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  /external/webp/src/dec/
webp.c 468 uint8_t* const rgba,
472 if (rgba == NULL) {
479 buf.u.RGBA.rgba = rgba;
480 buf.u.RGBA.stride = stride;
481 buf.u.RGBA.size = size;
486 return rgba;
569 return WebPIsRGBMode(mode) ? output.u.RGBA.rgba : output.u.YUVA.y
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.cpp 104 case GraphicsContext3D::RGBA:
245 case RGBA:
266 case RGBA:
    [all...]
  /build/tools/droiddoc/templates-pdk/assets/design/
default.css 124 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
270 background: rgba(0, 0, 0, 0.05); }
289 background: rgba(0, 0, 0, 0.03); }
594 background-color: rgba(0, 0, 0, 0.9);
610 border-bottom-color: rgba(0, 0, 0, 0.9); }
634 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
649 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
  /external/chromium/chrome/browser/ui/gtk/
tab_contents_drag_source.cc 324 GdkColormap* rgba = gdk_screen_get_rgba_colormap(screen); local
325 if (rgba)
326 gtk_widget_set_colormap(drag_icon_, rgba);
  /external/qemu/
console.c 236 /* convert a RGBA color to a color index usable in graphic primitives */
237 static unsigned int vga_get_color(DisplayState *ds, unsigned int rgba)
244 r = (rgba >> 16) & 0xff;
245 g = (rgba >> 8) & 0xff;
246 b = (rgba) & 0xff;
253 r = (rgba >> 16) & 0xff;
254 g = (rgba >> 8) & 0xff;
255 b = (rgba) & 0xff;
259 r = (rgba >> 16) & 0xff;
260 g = (rgba >> 8) & 0xff
    [all...]
  /external/webp/src/dsp/
yuv.h 130 uint8_t* const rgba) {
131 VP8YuvToRgb(y, u, v, rgba);
132 rgba[3] = 0xff;
upsampling.c 251 static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first,
254 uint8_t* const rgb = rgba + (alpha_first ? 1 : 0);
255 const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3);
266 rgba += stride;
  /build/tools/droiddoc/templates-ds/assets/css/
default.css 149 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
324 background: rgba(0, 0, 0, 0.05); }
384 background: rgba(0, 0, 0, 0.03); }
858 background-color: rgba(0, 0, 0, 0.9);
874 border-bottom-color: rgba(0, 0, 0, 0.9); }
898 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
913 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
1519 -moz-box-shadow: 0 0 10px rgba(0,0,0,0.2);
1520 -webkit-box-shadow: 0 0 10px rgba(0,0,0,0.2);
1521 box-shadow: 0 0 10px rgba(0,0,0,0.2
    [all...]
  /build/tools/droiddoc/templates-sac/assets/css/
default.css 153 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
328 background: rgba(0, 0, 0, 0.05); }
388 background: rgba(0, 0, 0, 0.03); }
862 background-color: rgba(0, 0, 0, 0.9);
878 border-bottom-color: rgba(0, 0, 0, 0.9); }
902 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
917 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
1587 -moz-box-shadow: 0 0 10px rgba(0,0,0,0.2);
1588 -webkit-box-shadow: 0 0 10px rgba(0,0,0,0.2);
1589 box-shadow: 0 0 10px rgba(0,0,0,0.2
    [all...]
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES2.cpp 133 glVertexAttribPointer(mColorAttrib, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba));
RendererES3.cpp 107 glVertexAttribPointer(COLOR_ATTRIB, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba));
gles3jni.h 62 GLubyte rgba[4]; member in struct:Vertex
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
freebasic.php 72 "return", "rgb", "rgba", "right", "rmdir", "rnd", "rset", "rtrim", "run",
  /external/qemu/android/
multitouch-screen.h 72 * without copying to another buffer if it wants, e.g. in-place RGBA to RGB
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_CreateRGBSurface.3 13 If \fBdepth\fR is 8 bits an empty palette is allocated for the surface, otherwise a \&'packed-pixel\&' \fI\fBSDL_PixelFormat\fR\fR is created using the \fB[RGBA]mask\fR\&'s provided (see \fI\fBSDL_PixelFormat\fR\fR)\&. The \fBflags\fR specifies the type of surface that should be created, it is an OR\&'d combination of the following possible values\&.
  /external/skia/legacy/src/images/
SkImageDecoder_libwebp.cpp 228 config.output.u.RGBA.rgba = (uint8_t*)decodedBitmap->getPixels();
229 config.output.u.RGBA.stride = decodedBitmap->rowBytes();
230 config.output.u.RGBA.size = decodedBitmap->getSize();
  /external/skia/src/images/
SkImageDecoder_libwebp.cpp 222 config.output.u.RGBA.rgba = (uint8_t*)decodedBitmap->getPixels();
223 config.output.u.RGBA.stride = decodedBitmap->rowBytes();
224 config.output.u.RGBA.size = decodedBitmap->getSize();
  /external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
Config.h 48 EGLBoolean mBindToTextureRGBA; // True if bindable to RGBA textures.
  /external/webkit/Source/WebCore/platform/graphics/cg/
GradientCG.cpp 86 colorComponents.reserveCapacity(m_stops.size() * 4); // RGBA components per stop
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.cpp 254 if (!tile->texture()->isValid(m_tileSize, GraphicsContext3D::RGBA))
257 tile->texture()->reserve(m_tileSize, GraphicsContext3D::RGBA);
323 if (!tile->texture()->reserve(m_tileSize, GraphicsContext3D::RGBA)) {
368 GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, destRect.x(), destRect.y(), destRect.width(), destRect.height(), GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, pixelSource));
  /external/webkit/Source/WebCore/platform/image-decoders/wx/
ImageDecoderWx.cpp 48 // NB: It appears that the data is in BGRA format instead of RGBA format.
  /external/webkit/Source/WebCore/platform/qt/
PlatformScreenQt.cpp 73 // values for each screen depth and assume RGB/RGBA where appropriate.
  /external/webkit/Tools/DumpRenderTree/cairo/
PixelDumpSupportCairo.cpp 69 ASSERT(cairo_image_surface_get_format(surface) == CAIRO_FORMAT_ARGB32); // ImageDiff assumes 32 bit RGBA, we must as well.
  /external/webkit/Tools/DumpRenderTree/cg/
PixelDumpSupportCG.cpp 75 ASSERT(CGBitmapContextGetBitsPerPixel(bitmapContext) == 32); // ImageDiff assumes 32 bit RGBA, we must as well.
  /frameworks/base/docs/html/design/style/
color.jd 64 box-shadow: 0 5px 5px rgba(0,0,0,0.1);

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1 2 3 4 5 67 8 91011>>