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  /external/apache-xml/src/main/java/org/apache/xml/dtm/
DTMFilter.java 76 * entities are not part of the document tree, they do not appear when
  /external/clang/include/clang/Frontend/
CodeGenOptions.def 48 ///< Decl* various IR entities came from.
  /external/clang/tools/libclang/
CursorVisitor.h 180 /// \brief Visit declarations and preprocessed entities for the file region
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
delphi.php 19 * - Added support for hex numbers and string entities
  /external/markdown/MarkdownTest/Tests_2004/
Markdown Documentation - Syntax.text 126 used to denote HTML entities. If you want to use them as literal
127 characters, you must escape them as entities, e.g. `&lt;`, and
500 are automatically converted into HTML entities. This makes it very
769 entities automatically, which makes it easy to include example HTML
  /external/markdown/MarkdownTest/Tests_2007/
Markdown Documentation - Syntax.text 126 used to denote HTML entities. If you want to use them as literal
127 characters, you must escape them as entities, e.g. `&lt;`, and
500 are automatically converted into HTML entities. This makes it very
769 entities automatically, which makes it easy to include example HTML
  /external/markdown/docs/
CHANGE_LOG 166 Aug. 11, 2005: Added support for inline html and entities, inline
  /external/markdown/tests/extensions-x-def_list/
markdown-syntax.txt 126 used to denote HTML entities. If you want to use them as literal
127 characters, you must escape them as entities, e.g. `&lt;`, and
500 are automatically converted into HTML entities. This makes it very
769 entities automatically, which makes it easy to include example HTML
  /external/markdown/tests/extensions-x-toc/
syntax-toc.txt 89 used to denote HTML entities. If you want to use them as literal
90 characters, you must escape them as entities, e.g. `&lt;`, and
463 are automatically converted into HTML entities. This makes it very
732 entities automatically, which makes it easy to include example HTML
  /external/markdown/tests/markdown-test/
markdown-syntax.txt 126 used to denote HTML entities. If you want to use them as literal
127 characters, you must escape them as entities, e.g. `&lt;`, and
500 are automatically converted into HTML entities. This makes it very
769 entities automatically, which makes it easy to include example HTML
  /external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/
SDL_syscdrom_c.h 98 appear to be an extension of CoreAudio for creating modular playback and f/x entities.
  /external/quake/quake/src/QW/server/
model.c 463 loadmodel->entities = NULL;
466 loadmodel->entities = Hunk_AllocName ( l->filelen, loadname);
467 memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen);
1070 // checksum all of the map, except for entities
world.c 26 entities never clip against themselves, or their owner
430 // if touch_triggers, touch all entities at this node and decend for more
859 // clip to entities
886 // check all entities
  /external/quake/quake/src/WinQuake/
bspfile.h 310 extern entity_t entities[MAX_MAP_ENTITIES];
  /external/smack/src/org/jivesoftware/smackx/bookmark/
Bookmarks.java 33 * Bookmark Storage (JEP-0048) defined a protocol for the storage of bookmarks to conference rooms and other entities
  /external/smack/src/org/jivesoftware/smackx/packet/
DiscoverItems.java 34 * associated with XMPP entities.<p>
  /external/tinyxml/docs/
index.html 21 TinyXml attempts to be a flexible parser, but with truly correct and compliant XML output. TinyXml should compile on any reasonably C++ compliant system. It does not rely on exceptions or RTTI. It can be compiled with or without STL support. TinyXml fully supports the UTF-8 encoding, and the first 64k character entities.<p>
76 <h3>Entities </h3>
78 TinyXml recognizes the pre-defined "character entities", meaning special characters. Namely:<p>
88 will have the Value() of "Far &amp; Away" when queried from the <a class="el" href="classTiXmlText.html">TiXmlText</a> object, and will be written back to the XML stream/file as an ampersand. Older versions of TinyXml "preserved" character entities, but the newer versions will translate them into characters.<p>
  /external/valgrind/main/docs/xml/
xml_help.txt 32 use 'html entities' in your markup, eg. '&lt;' If you *do* use
  /external/webkit/LayoutTests/dom/xhtml/level1/core/
xhtml1-strict.dtd 24 <!--================ Character mnemonic entities =========================-->
27 "-//W3C//ENTITIES Latin 1 for XHTML//EN"
32 "-//W3C//ENTITIES Symbols for XHTML//EN"
37 "-//W3C//ENTITIES Special for XHTML//EN"
  /external/webkit/LayoutTests/dom/xhtml/level2/core/
xhtml1-strict.dtd 24 <!--================ Character mnemonic entities =========================-->
27 "-//W3C//ENTITIES Latin 1 for XHTML//EN"
32 "-//W3C//ENTITIES Symbols for XHTML//EN"
37 "-//W3C//ENTITIES Special for XHTML//EN"
  /external/webkit/LayoutTests/dom/xhtml/level2/events/
xhtml1-strict.dtd 24 <!--================ Character mnemonic entities =========================-->
27 "-//W3C//ENTITIES Latin 1 for XHTML//EN"
32 "-//W3C//ENTITIES Symbols for XHTML//EN"
37 "-//W3C//ENTITIES Special for XHTML//EN"
  /external/webkit/LayoutTests/dom/xhtml/level2/html/
xhtml1-strict.dtd 24 <!--================ Character mnemonic entities =========================-->
27 "-//W3C//ENTITIES Latin 1 for XHTML//EN"
32 "-//W3C//ENTITIES Symbols for XHTML//EN"
37 "-//W3C//ENTITIES Special for XHTML//EN"
  /external/webkit/LayoutTests/dom/xhtml/level3/core/
xhtml1-strict.dtd 24 <!--================ Character mnemonic entities =========================-->
27 "-//W3C//ENTITIES Latin 1 for XHTML//EN"
32 "-//W3C//ENTITIES Symbols for XHTML//EN"
37 "-//W3C//ENTITIES Special for XHTML//EN"
  /external/webkit/Source/WebCore/css/
MediaList.cpp 32 /* MediaList is used to store 3 types of media related entities which mean the same:
  /external/webkit/Source/WebKit/chromium/src/
WebPageSerializerImpl.h 114 // Web entities conversion maps.

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