/development/host/windows/usb/ |
readme.txt | 11 * WdfCoInstaller01007.dll
12 * WinUSBCoInstaller.dll
13 * WUDFUpdate_01007.dll
15 * WdfCoInstaller01007.dll
16 * WinUSBCoInstaller.dll
17 * WUDFUpdate_01007.dll
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/external/webkit/Source/WebKit/wx/ |
wscript | 49 'lib/pthreadVC2.dll', 50 'bin/icuuc40.dll', 'bin/icudt40.dll', 'bin/icuin40.dll', 51 'bin/libcurl.dll', 'bin/libeay32.dll', 'bin/ssleay32.dll', 'bin/zlib1.dll', 52 'lib/sqlite3.dll', 'bin/libxml2.dll', 'bin/libxslt.dll', 'bin/iconv.dll' [all...] |
/external/libpng/projects/cbuilder5/ |
zlib.readme.txt | 13 you wish to use zlib as a DLL, please read the important notes from 14 the zlib DLL FAQ, found inside the zlib distribution.
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/external/zlib/src/win32/ |
zlib1.rc | 28 VALUE "InternalName", "zlib1.dll\0" 30 VALUE "OriginalFilename", "zlib1.dll\0"
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README-WIN32.txt | 12 and minigzip_d flavors validate that the zlib1.dll file is working correctly. 29 DLL_FAQ.txt Frequently asked questions about zlib1.dll 32 example.exe A statically-bound example (using zlib.lib, not the dll) 35 example_d.exe A zlib1.dll bound example (using zdll.lib) 38 minigzip.exe A statically-bound test program (using zlib.lib, not the dll) 41 minigzip_d.exe A zlib1.dll bound test program (using zdll.lib) 48 zdll.exp a compiled program to the zlib1.dll binary 51 zlib.pdb into compiled programs, without zlib1.dll runtime dependency 54 zlib1.dll Install this binary shared library into the system PATH, or 56 zlib1.pdb Install in the same directory as zlib1.dll, in order to debu [all...] |
/development/host/windows/usb/winusb/ |
AdbWinUsbApi.cpp | 17 // AdbWinUsbApi.cpp : Implementation of DLL Exports.
28 // DLL Entry Point
38 This is the only exported routine from this DLL. This routine instantiates an
39 object of AdbWinUsbInterfaceObject on request from AdbWinApi.dll when it is
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/device/lge/mako/camera/hdr/include/ |
morpho_api.h | 15 * Windows??DLL?????????????????????????????”\
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/external/icu4c/common/ |
common.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Common DLL\0" 79 VALUE "OriginalFilename", "icuuc" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icuuc" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/i18n/ |
i18n.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " I18N DLL\0" 79 VALUE "OriginalFilename", "icuin" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icuin" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/io/ |
io.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " I/O DLL\0" 79 VALUE "OriginalFilename", "icuio" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icuio" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/layout/ |
layout.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Layout DLL\0" 79 VALUE "OriginalFilename", "icule" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icule" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/layoutex/ |
layoutex.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Layout Extensions DLL\0" 79 VALUE "OriginalFilename", "iculx" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "iculx" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/samples/ufortune/ |
fortunedefs.mk | 6 # dll - will create a dynamically linked library 28 # DLL and static modes are identical here 29 ifeq ($(RESMODE),dll)
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/external/zlib/src/contrib/dotzlib/ |
DotZLib.build | 3 <description>A .Net wrapper library around ZLib1.dll</description>
21 <csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
23 <includes if="${nunit}" name="nunit.framework.dll" />
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/external/chromium/chrome/browser/ |
enumerate_modules_model_unittest_win.cc | 30 {kType, kStatus, L"c:\\foo\\bar.dll", L"", L"Prod", L"Desc", L"1.0", 32 {kType, kStatus, L"c:\\foo\\", L"bar.dll", L"Prod", L"Desc", L"1.0", 36 {kType, kStatus, L"C:\\Foo\\Bar.dll", L"", L"", L"", L"1.0", 38 {kType, kStatus, L"c:\\foo\\", L"bar.dll", L"", L"", L"1.0", 42 {kType, kStatus, L"c:\\foo.dll", L"", L"", L"", L"1.0 asdf", 44 {kType, kStatus, L"c:\\", L"foo.dll", L"", L"", L"1.0", 48 {kType, kStatus, L"bar.dll", L"", L"", L"", L"", L"", kAction}, 49 {kType, kStatus, L"", L"bar.dll", L"", L"", L"", L"", kAction}, 79 { kType, kStatus, L"c:\\foo\\bar.dll", L"", L"Prod", L"Desc", L"1.0", L"Sig", 82 { kType, kStatus, L"c:\\foo\\bar.dll", L"", L"Prod", L"", L"1.0", L"Sig" [all...] |
/external/webkit/Source/WebKit2/win/ |
MainWin.cpp | 44 LPCWSTR webKitDLLName = L"WebKit.dll"; 46 LPCTSTR webKitDLLName = L"WebKit_debug.dll"; 55 // set to 0. We want both the WebKit client app DLL path and the WebKit directory DLL path in 56 // the DLL search order, and we want the current directory set to the WebKit client app path.
