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  /external/llvm/docs/
GettingStarted.rst 515 .. code-block:: console
533 .. code-block:: console
539 .. code-block:: console
550 .. code-block:: console
563 .. code-block:: console
569 .. code-block:: console
580 .. code-block:: console
587 .. code-block:: console
613 .. code-block:: console
632 .. code-block:: console
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  /external/quake/quake/src/WinQuake/
screen.cpp 20 // screen.c -- master for refresh, status bar, console, chat, notify, etc
30 float scr_conlines; // lines of console to display
451 return; // never a console with loading plaque
453 // decide on the height of the console
641 D_EnableBackBufferAccess (); // enable direct drawing of console to back
672 // redraw with no console and the loading plaque
780 Brings the console down and fades the palettes back to normal
wqreadme.txt 137 To use the joystick, you must bring down the console by pressing the
208 through the console, as described in the "A bit about how WQ video
228 WQ uses some console variables that do not exist in DOS Quake, and
307 screen. In some circumstances, it may help to set the console
448 who do want to use it set joystick 1 in the console (WinQuake
501 console variable is set to 1. It was a bug in earlier versions that
509 can work around this by setting the console variable
602 Dedicated server runs very slowly while typing at console
604 When you type at a dedicated server's console, the game runs
730 types of modes you want. One useful tip is to go into the console and
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  /frameworks/base/docs/html/distribute/googleplay/edu/
start.jd 27 Education from the Developer Console.</p>
42 familiar tools and processes, such as your existing Developer Console account
114 upload it to the Developer Console, create your store listing, and set
120 Education from the Developer Console. Opt-in means that you want your app to be
140 <li>In the Developer Console All Applications page, click the app you want to
155 Include your app in Google Play for Education by opting-in from the Developer Console.</p>
195 Developer Console, under "Google Play for Education" in the app's Pricing and
  /frameworks/base/docs/html/google/gcm/
gs.jd 22 <li><a href="https://code.google.com/apis/console">Google APIs Console page</a></li>
40 <li>Open the <a href="https://code.google.com/apis/console">Google APIs Console page</a>.
48 <pre> https://code.google.com/apis/console/#project:<strong>4815162342</strong></pre>
56 <li> In the main Google APIs Console page, select <strong>Services</strong>.</li>
64 <li> In the main Google APIs Console page, select <strong>API Access</strong>. You will see a screen that resembles the following:</li><br />
c2dm.jd 46 <li>GCM and C2DM stats are available through the <a href="http://play.google.com/apps/publish">Developer Console</a>.</li>
55 <dd>To use the GCM service, you need to obtain a Simple API Key from Google APIs console page. For more information, see <a href="gs.html">Getting Started</a>. Note that GCM <em>only</em> accepts Simple API Key&mdash;using ClientLogin or OAuth2 tokens will not work.
58 <dd>In C2DM, the Sender ID is an email address. In GCM, the Sender ID is a project number that you acquire from the API console, as described in <a href="gs.html#create-proj">Getting Started</a>. </dd>
  /libcore/luni/src/main/java/java/lang/
System.java 38 import java.io.Console;
457 * Returns the {@link java.io.Console} associated with this VM, or null.
458 * Not all VMs will have an associated console. A console is typically only
462 public static Console console() { method in class:System
463 return Console.getConsole();
  /external/quake/quake/src/QW/client/
screen.c 20 // screen.c -- master for refresh, status bar, console, chat, notify, etc
37 console
63 the refresh is allways rendered, unless the console is full screen
66 console is:
80 float scr_conlines; // lines of console to display
515 // decide on the height of the console
687 D_EnableBackBufferAccess (); // enable direct drawing of console to back
836 D_EnableBackBufferAccess (); // enable direct drawing of console to back
979 Brings the console down and fades the palettes back to normal
  /external/chromium/chrome/common/extensions/docs/examples/api/webNavigation/basic/
navigation_collector.js 200 console.warn(
223 console.warn(
252 console.error(
  /external/clang/docs/
MemorySanitizer.rst 36 .. code-block:: console
57 .. code-block:: console
104 .. code-block:: console
PTHInternals.rst 18 .. code-block:: console
26 .. code-block:: console
36 .. code-block:: console
  /external/quake/quake/src/QW/docs/
readme.qwcl 67 the Quake console command vid_describemodes to list supported modes and
84 svgalib 1.3.0 or later for keyboard/mouse input. This binary is a console
127 the mouse and use it in the game (or type "_windowed_mouse 1" at the console).
  /external/quake/quake/src/WinQuake/docs/
INSTALL 9 This is a software renderer Quake that runs at the text console in Linux.
95 svgalib 1.3.0 or later for keyboard/mouse input. This binary is a console
138 the mouse and use it in the game (or type "_windowed_mouse 1" at the console).
INSTALL.Quake 9 This is a software renderer Quake that runs at the text console in Linux.
95 svgalib 1.3.0 or later for keyboard/mouse input. This binary is a console
138 the mouse and use it in the game (or type "_windowed_mouse 1" at the console).
  /external/chromium/chrome/browser/resources/file_manager/js/
file_manager.js 35 console.log('Init FileManager: ' + dialogDom);
231 console.error('Caught exception while evaluating iconType: ' +
235 console.log('Unexpected value in iconTypes[' + name + ']: ' + value);
701 console.warn('Unable to find label for rename of index: ' +
760 console.warn('Unable to split defaultPath: ' + defaultPath);
777 console.warn('Open should NOT have provided a default ' +
788 console.warn('Multi-open should NOT have provided a default ' +
800 console.warn('Save-as should have provided a default filename.');
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  /external/qemu/android/
help.c 672 " If you want to create a snapshot manually, connect to the emulator console:\n\n"
836 " the '-report-console <socket>' option can be used to report the\n"
837 " automatically-assigned console port number to a remote third-party\n"
850 " when the connection is established, the emulator sends its console port\n"
860 " emulator -no-window -report-console tcp:$MYPORT &\n"
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  /bionic/libc/include/
syslog.h 81 #define LOG_CONS 0x02 /* write to console on logger error */
  /build/target/board/vbox_x86/
init.vbox_x86.rc 82 # named by the androidboot.console kernel option
  /cts/tools/tradefed-host/
README 41 2. Launch the cts-tradefed console by running the 'cts-tradefed' script at
  /development/ndk/platforms/android-3/include/
syslog.h 81 #define LOG_CONS 0x02 /* write to console on logger error */
  /device/generic/mini-emulator-armv7-a-neon/
init.mini-emulator.rc 99 # named by the androidboot.console kernel option
  /device/lge/mako/
BoardConfig.mk 30 BOARD_KERNEL_CMDLINE := console=ttyHSL0,115200,n8 androidboot.hardware=mako lpj=67677
  /docs/source.android.com/src/devices/tech/test_infra/tradefed/fundamentals/
machine_setup.jd 51 to your path. So to launch the TF console, run</p>
  /external/antlr/antlr-3.4/gunit/src/main/java/org/antlr/gunit/
gUnitBaseTest.java 60 private PrintStream console = System.out; field in class:gUnitBaseTest
144 System.setOut(console); // Reset standard output
292 System.setOut(console); // Reset standard output
457 System.setOut(console); // Reset standard output
  /external/antlr/antlr-3.4/runtime/C/doxygen/
changes31.dox 38 /// using something like printf, as the target environment may not have a console or implement

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