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/external/ppp/pppd/ |
Makefile.linux | 143 # Multi-linnk
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/external/qemu/distrib/sdl-1.2.15/ |
VisualC.html | 73 Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++
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/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_keysym.h | 284 SDLK_COMPOSE = 314, /**< Multi-key compose key */
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/external/qemu/distrib/sdl-1.2.15/test/ |
threadwin.c | 2 /* Test out the multi-threaded event handling functions */
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/external/quake/src/com/android/quake/ |
QuakeLib.java | 90 // aux keys are for multi-buttoned joysticks to generate so they can use
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/external/skia/include/core/ |
SkPixelRef.h | 216 // Performance tweak to avoid those calls (esp. in multi-thread use case).
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/external/skia/legacy/include/core/ |
SkPixelRef.h | 211 // Performance tweak to avoid those calls (esp. in multi-thread use case).
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/external/smali/dexlib/src/main/java/org/jf/dexlib/Util/ |
ByteArrayInput.java | 31 * <p><b>Note:</b> As per the {@link Input } interface, multi-byte
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/external/v8/src/ |
zone.h | 63 // from multi-threaded code.
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/external/v8/test/mjsunit/ |
d8-os.js | 101 // the reason why the test cannot be run multi-threaded.
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mjsunit.status | 75 # used in multi-threaded runs.
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/external/webkit/Source/WebCore/bindings/v8/ |
DOMDataStore.cpp | 67 // V8 in multi-threading environment, we do following:
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/external/webkit/Source/WebCore/dom/ |
SelectElement.cpp | 708 bool multi, bool shift) 718 bool multiSelect = data.multiple() && multi && !shift; 724 if (option->selected() && multi) [all...] |
/external/webkit/Tools/iExploder/iexploder-1.7.2/ |
README.txt | 127 a particular HTML document. It's a multi-pass algorithm, which delivers
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/external/webp/src/utils/ |
thread.c | 8 // Multi-threaded worker
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/frameworks/av/include/media/nbaio/ |
NBLog.h | 109 // calling Writer methods. If you need multi-thread safety for writing, use LockedWriter.
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/frameworks/av/media/libstagefright/codecs/amrwbenc/SampleCode/ |
AMRWB_E_SAMPLE.c | 271 printf("************************Adaptive Multi-Rate Wide Band Encoder (AMR-WB)*******************************\n");
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/frameworks/base/core/java/android/os/ |
UserHandle.java | 62 * @hide Enable multi-user related side effects. Set this to false if
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/frameworks/base/core/java/android/view/ |
IWindowSession.aidl | 173 * For multi screen launcher type applications, xstep and ystep indicate
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/frameworks/base/core/java/com/android/internal/os/ |
LoggingPrintStream.java | 42 * stream. It may contain the leading bytes of multi-byte characters.
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/frameworks/base/docs/html/about/versions/ |
android-2.0-highlights.jd | 143 <li>The framework's multi-touch support ensures that key presses aren't missed
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/frameworks/base/docs/html/guide/components/ |
bound-services.jd | 161 directly. In this case, your service must be capable of multi-threading and be built thread-safe. 340 service, which must then handle multi-threading.</p> 341 <p>For most applications, the service doesn't need to perform multi-threading, so using a {@link 343 that your service be multi-threaded, then you should use <a
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/frameworks/base/docs/html/training/keyboard-input/ |
style.jd | 123 <b>Done</b> action unless your text field allows multi-line text (such as with {@code
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/frameworks/base/telephony/java/com/android/internal/telephony/ |
ISms.aidl | 122 * Send a multi-part text based SMS.
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/hardware/samsung_slsi/exynos5/exynos_omx/codecs/exynos_codecs/video/exynos5/mfc_v4l2/include/ |
ExynosVideoApi.h | 149 int SliceMode; /* [IN] Multi slice mode */
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