/frameworks/av/services/camera/libcameraservice/camera2/ |
FrameProcessor.h | 76 // Emit FaceDetection event to java if faces changed
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestMultiRenderTarget.java | 173 Render back-faces of light volume 182 Render front faces of light volume 194 * Render front-faces of light volume
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/external/opencv/ |
cvjni.cpp | 455 // Identify all of the faces in the source image and return an array
467 LOGE("Error find faces was not initialized.");
566 LOGE("Error find faces was not initialized.");
629 bool highlightFaces(IplImage *sourceImage, CvSeq *faces, double scale = 1.0) {
630 if (faces == 0 || faces->total <= 0) {
631 LOGV("No faces were highlighted!");
637 for (int i = 0; i < faces->total; i++) {
638 face = (CvRect*)cvGetSeqElem(faces, i);
646 // Highlight the faces that were detected in the source image. [all...] |
/frameworks/rs/ |
rsType.h | 53 bool faces; member in struct:android::renderscript::Type::Hal::State 71 bool getDimFaces() const {return mHal.state.faces;} 132 // * Faces
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/external/skia/src/gpu/ |
GrDefaultPathRenderer.cpp | 59 // when we have separate stencil we increment front faces / decrement back faces 83 // When there are no separate faces we do two passes to setup the winding rule 84 // stencil. First we draw the front faces and inc, then we draw the back faces
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GrStencil.h | 106 uint8_t fPassOps[2]; // op to perform when faces pass (GrStencilOp) 107 uint8_t fFailOps[2]; // op to perform when faces fail (GrStencilOp) 108 uint8_t fFuncs[2]; // test function for faces (GrStencilFunc)
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/system/core/include/system/ |
camera.h | 128 * faces in the preview frame. The detected faces may be the same as the 265 * The number of detected faces in the frame. 270 * An array of the detected faces. The length is number_of_faces. 272 camera_face_t *faces; member in struct:camera_frame_metadata
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
OBJLoader.java | 71 protected final ArrayList<Face> faces = new ArrayList<Face>(); field in class:OBJLoader 152 // }else if (faces.size() > 0){ 154 // Geometry geom = createGeometry(faces, null); 166 faces.clear(); 282 faces.add(f); // faces that belong to the default material 368 // use material from MTL lib for the following faces 392 // Create mesh from the faces 580 }else if (faces.size() > 0){ 582 Geometry geom = createGeometry(faces, null) [all...] |
/external/skia/legacy/src/ports/ |
SkFontHost_android.cpp | 132 SkTypeface* const* faces = family->fFaces; local 134 if (faces[style] != NULL) { // exact match 135 return faces[style]; 139 if (faces[style] != NULL) { 140 return faces[style]; 143 if (faces[SkTypeface::kNormal] != NULL) { 144 return faces[SkTypeface::kNormal]; 148 if (faces[i] != NULL) { 149 return faces[i]; 152 // should never get here, since the faces list should not be empt [all...] |
/external/skia/src/ports/ |
SkFontHost_android.cpp | 123 SkTypeface* const* faces = family->fFaces; local 125 if (faces[style] != NULL) { // exact match 126 return faces[style]; 130 if (faces[style] != NULL) { 131 return faces[style]; 134 if (faces[SkTypeface::kNormal] != NULL) { 135 return faces[SkTypeface::kNormal]; 139 if (faces[i] != NULL) { 140 return faces[i]; 143 // should never get here, since the faces list should not be empt [all...] |
/frameworks/base/docs/html/training/graphics/opengl/ |
shapes.jd | 41 basics of defining a shape, shape faces, as well as defining a triangle and a square.</p> 95 face feature. For more information about faces and culling, see the <a 96 href="{@docRoot}guide/topics/graphics/opengl.html#faces-winding">OpenGL ES</a> developer guide.</p>
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/external/neven/Embedded/common/src/b_APIEm/ |
BFFaceFinder.h | 47 /* number of detected faces in last call of multiProcess in face data buffer */ 50 /* number of available faces in last call of multiProcess in face data buffer */ 156 * returns number of faces detected 239 /** Multiple face processing function; returns number of faces detected
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/frameworks/av/include/camera/ |
CameraBase.h | 29 * The direction that the camera faces to. It should be CAMERA_FACING_BACK
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/packages/wallpapers/MusicVisualization/res/values/ |
cube.xml | 57 <!-- lines connecting the two faces -->
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/frameworks/av/camera/ |
ICameraClient.cpp | 64 data.write(metadata->faces, sizeof(camera_face_t) * metadata->number_of_faces); 108 metadata->faces = (camera_face_t *) data.readInplace(
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/frameworks/base/graphics/java/android/renderscript/ |
AllocationAdapter.java | 155 * that includes faces. 161 throw new RSInvalidStateException("Cannot set Face when the allocation type does not include faces.");
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
MeshHelper.java | 123 // reading faces
124 // the following map sorts faces by material number (because in jme Mesh can have only one material)
145 throw new BlenderFileException("The amount of faces uv coordinates is not equal to faces amount!");
150 // normalMap merges normals of faces that will be rendered smooth
336 // setting faces' normals
434 * merges normals of faces that will be rendered smooth; the key is the vertex and the value - its normal vector
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/cts/tests/tests/widget/src/android/widget/cts/ |
GalleryTest.java | 357 R.drawable.faces, 360 R.drawable.faces, 363 R.drawable.faces,
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/external/webkit/Tools/DumpRenderTree/qt/ |
fonts.conf | 236 Serif faces 243 Sans-serif faces 250 Monospace faces
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/packages/inputmethods/OpenWnn/res/xml/ |
symbols_japan_emoji_list1.xml | 208 <!-- 3. Faces and Smiley's --> 209 <!-- Faces --> 250 <!-- More faces (animals, persons, characters) -->
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/development/samples/CubeLiveWallpaper/res/values/ |
shapes.xml | 59 <!-- lines connecting the two faces -->
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/external/freetype/include/freetype/ |
ftbdf.h | 154 * This function only works with BDF faces, returning an error otherwise.
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/external/freetype/src/cache/ |
ftcmanag.h | 104 FTC_MruListRec faces; member in struct:FTC_ManagerRec_
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/external/llvm/docs/HistoricalNotes/ |
2001-04-16-DynamicCompilation.txt | 34 With every new processor introduced, the vendor faces two fundamental
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/external/neven/FaceRecEm/common/src/b_FDSDK/ |
FaceFinder_Internal.h | 46 /** number of available faces */
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