/frameworks/base/tests/RenderScriptTests/MiscSamples/res/raw/ |
shaderarrayf.glsl | 10 lowp vec4 col = texture2D(UNI_Tex0, t0).rgba;
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shaderf.glsl | 10 lowp vec4 col = texture2D(UNI_Tex0, t0).rgba;
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/frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/ |
shaderf.glsl | 10 lowp vec4 col = texture2D(UNI_Tex0, t0).rgba;
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/frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/ |
diffuse.glsl | 15 lowp vec4 col = texture2D(UNI_diffuse, t0).rgba;
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metal.glsl | 17 lowp vec4 col = texture2D(UNI_diffuse, t0).rgba;
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plastic.glsl | 17 lowp vec4 col = texture2D(UNI_diffuse, t0).rgba;
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/external/eigen/doc/ |
eigendoxy_tabs.css | 37 text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); 50 text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); 58 text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0);
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_MapRGBA.3 | 3 SDL_MapRGBA \- Map a RGBA color value to a pixel format\&. 11 Maps the RGBA color value to the specified pixel format and returns the pixel value as a 32-bit int\&. 18 A pixel value best approximating the given RGBA color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&.
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SDL_SetAlpha.3 | 29 RGBA->RGB with \fBSDL_SRCALPHA\fP 32 RGBA->RGB without \fBSDL_SRCALPHA\fP 35 RGB->RGBA with \fBSDL_SRCALPHA\fP 38 RGB->RGBA without \fBSDL_SRCALPHA\fP 41 RGBA->RGBA with \fBSDL_SRCALPHA\fP 44 RGBA->RGBA without \fBSDL_SRCALPHA\fP 45 The RGBA data is copied to the destination surface\&. If \fBSDL_SRCCOLORKEY\fP is set, only the pixels not matching the colorkey value are copied\&. 56 Note that RGBA->RGBA blits (with SDL_SRCALPHA set) keep the alpha of the destination surface\&. This means that y (…) [all...] |
/frameworks/base/docs/html/reference/renderscript/ |
tabs.css | 37 text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); 50 text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); 58 text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0);
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/frameworks/base/media/mca/filterpacks/native/imageproc/ |
brightness.c | 30 char rgba[4]; member in union:__anon19825 85 const short r = (pixel.rgba[0] * factor) / 255; 86 const short g = (pixel.rgba[1] * factor) / 255; 87 const short b = (pixel.rgba[2] * factor) / 255; 92 | (pixel.rgba[3] << 24);
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/external/webkit/Source/WebCore/inspector/front-end/ |
SummaryBar.js | 104 gradient.addColorStop(0.0, "rgba(255, 255, 255, 0.2)"); 105 gradient.addColorStop(1.0, "rgba(255, 255, 255, 0.0)"); 111 gradient.addColorStop(0.0, "rgba(0, 0, 0, 0.2)"); 112 gradient.addColorStop(1.0, "rgba(0, 0, 0, 0.0)"); 117 ctx.strokeStyle = "rgba(0, 0, 0, 0.6)"; 201 ctx.shadowColor = "rgba(0, 0, 0, 0.5)"; 219 ctx.strokeStyle = "rgba(0, 0, 0, 1)"; 263 ctx.strokeStyle = "rgba(0, 0, 0, 0.2)"; 271 ctx.strokeStyle = "rgba(255, 255, 255, 0.2)"; 277 lightGradient.addColorStop(0.0, "rgba(220, 220, 220, 0.6)") [all...] |
/external/webkit/Source/WebCore/css/ |
fullscreenQuickTime.css | 43 color-stop(0, rgba(30, 30, 30, .97)), 44 color-stop(0.333, rgba(45, 45, 45, .97)), 45 color-stop(0.35, rgba(25, 25, 25, .97)), 46 color-stop(0.366, rgba(25, 25, 25, .97)), 47 color-stop(0.366, rgba(12, 12, 12, .97)), 48 color-stop(1, rgba(19, 19, 19, .97)) 52 inset 0 -1px 1px rgba(0, 0, 0, 0.5), 53 inset 0 1px 0 0px rgba(255, 255, 255, 0.15), 54 inset 0 -1px 0 0px rgba(202, 202, 202, 0.09), 55 0 0 0 1px rgba(0, 0, 0, 0.5) [all...] |
/external/chromium/chrome/browser/resources/shared/css/ |
