/frameworks/base/media/mca/filterfw/jni/ |
jni_shader_program.cpp | 46 // Create the shader 126 ALOGE("ShaderProgram: error processing shader!");
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
BitmapShader_Delegate.java | 24 import android.graphics.Shader.TileMode; 37 * as all the Shader classes will be added to the manager owned by {@link Shader_Delegate}.
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SweepGradient_Delegate.java | 35 * as all the Shader classes will be added to the manager owned by {@link Shader_Delegate}. 82 * A subclass of Shader that draws a sweep gradient around a center point.
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/frameworks/rs/ |
rsProgram.cpp | 142 ALOGE("Attempt to bind alloc at slot %u, on shader id %u, but const count is %u", 148 ALOGE("Attempt to bind alloc at slot %u, on shader id %u, but types mismatch",
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rs_hal.h | 232 const char* shader, size_t shaderLen, 241 const char* shader, size_t shaderLen,
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
objectNameManager.cpp | 147 case SHADER: //objects in shader namepace are not handled
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/external/skia/src/pdf/ |
SkPDFDevice.cpp | 435 // PDF treats a shader as a color, so we only set one or the other. 1514 const SkShader* shader = paint.getShader(); local [all...] |
/frameworks/base/core/java/android/view/ |
GLES20Canvas.java | 32 import android.graphics.Shader; 1347 final Shader shader = paint.getShader(); local 1371 final Shader shader = paint.getShader(); local [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 332 // create a vertex shader type (GLES20.GL_VERTEX_SHADER) 333 // or a fragment shader type (GLES20.GL_FRAGMENT_SHADER) 334 int shader = GLES20.glCreateShader(type); local 336 // add the source code to the shader and compile it 337 GLES20.glShaderSource(shader, shaderCode); 339 GLES20.glCompileShader(shader); 342 return shader; [all...] |
/external/skia/legacy/src/views/ |
SkListView.cpp | 540 SkShader* shader = SkShader::CreateBitmapShader(fBGRef->bitmap(), false, SkPaint::kNo_FilterType, SkShader::kClamp_TileMode); local 541 paint.setShader(shader)->unref(); 727 SkShader* shader = SkShader::CreateBitmapShader(bm, false, SkPaint::kNo_FilterType, SkShader::kClamp_TileMode); local 728 p.setShader(shader)->unref(); 730 shader->setLocalMatrix(matrix);
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/external/skia/src/utils/ |
SkDeferredCanvas.cpp | 40 SkShader* shader = paint->getShader(); local 41 // Here we detect the case where the shader is an SkBitmapProcShader 46 if (shader && !shader->asAGradient(NULL)) { 48 if (shader->asABitmap(&bm, NULL, NULL) &&
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
ImageSkia.cpp | 362 SkShader* shader; local 403 shader = SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); 411 shader = SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); 424 shader->setLocalMatrix(matrix); 427 paint.setShader(shader)->unref();
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/cts/tests/tests/graphics/src/android/graphics/drawable/cts/ |
BitmapDrawableTest.java | 32 import android.graphics.Shader; 34 import android.graphics.Shader.TileMode; 164 Shader oldShader = bitmapDrawable.getPaint().getShader();
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/ |
J3MLoader.java | 44 import com.jme3.shader.VarType; 90 throw new IOException("Shader statement syntax incorrect" + statement); 94 throw new IOException("Shader statement syntax incorrect: " + statement);
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/external/skia/legacy/src/animator/ |
SkDisplayType.cpp | 183 CASE_DRAW_NEW(Shader); 338 CASE_GET_DRAW_INFO(Shader); 505 { "shader", SkType_Shader INIT_BOOL_FIELDS },
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/external/skia/src/animator/ |
SkDisplayType.cpp | 183 CASE_DRAW_NEW(Shader); 338 CASE_GET_DRAW_INFO(Shader); 505 { "shader", SkType_Shader INIT_BOOL_FIELDS },
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
PlatformGraphicsContextSkia.cpp | 235 SkShader* shader = SkShader::CreateBitmapShader(bitmap, local 238 shader->setLocalMatrix(matrix); 242 paint.setShader(shader)->unref();
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
Surface.cpp | 173 IntRect contentViewport(TilesManager::instance()->shader()->contentViewport()); 248 FloatRect clippingRect = TilesManager::instance()->shader()->rectInInvViewCoord(drawClip); 249 TilesManager::instance()->shader()->clip(clippingRect);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
SharedGraphicsContext3D.cpp | 437 Shader::NotAntialiased); 448 m_oesStandardDerivativesSupported ? Shader::Antialiased : Shader::NotAntialiased);
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/frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/ |
KeyguardWidgetFrame.java | 32 import android.graphics.Shader; 445 mGradientColor, 0, Shader.TileMode.CLAMP); 447 mGradientColor, 0, Shader.TileMode.CLAMP);
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/packages/apps/Launcher2/src/com/android/launcher2/ |
WidgetPreviewLoader.java | 22 import android.graphics.Shader; 463 previewDrawable.setTileModeXY(Shader.TileMode.REPEAT, 464 Shader.TileMode.REPEAT);
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/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DChromium.cpp | 551 String GraphicsContext3DInternal::getShaderInfoLog(Platform3DObject shader) 553 return m_impl->getShaderInfoLog(shader); 556 String GraphicsContext3DInternal::getShaderSource(Platform3DObject shader) 558 return m_impl->getShaderSource(shader); 600 void GraphicsContext3DInternal::shaderSource(Platform3DObject shader, const String& string) 602 m_impl->shaderSource(shader, string.utf8().data()); [all...] |
/frameworks/base/graphics/java/android/renderscript/ |
RenderScript.java | [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
Filter.java | 54 * This material uses a shader that aplly the desired effect to the scene texture.<br>
58 * The getMaterial must return a Material that use a GLSL shader immplementing the desired effect<br>
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
RenderManager.java | 45 import com.jme3.shader.Uniform;
46 import com.jme3.shader.UniformBinding;
47 import com.jme3.shader.VarType;
80 private boolean shader;
field in class:RenderManager 103 //this.shader = renderer.getCaps().contains(Caps.GLSL100);
593 if (shader) {
[all...] |