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/ |
default.build | 14 <property name="assembly.name" value="${name}.dll" /> 35 <include name="MbUnit.Framework.dll" /> 36 <include name="QuickGraph.Algorithms.dll" /> 37 <include name="QuickGraph.dll" /> 42 <include name="StringTemplate.dll" /> 43 <include name="antlr.runtime.dll" /> 69 <loadtasks assembly="${sharedlibrary.dir}/MbUnit/MbUnit.Tasks.dll" /> 104 <!-- <include name="${build.working.dir}/antlr.runtime.dll" /> --> 125 <include name="${build.working.dir}/MbUnit.Framework.dll" /> 126 <include name="${build.working.dir}/QuickGraph.Algorithms.dll" /> [all...] |
/external/libpng/contrib/visupng/ |
README.txt | 10 As a PNG .dll demo VisualPng is finished. More features would only hinder 48 2) Build the program with the configuration "Win32 DLL" and you need to put 49 in your distribution the executable from the ./dll directory and the dll's 50 libpng1.dll, zlib.dll and msvcrt.dll. These need to be in the user's PATH.
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/external/libusb_aah/msvc/ |
ddk_build.cmd | 3 @rem - "DLL" to build a DLL instead of a static library 50 if exist %dstPath%\dll goto md4 51 mkdir %dstPath%\dll 62 copy %srcPath%\libusb-%version%.dll %dstPath%\dll 63 copy %srcPath%\libusb-%version%.pdb %dstPath%\dll
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libusb_dll.vcproj | 5 Name="libusb-1.0 (dll)"
23 OutputDirectory="..\$(PlatformName)\$(ConfigurationName)\dll"
24 IntermediateDirectory="..\$(PlatformName)\$(ConfigurationName)\dll\libusb-1.0"
67 OutputFile="$(OutDir)\libusb-1.0.dll"
101 OutputDirectory="..\$(PlatformName)\$(ConfigurationName)\dll"
102 IntermediateDirectory="..\$(PlatformName)\$(ConfigurationName)\dll\libusb-1.0"
143 OutputFile="$(OutDir)\libusb-1.0.dll"
179 OutputDirectory="..\$(PlatformName)\$(ConfigurationName)\dll"
180 IntermediateDirectory="..\$(PlatformName)\$(ConfigurationName)\dll\libusb-1.0"
224 OutputFile="$(OutDir)\libusb-1.0.dll"
[all...] |
libusb_dll.vcxproj | 22 <ProjectName>libusb-1.0 (dll)</ProjectName>
63 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\</OutDir>
64 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\libusb-1.0\</IntDir>
65 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\</OutDir>
66 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\libusb-1.0\</IntDir>
67 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\</OutDir>
68 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\libusb-1.0\</IntDir>
69 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\</OutDir>
70 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\$(Platform)\$(Configuration)\dll\libusb-1.0\</IntDir>
86 <OutputFile>$(OutDir)libusb-1.0.dll</OutputFile> [all...] |
/external/libpng/projects/visualc6/ |
libpng.dsp | 8 CFG=libpng - Win32 DLL Release
17 !MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 DLL Release"
21 !MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
23 !MESSAGE "libpng - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
24 !MESSAGE "libpng - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
25 !MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library")
37 !IF "$(CFG)" == "libpng - Win32 DLL Release"
65 # ADD BASE LINK32 /nologo /dll /machine:I386
66 # ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win3 (…) [all...] |
/external/libpng/projects/visualc71/ |
libpng.vcproj | 13 Name="DLL Release|Win32"
33 OutputFile="$(OutDir)/libpng13.dll"
61 Name="DLL Debug|Win32"
81 OutputFile="$(OutDir)/libpng13d.dll"
109 Name="DLL ASM Release|Win32"
129 OutputFile="$(OutDir)/libpng13.dll"
158 Name="DLL ASM Debug|Win32"
178 OutputFile="$(OutDir)/libpng13d.dll"
207 Name="DLL VB|Win32"
227 OutputFile="$(OutDir)/libpng13vb.dll"
[all...] |
/sdk/build/ |
tools.windows.atree | 59 lib/libOpenglRender.dll tools/lib/libOpenglRender.dll 60 lib/libGLES_CM_translator.dll tools/lib/libGLES_CM_translator.dll 61 lib/libGLES_V2_translator.dll tools/lib/libGLES_V2_translator.dll 62 lib/libEGL_translator.dll tools/lib/libEGL_translator.dll 126 prebuilts/tools/windows/jetcreator/EASDLL.dll tools/Jet/JetCreator/EASDLL.dll [all...] |
/external/expat/win32/ |
README.txt | 28 pexports libexpat.dll > expat.def 29 pexports libexpatw.dll > expatw.def 39 or using the multi-threaded run-time Dll. That is, 48 - libexpat(w).dll 52 One rarely uses other versions of the Dll, but they can 61 Multi-threaded Dll: libexpat(w)MD.lib
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