button.css | 5 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); 19 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.2); 28 -webkit-box-shadow: inset 0px 1px 3px rgba(0, 0, 0, 0.2);
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/external/webkit/Source/WebCore/manual-tests/ |
user-drag-with-decorations.html | 4 <div style="-webkit-user-drag:element;position:absolute; background: rgba(0,128,0,0.5); height:100px; width:100px;">
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/frameworks/base/graphics/java/android/renderscript/ |
ProgramFragmentFixedFunction.java | 146 RGBA (4); 192 mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n"; 197 case RGBA: 198 mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n"; 208 mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n"; 213 case RGBA: 214 mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n" [all...] |
/external/chromium-trace/trace-viewer/src/ |
timeline_view.css | 107 border: 1px solid rgba(0, 0, 0, 0.5); 137 border: 1px solid rgba(0, 0, 0, 0.5); 138 color: rgba(0,0,0,0.8); 147 background-color: rgba(255, 255, 255, 1.0); 148 border: 1px solid rgba(0, 0, 0, 0.8); 149 box-shadow: 0 0 .05em rgba(0, 0, 0, 0.4); 150 color: rgba(0, 0, 0, 1); 165 border: solid 1px rgba(128, 0, 0, 0.2);
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/external/skia/gm/ |
gammatext.cpp | 70 CGFloat rgba[] = { local 76 CGContextSetRGBFillColor(cg, rgba[0], rgba[1], rgba[2], rgba[3]);
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/external/webkit/Source/WebCore/html/canvas/ |
CanvasStyle.h | 44 static PassRefPtr<CanvasStyle> createFromRGBA(RGBA32 rgba) { return adoptRef(new CanvasStyle(rgba)); } 57 String color() const { ASSERT(m_type == RGBA || m_type == CMYKA); return Color(m_rgba).serialized(); } 69 enum Type { RGBA, CMYKA, Gradient, ImagePattern, CurrentColor, CurrentColorWithOverrideAlpha }; 72 CanvasStyle(RGBA32 rgba);
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/external/chromium/chrome/browser/resources/ |
print_preview.css | 28 text-shadow: 0 0 1px rgba(80, 108, 164, .5); 33 text-shadow: 0 0 1px rgba(40, 60, 120, .5); 59 -webkit-box-shadow: inset 0 2px 3px rgba(0, 0, 0, .1), 60 0 2px 2px rgba(0, 0, 0, .1); 69 border-bottom: 1px solid rgba(255, 255, 255, .5); 104 text-shadow: 0 1px 1px rgba(255, 255, 255, .75); 301 -webkit-box-shadow: inset 0 2px 2px rgba(0, 0, 0, .1), 333 -webkit-box-shadow: inset 0 2px 2px rgba(0, 0, 0, .15), 349 0 1px 2px rgba(0, 0, 0, .2); 364 text-shadow: 0 1px 0 rgba(255, 255, 255, .5) [all...] |
/bootable/recovery/tools/ota/ |
convert-to-bmp.py | 4 RGBA image.""" 19 elif im.mode == 'RGBA': 20 # Python Imaging Library doesn't write RGBA BMP files, so we roll
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/external/chromium/chrome/common/extensions/docs/examples/api/pageAction/set_icon/ |
background.html | 56 context.fillStyle = "rgba(0,200,0,255)"; 58 context.fillStyle = "rgba(0,0,200,255)"; 60 context.fillStyle = "rgba(200,0,0,255)";
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/external/chromium/chrome/common/extensions/docs/examples/api/webNavigation/basic/ |
popup.html | 26 background: -webkit-linear-gradient(rgba(234, 238, 243, 0.2), #EAEEF3), 34 box-shadow: inset 0px 2px 5px rgba(0,0,0,0.5); 50 background: rgba(255,255,0, 0.5);
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
FXAA.frag | 65 vec3 rgbA = (1.0/2.0) * (
68 vec3 rgbB = rgbA * (1.0/2.0) + (1.0/4.0) * (
76 return rgbA;
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlsetalpha.html | 216 >RGBA->RGB with <TT 234 >RGBA->RGB without <TT 249 >RGB->RGBA with <TT 270 >RGB->RGBA without <TT 290 >RGBA->RGBA with <TT 310 >RGBA->RGBA without <TT 318 >The RGBA data is copied to the destination surface. If <TT 372 > Note that RGBA->RGBA blits (with SDL_SRCALPHA set) keep the alph [all...] |