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  /external/webkit/Tools/Scripts/webkitpy/layout_tests/layout_package/
metered_stream.py 34 can be used to produce effects like progress bars.
47 meters (progress bars, etc.).
50 two other methods for output, update(), and progress().
64 progress() is just like update(), except that if you are in verbose mode,
65 progress messages are not output at all (they are dropped). This is
66 used for things like progress bars which are presumed to be unwanted in
78 verbose: whether progress is a no-op and updates() aren't overwritten
99 def progress(self, str): member in class:MeteredStream
103 This is used for progress updates that don't need to be preserved in
118 This routine preserves the same console logging behavior as progress(),
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/sdk/
AndroidTargetParser.java 83 * @param monitor A progress monitor. Can be null. Caller is responsible for calling done.
88 SubMonitor progress = SubMonitor.convert(monitor, local
99 preload(classLoader, progress.newChild(40, SubMonitor.SUPPRESS_NONE));
101 if (progress.isCanceled()) {
106 progress.subTask("Permissions");
108 progress.worked(1);
110 if (progress.isCanceled()) {
115 progress.subTask("Intents");
122 progress.worked(1);
124 if (progress.isCanceled())
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  /external/webkit/Source/WebCore/loader/
ProgressTracker.cpp 43 // Always start progress at initialProgressValue. This helps provide feedback as
106 LOG(Progress, "Progress started (%p) - frame %p(\"%s\"), value %f, tracked frames %d, originating frame %p", this, frame, frame->tree()->uniqueName().string().utf8().data(), m_progressValue, m_numProgressTrackedFrames, m_originatingProgressFrame.get());
124 LOG(Progress, "Progress completed (%p) - frame %p(\"%s\"), value %f, tracked frames %d, originating frame %p", this, frame, frame->tree()->uniqueName().string().utf8().data(), m_progressValue, m_numProgressTrackedFrames, m_originatingProgressFrame.get());
141 LOG(Progress, "Final progress complete (%p)", this);
145 // Before resetting progress value be sure to send client a least one notification
146 // with final progress value.
160 LOG(Progress, "Progress incremented (%p) - value %f, tracked frames %d, originating frame %p", this, m_progress (…)
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  /frameworks/base/docs/html/design/building-blocks/
progress.jd 1 page.title=Progress & Activity
5 <p>Progress bars and activity indicators signal to users that something is happening that will take a moment.</p>
6 <h2 id="progress">Progress bars</h2>
8 <p>Progress bars are for situations where the percentage completed can be determined. They give users a quick sense of how much longer an operation will take.</p>
12 <p>A progress bar should always fill from 0% to 100% and never move backwards to a lower value. If multiple operations are happening in sequence, use the progress bar to represent the delay as a whole, so that when the bar reaches 100%, it doesn't return back to 0%.</p>
18 Progress bar in Holo Dark and Holo Light.
37 <p>In this example, an activity bar (in Holo Dark) appears when a user first requests a download. There's an unknown period of time when the download has not yet started. As soon as the download starts, this activity bar transforms into a progress bar.</p>
74 <p>The standard progress bar and activity indicators work well for most situations and should be used whenever possible to (…)
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  /bootable/recovery/
ui.h 41 // --- progress indicator ---
45 // Show a progress bar and define the scope of the next operation:
46 // portion - fraction of the progress bar the next operation will use
47 // seconds - expected time interval (progress bar moves at this minimum rate)
50 // Set progress bar position (0.0 - 1.0 within the scope defined
76 // Called on each keypress, even while operations are in progress.
screen_ui.h 26 // (shows an icon + a progress bar, text logging, menu, etc.)
37 // progress indicator
71 float progressScopeStart, progressScopeSize, progress; member in class:ScreenRecoveryUI
75 // progress bar)
  /external/webkit/Source/WebCore/html/
HTMLProgressElement.cpp 57 RefPtr<HTMLProgressElement> progress = adoptRef(new HTMLProgressElement(tagName, document, form)); local
58 progress->createShadowSubtree();
59 return progress;
69 DEFINE_STATIC_LOCAL(const AtomicString, progress, ("progress"));
70 return progress;
HTMLDataGridCellElement.idl 38 attribute float progress; // For progress cells, a value from 0-1.0 indicating the state of progress.
