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  /external/chromium/chrome/browser/ui/webui/options/
import_data_handler.h 19 // Chrome personal stuff import data overlay UI handler.
  /external/chromium-trace/trace-viewer/src/
find_control.js 12 base.require('overlay');
18 * @extends {tracing.ui.Overlay}
23 __proto__: tracing.ui.Overlay.prototype,
26 tracing.ui.Overlay.prototype.decorate.call(this);
tracing_controller.css 5 .tracing-overlay {
deps.js 362 'overlay',
365 'overlay',
368 'overlay',
369 'overlay');
375 'overlay');
384 'overlay');
516 'overlay');
  /external/replicaisland/src/com/replica/replicaisland/
SortConstants.java 31 public static final int OVERLAY = 70;
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
BootReceiver.java 36 // Start the load average overlay, if activated
  /frameworks/ex/chips/tests/
Android.mk 25 LOCAL_AAPT_FLAGS := --auto-add-overlay
  /frameworks/opt/photoviewer/sample/
Android.mk 38 LOCAL_AAPT_FLAGS := --auto-add-overlay
  /hardware/qcom/display/liboverlay/
overlayRotator.cpp 25 namespace ovutils = overlay::utils;
27 namespace overlay { namespace
141 overlay::Rotator *rot = NULL;
146 mRot[mUseCount] = overlay::Rotator::getRotator();
  /packages/apps/Contacts/
Android.mk 15 --auto-add-overlay \
  /packages/apps/Gallery2/src/com/android/gallery3d/app/
ControllerOverlay.java 38 * @return The overlay view that should be added to the player.
  /packages/apps/Mms/
Android.mk 25 LOCAL_AAPT_FLAGS := --auto-add-overlay
  /packages/apps/VideoEditor/src/com/android/videoeditor/
OverlayTitleEditor.java 35 * Activity that lets user add or edit title overlay of a media item.
104 // The media item already has a title overlay. Fill in the contents in the input fields
110 // Default overlay type that puts title at the bottom of the media item.
135 // Get chosen overlay type from extras and then update preview image.
  /packages/apps/VideoEditor/src/com/android/videoeditor/service/
MovieTheme.java 127 * @param overlay The title (applied only to the first media item)
132 MovieTransition endTransition, MovieOverlay overlay, MovieAudioTrack audioTrack) {
143 mOverlay = overlay;
198 * @return The overlay
ApiService.java 50 import android.media.videoeditor.Overlay;
2140 final Overlay overlay = overlays.get(0); local
2545 final OverlayFrame overlay = new OverlayFrame(mediaItem, local
2599 final Overlay overlay = mediaItem.getOverlay( local
2625 final Overlay overlay = mediaItem.getOverlay( local
2651 final Overlay overlay = mediaItem.getOverlay( local
3663 final MovieOverlay overlay = videoProject.getOverlay(mediaItemId, overlayId); local
3694 final MovieOverlay overlay = videoProject.getOverlay(mediaItemId, overlayId); local
3726 final MovieOverlay overlay = videoProject.getOverlay(mediaItemId, local
4388 final Overlay overlay = new OverlayFrame(mediaItem, generateId(), local
4521 final Overlay overlay = new OverlayFrame(mediaItem, generateId(), local
    [all...]
  /packages/inputmethods/LatinIME/java/res/xml/
key_styles_f1.xml 25 <!-- Kept as a separate file for cleaner overriding by an overlay. -->
  /packages/wallpapers/MagicSmoke/res/values/
strings.xml 34 <!-- overlay text -->
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/videoeditor/
VideoEditorAPITest.java 110 assertEquals("Media Video Overlay", 0,
422 * To Test the Media Video API : Get All Overlay, Get Overlay and remove Overlay
438 assertTrue("Overlay List Size",
440 assertNull("Overlay Item by ID", mediaVideoItem1.getOverlay("xyz"));
448 assertTrue("Overlay List Size",
450 assertEquals("Overlay Item by Valid ID", overlayFrame, mediaVideoItem1
452 assertNull("Overlay Item by Invalid ID",
454 assertNull("Overlay Item by Invalid ID"
    [all...]
  /external/kernel-headers/original/linux/
videodev.h 24 #define VID_TYPE_OVERLAY 8 /* Overlay onto frame buffer */
25 #define VID_TYPE_CHROMAKEY 16 /* Overlay by chromakey */
152 #define VIDEO_WINDOW_CHROMAKEY 16 /* Overlay by chromakey */
256 #define VIDIOCGWIN _IOR('v',9, struct video_window) /* Get the video overlay window */
257 #define VIDIOCSWIN _IOW('v',10, struct video_window) /* Set the video overlay window - passes clip list for hardware smarts , chromakey etc */
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
ResizeGesture.java 39 /** The {@link Overlay} drawn for the gesture feedback. */
261 public List<Overlay> createOverlays() {
263 return Collections.<Overlay> singletonList(mOverlay);
267 * An {@link Overlay} to paint the resize feedback. This just delegates to the
270 private class ResizeOverlay extends Overlay {
  /frameworks/base/docs/html/reference/com/google/android/gms/maps/model/
TileOverlay.html 725 <p itemprop="articleBody">A Tile Overlay is a set of images which are displayed on top of the base map tiles. These tiles
726 may be transparent, allowing you to add features to existing maps. A tile overlay has the
730 <dd>The <code><a href="/reference/com/google/android/gms/maps/model/TileProvider.html">TileProvider</a></code> provides the images that are used in the tile overlay. You must
737 <dd>The order in which this tile overlay is drawn with respect to other overlays (including
739 not <code><a href="/reference/com/google/android/gms/maps/model/Marker.html">Marker</a></code>s). An overlay with a larger z-index is drawn over overlays with smaller
743 <dd>Indicates if the tile overlay is visible or invisible, i.e., whether it is drawn on the map.
744 An invisible tile overlay is not drawn, but retains all of its other properties. The default is
890 <div class="jd-descrdiv">Gets this tile overlay's id.</div>
908 <div class="jd-descrdiv">Gets the zIndex of this tile overlay.</div>
942 <div class="jd-descrdiv">Gets the visibility of this tile overlay.</div
    [all...]
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
ddraw.h 218 DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
219 DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
310 DWORD dwDDFX; // Overlay FX
    [all...]
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DDRAW.H 218 DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
219 DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
310 DWORD dwDDFX; // Overlay FX
    [all...]
  /external/chromium/chrome/browser/resources/
gpu_internals.html 36 <link rel="stylesheet" href="gpu_internals/overlay.css">
47 <script src="gpu_internals/overlay.js"></script>
  /external/chromium/chrome/browser/ui/cocoa/
browser_frame_view.h 15 // b) We needed to be able to draw both a background pattern, and an overlay
46 // drawn (whether incognito or full pattern theme; an overlay image doesn't

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