/frameworks/native/opengl/specs/ |
EGL_ANDROID_blob_cache.txt | 41 performance tuning, often leading to occasional pauses in otherwise smooth
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/hardware/samsung_slsi/exynos5/exynos_omx/codecs/exynos_codecs/video/exynos5/mfc_v4l2/include/ |
ExynosVideoApi.h | 183 int SmoothDisable; /* [IN] Disable adaptive rate control on smooth region */
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/packages/apps/Contacts/src/com/android/contacts/group/ |
GroupBrowseListFragment.java | 266 true /* smooth scroll requested */);
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/external/jpeg/ |
cjpeg.c | 178 fprintf(stderr, " -smooth N Smooth dithered input (N=1..100 is strength)\n"); 398 } else if (keymatch(arg, "smooth", 2)) {
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change.log | 97 Fix bug in cjpeg's -smooth option: last one or two scanlines would be
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/external/qemu/distrib/jpeg-6b/ |
cjpeg.c | 178 fprintf(stderr, " -smooth N Smooth dithered input (N=1..100 is strength)\n"); 398 } else if (keymatch(arg, "smooth", 2)) {
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change.log | 97 Fix bug in cjpeg's -smooth option: last one or two scanlines would be
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/external/srec/srec/cfront/ |
sp_fft.c | 850 int place_sample_data(fft_info *fft, fftdata *seq, fftdata *smooth, int num) 859 ASSERT(smooth); 865 fft->real[ii] = (fftdata)(seq[ii] * smooth[ii]);
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/external/webp/src/enc/ |
analysis.c | 27 // Smooth the segment map by replacing isolated block by the majority of its 214 const int smooth = (enc->config_->preprocessing & 1); local 215 if (smooth) SmoothSegmentMap(enc);
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/frameworks/native/opengl/libagl/ |
array.cpp | 1094 GLboolean smooth = GL_FALSE; local [all...] |
/external/svox/pico/lib/ |
picocep.c | [all...] |
/development/samples/training/bitmapfun/src/com/example/android/bitmapfun/ui/ |
ImageGridFragment.java | 52 * asynchronously, keeping the UI nice and smooth and caching thumbnails for quick retrieval. The
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/external/iproute2/man/man8/ |
tc.8 | 67 be more than lowering the available bandwidth - it is also used to smooth out
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
FaultHeightMap.java | 66 * creating a smooth ridge on the fault line.
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestAdvanced.java | 163 heightmap.smooth(0.9f, 1);
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/external/libvpx/libvpx/examples/includes/geshi/geshi/ |
lscript.php | 195 'shear', 'skinpols', 'smooth', 'smoothcurves', 'smoothscale', 'smoothshift',
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/external/skia/src/effects/ |
SkMagnifierImageFilter.cpp | 325 // To create a smooth curve at the corners, we need to work on
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/external/webrtc/src/modules/audio_processing/utility/ |
delay_estimator.c | 224 // |bit_counts| is constrained to [0, 32], meaning we can smooth with a
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/hardware/ti/omap4xxx/camera/ |
CameraParameters.cpp | 57 const char CameraProperties::SMOOTH_ZOOM_SUPPORTED[] = "prop-smooth-zoom-supported";
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/hardware/ti/omap4xxx/camera/OMXCameraAdapter/ |
OMXFD.cpp | 33 // constants used for face smooth filtering
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/packages/apps/Gallery2/src/com/android/gallery3d/app/ |
VideoUtils.java | 248 // qualities of the same video (Microsoft Smooth Streaming
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
TiledTexture.java | 38 // so it make the animation more smooth and prevents jank.
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/packages/apps/Nfc/src/com/android/nfc/ |
FireflyRenderer.java | 202 // buffers, and make sure the animation looks smooth from the start.
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
fb.h | 210 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
fb.h | 210 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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