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full:entities
(Results
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1355
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/external/apache-xml/src/main/java/org/apache/xml/dtm/
DTMFilter.java
76
*
entities
are not part of the document tree, they do not appear when
/external/clang/include/clang/Frontend/
CodeGenOptions.def
48
///< Decl* various IR
entities
came from.
/external/clang/tools/libclang/
CursorVisitor.h
180
/// \brief Visit declarations and preprocessed
entities
for the file region
/external/libvpx/libvpx/examples/includes/geshi/geshi/
delphi.php
19
* - Added support for hex numbers and string
entities
/external/markdown/MarkdownTest/Tests_2004/
Markdown Documentation - Syntax.text
126
used to denote HTML
entities
. If you want to use them as literal
127
characters, you must escape them as
entities
, e.g. `<`, and
500
are automatically converted into HTML
entities
. This makes it very
769
entities
automatically, which makes it easy to include example HTML
/external/markdown/MarkdownTest/Tests_2007/
Markdown Documentation - Syntax.text
126
used to denote HTML
entities
. If you want to use them as literal
127
characters, you must escape them as
entities
, e.g. `<`, and
500
are automatically converted into HTML
entities
. This makes it very
769
entities
automatically, which makes it easy to include example HTML
/external/markdown/docs/
CHANGE_LOG
166
Aug. 11, 2005: Added support for inline html and
entities
, inline
/external/markdown/tests/extensions-x-def_list/
markdown-syntax.txt
126
used to denote HTML
entities
. If you want to use them as literal
127
characters, you must escape them as
entities
, e.g. `<`, and
500
are automatically converted into HTML
entities
. This makes it very
769
entities
automatically, which makes it easy to include example HTML
/external/markdown/tests/extensions-x-toc/
syntax-toc.txt
89
used to denote HTML
entities
. If you want to use them as literal
90
characters, you must escape them as
entities
, e.g. `<`, and
463
are automatically converted into HTML
entities
. This makes it very
732
entities
automatically, which makes it easy to include example HTML
/external/markdown/tests/markdown-test/
markdown-syntax.txt
126
used to denote HTML
entities
. If you want to use them as literal
127
characters, you must escape them as
entities
, e.g. `<`, and
500
are automatically converted into HTML
entities
. This makes it very
769
entities
automatically, which makes it easy to include example HTML
/external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/
SDL_syscdrom_c.h
98
appear to be an extension of CoreAudio for creating modular playback and f/x
entities
.
/external/quake/quake/src/QW/server/
model.c
463
loadmodel->
entities
= NULL;
466
loadmodel->
entities
= Hunk_AllocName ( l->filelen, loadname);
467
memcpy (loadmodel->
entities
, mod_base + l->fileofs, l->filelen);
1070
// checksum all of the map, except for
entities
world.c
26
entities
never clip against themselves, or their owner
430
// if touch_triggers, touch all
entities
at this node and decend for more
859
// clip to
entities
886
// check all
entities
/external/quake/quake/src/WinQuake/
bspfile.h
310
extern entity_t
entities
[MAX_MAP_ENTITIES];
/external/smack/src/org/jivesoftware/smackx/bookmark/
Bookmarks.java
33
* Bookmark Storage (JEP-0048) defined a protocol for the storage of bookmarks to conference rooms and other
entities
/external/smack/src/org/jivesoftware/smackx/packet/
DiscoverItems.java
34
* associated with XMPP
entities
.<p>
/external/tinyxml/docs/
index.html
21
TinyXml attempts to be a flexible parser, but with truly correct and compliant XML output. TinyXml should compile on any reasonably C++ compliant system. It does not rely on exceptions or RTTI. It can be compiled with or without STL support. TinyXml fully supports the UTF-8 encoding, and the first 64k character
entities
.<p>
76
<h3>
Entities
</h3>
78
TinyXml recognizes the pre-defined "character
entities
", meaning special characters. Namely:<p>
88
will have the Value() of "Far & Away" when queried from the <a class="el" href="classTiXmlText.html">TiXmlText</a> object, and will be written back to the XML stream/file as an ampersand. Older versions of TinyXml "preserved" character
entities
, but the newer versions will translate them into characters.<p>
/external/valgrind/main/docs/xml/
xml_help.txt
32
use 'html
entities
' in your markup, eg. '<' If you *do* use
/external/webkit/LayoutTests/dom/xhtml/level1/core/
xhtml1-strict.dtd
24
<!--================ Character mnemonic
entities
=========================-->
27
"-//W3C//
ENTITIES
Latin 1 for XHTML//EN"
32
"-//W3C//
ENTITIES
Symbols for XHTML//EN"
37
"-//W3C//
ENTITIES
Special for XHTML//EN"
/external/webkit/LayoutTests/dom/xhtml/level2/core/
xhtml1-strict.dtd
24
<!--================ Character mnemonic
entities
=========================-->
27
"-//W3C//
ENTITIES
Latin 1 for XHTML//EN"
32
"-//W3C//
ENTITIES
Symbols for XHTML//EN"
37
"-//W3C//
ENTITIES
Special for XHTML//EN"
/external/webkit/LayoutTests/dom/xhtml/level2/events/
xhtml1-strict.dtd
24
<!--================ Character mnemonic
entities
=========================-->
27
"-//W3C//
ENTITIES
Latin 1 for XHTML//EN"
32
"-//W3C//
ENTITIES
Symbols for XHTML//EN"
37
"-//W3C//
ENTITIES
Special for XHTML//EN"
/external/webkit/LayoutTests/dom/xhtml/level2/html/
xhtml1-strict.dtd
24
<!--================ Character mnemonic
entities
=========================-->
27
"-//W3C//
ENTITIES
Latin 1 for XHTML//EN"
32
"-//W3C//
ENTITIES
Symbols for XHTML//EN"
37
"-//W3C//
ENTITIES
Special for XHTML//EN"
/external/webkit/LayoutTests/dom/xhtml/level3/core/
xhtml1-strict.dtd
24
<!--================ Character mnemonic
entities
=========================-->
27
"-//W3C//
ENTITIES
Latin 1 for XHTML//EN"
32
"-//W3C//
ENTITIES
Symbols for XHTML//EN"
37
"-//W3C//
ENTITIES
Special for XHTML//EN"
/external/webkit/Source/WebCore/css/
MediaList.cpp
32
/* MediaList is used to store 3 types of media related
entities
which mean the same:
/external/webkit/Source/WebKit/chromium/src/
WebPageSerializerImpl.h
114
// Web
entities
conversion maps.
Completed in 2387 milliseconds
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