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  /external/chromium/chrome/browser/chromeos/login/
wizard_controller.cc 69 // Interval in ms which is used for smooth screen showing.
  /external/chromium/chrome/browser/chromeos/notifications/
notification_panel.cc 72 // scrolling not smooth.
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java 222 //but to allow smooth transition, we blend this transformation with the saved position of the ragdoll
    [all...]
  /external/jmonkeyengine/engine/src/core-data/Interface/Fonts/
Console.fnt 1 info face="Lucida Console" size=11 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=1 padding=0,0,0,0 spacing=1,1 outline=0
  /external/mp4parser/isoparser/src/main/java/com/googlecode/mp4parser/authoring/adaptivestreaming/
FlatManifestWriterImpl.java 268 throw new RuntimeException("Smooth Streaming doesn't support DDP 1+1 mode");
  /external/opencv/cvaux/src/
cvbgfg_acmmm2003.cpp 428 // Smooth foreground map:
  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnMathUtils.cpp 105 // ensure they still look smooth. Once pixel tests are running against this
  /external/webkit/Source/WebKit/qt/tests/qgraphicswebview/
tst_qgraphicswebview.cpp 464 // default is only text antialiasing + smooth pixmap transform
  /external/webp/include/webp/
encode.h 118 int preprocessing; // preprocessing filter (0=none, 1=segment-smooth)
  /external/webrtc/src/modules/audio_processing/ns/
nsx_core.c     [all...]
  /frameworks/base/core/java/android/widget/
Scroller.java 34 * coordinates at a rate that will make the scrolling animation look smooth.</p>
SpellChecker.java 62 // Pause between each spell check to keep the UI smooth
  /frameworks/base/docs/html/design/style/
iconography.jd 189 <p>Pictographic, flat, not too detailed, with smooth curves or sharp shapes. If the graphic is thin,
  /frameworks/base/docs/html/distribute/googleplay/policies/
spam.jd 238 Red-eared Slider, Smooth Softshell Turtle, Spiny Softshell Turtle, Spotted Turtle,
  /frameworks/base/media/java/android/media/audiofx/
EnvironmentalReverb.java 378 * [0, 1000]. A value of 1000 o/oo indicates a smooth reverberation decay.
  /hardware/qcom/media/mm-video/vidc/vdec/inc/
omx_vdec.h 823 // added for smooth streaming
  /hardware/samsung_slsi/exynos5/include/
ExynosCamera.h 567 //! Returns true if smooth zoom is supported.
  /hardware/ti/omap4xxx/camera/inc/OMXCameraAdapter/
OMXCameraAdapter.h 854 //smooth zoom the current zoom stage will not change within the
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  /packages/apps/Browser/src/com/android/browser/
BrowserSettings.java 319 // enable smooth transition for better performance during panning or
    [all...]
  /packages/apps/Nfc/src/com/android/nfc/
SendUi.java 160 // to make the finishing animation smooth.
  /packages/apps/SoundRecorder/src/com/android/soundrecorder/
SoundRecorder.java 58 * every few seconds or so, while we want a smooth countdown.
  /system/media/audio_utils/
echo_reference.c 381 // smooth the variation and update the reference buffer only
  /device/lge/mako/camera/
QualcommCameraHardware.cpp     [all...]
  /external/freetype/src/smooth/
ftgrays.c 25 /* - copy `src/smooth/ftgrays.c' (this file) to your current directory */
27 /* - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the */
    [all...]
  /external/skia/src/gpu/gl/
GrGpuGL.cpp     [all...]

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