixel = (bpp+7)/8;
296 pitch = surface->w*surface->format->BytesPerPixel;
472 bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
482 ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst,
559 switch (srcfmt->BytesPerPixel) {
561 switch (dstfmt->BytesPerPixel) {
591 switch (dstfmt->BytesPerPixel) {
SDL_yuv.c 48 ((SDL_VideoSurface->format->BytesPerPixel == 2) ||
49 (SDL_VideoSurface->format->BytesPerPixel == 4)) ) {
SDL_blit_N.c 309 assert(srcfmt->BytesPerPixel == 2);
310 assert(dstfmt->BytesPerPixel == 4);
454 assert(srcfmt->BytesPerPixel == 2);
455 assert(dstfmt->BytesPerPixel == 4);
550 int srcbpp = srcfmt->BytesPerPixel;
552 int dstbpp = dstfmt->BytesPerPixel;
675 assert(srcfmt->BytesPerPixel == 4);
676 assert(dstfmt->BytesPerPixel == 4);
753 assert(srcfmt->BytesPerPixel == 4);
754 assert(dstfmt->BytesPerPixel == 4)
    [all...]
SDL_cursor.c 305 x += this->screen->offset / this->screen->format->BytesPerPixel;
309 this->screen->format->BytesPerPixel;
380 switch (screen->format->BytesPerPixel) {
509 dstbpp = screen->format->BytesPerPixel;
517 if ( screen->format->BytesPerPixel == 1 ) {
610 screenbpp = screen->format->BytesPerPixel;
688 screenbpp = screen->format->BytesPerPixel;
SDL_yuv_sw.c 942 if ( (display->format->BytesPerPixel != 2) &&
943 (display->format->BytesPerPixel != 3) &&
944 (display->format->BytesPerPixel != 4) ) {
    [all...]
SDL_RLEaccel.c 626 switch(fmt->BytesPerPixel) { \
633 switch(fmt->BytesPerPixel) { \
712 switch(fmt->BytesPerPixel) { \
719 switch(fmt->BytesPerPixel) { \
860 + y * dst->pitch + x * src->format->BytesPerPixel;
887 switch(src->format->BytesPerPixel) {
1000 Uint8 BytesPerPixel;
1092 switch(df->BytesPerPixel) {
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/nanox/
SDL_nximage.c 40 xinc = this -> screen -> format -> BytesPerPixel ;
202 xinc = this -> screen -> format -> BytesPerPixel ;
  /external/skia/legacy/src/images/
SkImageRefPool.cpp 35 ref->fBitmap.bytesPerPixel(),
71 ref->fBitmap.bytesPerPixel(),
  /external/skia/src/images/
SkImageRefPool.cpp 35 ref->fBitmap.bytesPerPixel(),
71 ref->fBitmap.bytesPerPixel(),
  /frameworks/base/cmds/screencap/
screencap.cpp 182 b.setConfig(flinger2skia(f), w, h, s*bytesPerPixel(f));
194 size_t Bpp = bytesPerPixel(f);
  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/utils/ui/
DrawUtils.java 309 int bytesPerPixel = Math.max(1, srcData.depth / 8);
311 ((srcData.height * bytesPerPixel - 1) / srcData.scanlinePad + 1) * srcData.scanlinePad;
317 int destIndex = destY * destBytesPerLine + destX * bytesPerPixel;
318 int srcIndex = srcY * srcData.bytesPerLine + srcX * bytesPerPixel;
319 System.arraycopy(srcData.data, srcIndex, newData, destIndex, bytesPerPixel);
  /external/qemu/distrib/sdl-1.2.15/src/video/riscos/
SDL_wimpvideo.c 89 int bytesPerPixel = 1;
107 bytesPerPixel = 2;
114 bytesPerPixel = 4;
152 current->pitch = width * bytesPerPixel;
459 SDL_memcpy(data, this->hidden->bank[0], width * height * this->screen->format->BytesPerPixel);
  /frameworks/native/libs/gui/tests/
CpuConsumer_test.cpp 203 const int bytesPerPixel = 4;
205 bPtr += (y * buf.stride + x) * bytesPerPixel;
257 const int bytesPerPixel = 4;
269 buf[(y*stride + x)*bytesPerPixel + 0] = r;
270 buf[(y*stride + x)*bytesPerPixel + 1] = g;
271 buf[(y*stride + x)*bytesPerPixel + 2] = b;
272 buf[(y*stride + x)*bytesPerPixel + 3] = 255;
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c 84 if ((display->format->BytesPerPixel != 2) &&
85 (display->format->BytesPerPixel != 3) &&
86 (display->format->BytesPerPixel != 4))
  /external/qemu/distrib/sdl-1.2.15/src/video/wscons/
SDL_wsconsvideo.c 324 vformat->BytesPerPixel = private->info.depth / 8;
464 int bytesPerPixel = (private->info.depth + 7) / 8;
558 src_start = private->shadowmem + (sha_y1 * width + sha_x1) * bytesPerPixel;
560 scr_x1 * bytesPerPixel;

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