HomeSort by relevance Sort by last modified time
    Searched full:smooth (Results 101 - 125 of 303) sorted by null

1 2 3 45 6 7 8 91011>>

  /frameworks/native/opengl/specs/
EGL_ANDROID_blob_cache.txt 41 performance tuning, often leading to occasional pauses in otherwise smooth
  /hardware/samsung_slsi/exynos5/exynos_omx/codecs/exynos_codecs/video/exynos5/mfc_v4l2/include/
ExynosVideoApi.h 183 int SmoothDisable; /* [IN] Disable adaptive rate control on smooth region */
  /packages/apps/Contacts/src/com/android/contacts/group/
GroupBrowseListFragment.java 266 true /* smooth scroll requested */);
  /external/jpeg/
cjpeg.c 178 fprintf(stderr, " -smooth N Smooth dithered input (N=1..100 is strength)\n");
398 } else if (keymatch(arg, "smooth", 2)) {
change.log 97 Fix bug in cjpeg's -smooth option: last one or two scanlines would be
  /external/qemu/distrib/jpeg-6b/
cjpeg.c 178 fprintf(stderr, " -smooth N Smooth dithered input (N=1..100 is strength)\n");
398 } else if (keymatch(arg, "smooth", 2)) {
change.log 97 Fix bug in cjpeg's -smooth option: last one or two scanlines would be
  /external/srec/srec/cfront/
sp_fft.c 850 int place_sample_data(fft_info *fft, fftdata *seq, fftdata *smooth, int num)
859 ASSERT(smooth);
865 fft->real[ii] = (fftdata)(seq[ii] * smooth[ii]);
  /external/webp/src/enc/
analysis.c 27 // Smooth the segment map by replacing isolated block by the majority of its
214 const int smooth = (enc->config_->preprocessing & 1); local
215 if (smooth) SmoothSegmentMap(enc);
  /frameworks/native/opengl/libagl/
array.cpp 1094 GLboolean smooth = GL_FALSE; local
    [all...]
  /external/svox/pico/lib/
picocep.c     [all...]
  /development/samples/training/bitmapfun/src/com/example/android/bitmapfun/ui/
ImageGridFragment.java 52 * asynchronously, keeping the UI nice and smooth and caching thumbnails for quick retrieval. The
  /external/iproute2/man/man8/
tc.8 67 be more than lowering the available bandwidth - it is also used to smooth out
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
FaultHeightMap.java 66 * creating a smooth ridge on the fault line.
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 163 heightmap.smooth(0.9f, 1);
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
lscript.php 195 'shear', 'skinpols', 'smooth', 'smoothcurves', 'smoothscale', 'smoothshift',
  /external/skia/src/effects/
SkMagnifierImageFilter.cpp 325 // To create a smooth curve at the corners, we need to work on
  /external/webrtc/src/modules/audio_processing/utility/
delay_estimator.c 224 // |bit_counts| is constrained to [0, 32], meaning we can smooth with a
  /hardware/ti/omap4xxx/camera/
CameraParameters.cpp 57 const char CameraProperties::SMOOTH_ZOOM_SUPPORTED[] = "prop-smooth-zoom-supported";
  /hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMXFD.cpp 33 // constants used for face smooth filtering
  /packages/apps/Gallery2/src/com/android/gallery3d/app/
VideoUtils.java 248 // qualities of the same video (Microsoft Smooth Streaming
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
TiledTexture.java 38 // so it make the animation more smooth and prevents jank.
  /packages/apps/Nfc/src/com/android/nfc/
FireflyRenderer.java 202 // buffers, and make sure the animation looks smooth from the start.
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
fb.h 210 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/
fb.h 210 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */

Completed in 1349 milliseconds

1 2 3 45 6 7 8 91011>>