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Fisheye.java 61 public void onBar1Changed(int progress) {
62 scale = progress / 50.0f;
65 public void onBar2Changed(int progress) {
66 center_x = progress / 100.0f;
69 public void onBar3Changed(int progress) {
70 center_y = progress / 100.0f;
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Fisheye.java 58 public void onBar1Changed(int progress) {
59 scale = progress / 50.0f;
62 public void onBar2Changed(int progress) {
63 center_x = progress / 100.0f;
66 public void onBar3Changed(int progress) {
67 center_y = progress / 100.0f;
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Fisheye.java 61 public void onBar1Changed(int progress) {
62 scale = progress / 50.0f;
65 public void onBar2Changed(int progress) {
66 center_x = progress / 100.0f;
69 public void onBar3Changed(int progress) {
70 center_y = progress / 100.0f;
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/
SeekBarDialogPreference.java 87 private int getValueFromProgress(final int progress) {
88 return progress + mMinValue;
99 private int getClippedValueFromProgress(final int progress) {
100 return clipValue(getValueFromProgress(progress));
135 public void onProgressChanged(final SeekBar seekBar, final int progress,
137 setValue(getClippedValueFromProgress(progress), fromUser);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
RenderThread.cpp 105 bool progress; local
107 progress = false;
114 progress = true;
123 progress = true;
134 progress = true;
137 } while( progress );
  /development/samples/ApiDemos/src/com/example/android/apis/view/
SeekBar1.java 44 mProgressText = (TextView)findViewById(R.id.progress);
48 public void onProgressChanged(SeekBar seekBar, int progress, boolean fromTouch) {
49 mProgressText.setText(progress + " " +
  /external/chromium/chrome/browser/sync/
sync_setup_wizard.cc 25 // A setup flow is in progress and dialog is currently showing.
30 // No flow is in progress, and we have never escorted the user all the
35 // No flow in progress, but we've finished the wizard flow once before.
  /external/chromium/chrome/browser/ui/gtk/importer/
import_progress_dialog_gtk.h 25 // Displays the import progress dialog box and starts the import process.
58 // Import progress dialog.
82 // True if the import operation is in progress.
  /external/skia/bench/
SkBenchLogger.h 30 * Specify a file to write progress logs to. Unless this is called with a valid file path,
46 * Log the progress of the bench tool to both stdout and the log file specified by SetLogFile,
55 * Log the progress of the bench tool to both stdout and the log file specified by SetLogFile,
  /frameworks/base/core/res/res/layout/
alert_dialog_progress.xml 19 <ProgressBar android:id="@+id/progress"
36 android:layout_below="@id/progress"
46 android:layout_below="@id/progress"
alert_dialog_progress_holo.xml 19 <ProgressBar android:id="@+id/progress"
36 android:layout_below="@id/progress"
46 android:layout_below="@id/progress"
  /packages/apps/Email/res/layout/
waiting_for_sync_message.xml 30 android:id="@+id/progress"
40 android:layout_toRightOf="@+id/progress"
47 android:layout_toRightOf="@+id/progress"
  /packages/apps/Settings/src/com/android/settings/fuelgauge/
PowerGaugePreference.java 60 final ProgressBar progress = (ProgressBar) view.findViewById(android.R.id.progress); local
61 progress.setProgress(mProgress);
  /external/chromium/chrome/browser/ui/cocoa/
animatable_view.mm 43 // Overridden to call setHeight for each progress tick.
44 - (void)setCurrentProgress:(NSAnimationProgress)progress {
45 [super setCurrentProgress:progress];
46 [view_ setHeight:((progress * (endHeight_ - startHeight_)) + startHeight_)];
  /external/webkit/LayoutTests/http/tests/appcache/resources/
main-resource-hash-frame.html 11 applicationCache.onprogress = function() { log("progress") }
  /external/webkit/Source/WebKit2/UIProcess/API/mac/
FindIndicatorWindow.mm 72 void (WebKit::FindIndicatorWindow::*_animationProgressCallback)(double progress);
78 animationProgressCallback:(void (WebKit::FindIndicatorWindow::*)(double progress))animationProgressCallback
86 animationProgressCallback:(void (WebKit::FindIndicatorWindow::*)(double progress))animationProgressCallback
99 - (void)setCurrentProgress:(NSAnimationProgress)progress
101 (_findIndicatorWindow->*_animationProgressCallback)(progress);
214 void FindIndicatorWindow::fadeOutAnimationCallback(double progress)
218 [m_findIndicatorWindow.get() setAlphaValue:1.0 - progress];
229 void FindIndicatorWindow::bounceAnimationCallback(double progress)
234 WKWindowBounceAnimationSetAnimationProgress(m_bounceAnimationContext, progress);
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioHardwareBase.h 41 * when a telephony call is in progress, IN_COMMUNICATION when a VoIP call is in progress.
55 /** returns true if the given mode maps to a telephony or VoIP call is in progress */
59 /** returns true if a telephony or VoIP call is in progress */

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