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  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 40 private SmoothFilter smooth; field in class:TerrainFractalGridTest
112 this.smooth = new SmoothFilter();
113 this.smooth.setRadius(1);
114 this.smooth.setEffect(0.7f);
118 this.iterate.addPostFilter(this.smooth);
  /external/webkit/Source/WebCore/webaudio/
BiquadProcessor.cpp 103 // Snap to exact values first time after reset, then smooth for subsequent changes.
110 // Smooth all of the filter parameters. If they haven't yet converged to their target value then mark coefficients as dirty.
111 bool isStable1 = m_parameter1->smooth();
112 bool isStable2 = m_parameter2->smooth();
113 bool isStable3 = m_parameter3->smooth();
  /packages/apps/ContactsCommon/src/com/android/contacts/common/list/
AutoScrollListView.java 52 * first it jumps to some position near the one requested and then does a smooth
53 * scroll to the requested position. This creates an impression of full smooth
54 * scrolling without actually traversing the entire list. If smooth scrolling is
  /external/freetype/include/freetype/
ftmoderr.h 122 FT_MODERRDEF( Smooth, 0x1100, "smooth raster module" )
  /device/generic/goldfish/gps/
Android.mk 18 # smooth builds even if the tree contains both versions.
  /external/mp4parser/isoparser/src/main/java/com/googlecode/mp4parser/authoring/adaptivestreaming/
FlatPackageWriterImpl.java 53 * Creates a factory for a smooth streaming package. A smooth streaming package is
54 * a collection of files that can be served by a webserver as a smooth streaming
186 * @return a movie with timescales suitable for smooth streaming manifests
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
anim1-expected-completion56.txt 4 android:interpolator : Defines the interpolator used to smooth the animation movement in time. [reference]
anim1-expected-completion55.txt 6 android:interpolator : Defines the interpolator used to smooth the animation movement in time. [reference]
  /external/skia/gyp/
freetype.gyp 35 '../third_party/externals/freetype/src/smooth/smooth.c', # anti-aliasing rasterizer
  /external/webkit/Source/WebCore/platform/
ScrollAnimatorWin.cpp 98 // scrollbar theme) feel smooth, responsive, and similar.
103 // the desired velocity to exactly this rate, smooth scrolling will neither
105 // will be smooth and synchronized.
221 // Note on smooth scrolling perf versus non-smooth scrolling perf:
225 // t0 = The time to perform the scroll without smooth scrolling
244 // To avoid feeling laggy, if we've just started smooth scrolling we pretend
290 // We've traveled far enough to reach the desired position. Stop smooth
  /external/webkit/Source/WebCore/platform/win/
WebCoreTextRenderer.cpp 107 void WebCoreSetShouldUseFontSmoothing(bool smooth)
109 shouldUseFontSmoothing = smooth;
  /frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/
LVCS_Private.h 125 LVM_INT16 MSTarget0; /* Mixer state control variable for smooth transtion */
126 LVM_INT16 MSTarget1; /* Mixer state control variable for smooth transtion */
  /frameworks/base/docs/html/training/improving-layouts/
loading-ondemand.jd 8 next.title=Making ListView Scrolling Smooth
9 next.link=smooth-scrolling.html
  /device/lge/mako/camera/
Makefile.am 26 # Uncomment below line to enable smooth zoom
  /external/proguard/src/proguard/gui/splash/
SmoothTiming.java 63 // Smooth the interpolation at the ends.
  /external/srec/srec/include/
fft.h 40 int place_sample_data(fft_info *fft, fftdata *seq, fftdata *smooth, int num);
  /frameworks/base/docs/html/training/accessibility/
index.jd 44 that can be interpreted by an accessibility service to facilitate a smooth
  /packages/wallpapers/Basic/res/xml/
polar_clock_palettes.xml 20 <!-- smooth black with a purple cast -->
  /external/aac/libAACenc/src/
tonality.cpp 115 FIXP_SGL alpha_0 = FL2FXCONST_SGL(0.25f); /* used in smooth ChaosMeasure */
116 FIXP_SGL alpha_1 = FL2FXCONST_SGL(1.0f-0.25f); /* used in smooth ChaosMeasure */
118 FIXP_DBL alpha_0 = FL2FXCONST_DBL(0.25f); /* used in smooth ChaosMeasure */
119 FIXP_DBL alpha_1 = FL2FXCONST_DBL(1.0f-0.25f); /* used in smooth ChaosMeasure */
132 /* smooth ChaosMeasure */
  /external/jpeg/
cjpeg.1 146 .BI \-smooth " N"
147 Smooth the input image to eliminate dithering noise. N, ranging from 1 to
181 .B \-smooth
233 .B \-smooth
235 .B \-smooth 10
  /external/qemu/distrib/jpeg-6b/
cjpeg.1 146 .BI \-smooth " N"
147 Smooth the input image to eliminate dithering noise. N, ranging from 1 to
181 .B \-smooth
233 .B \-smooth
235 .B \-smooth 10
  /development/ide/xcode/freetype2.xcodeproj/
project.pbxproj 39 003A0F910E0BE83C00136848 /* smooth.c in Sources */ = {isa = PBXBuildFile; fileRef = 003A0F900E0BE83C00136848 /* smooth.c */; };
79 003A0F900E0BE83C00136848 /* smooth.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = smooth.c; path = "../../extlibs/freetype-2.3.6/src/smooth/smooth.c"; sourceTree = SOURCE_ROOT; };
107 FE33C998094E109D00C4A640 /* smooth */,
194 FE33C998094E109D00C4A640 /* smooth */ = {
197 003A0F900E0BE83C00136848 /* smooth.c */,
199 name = smooth;
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
MeshHelper.java 150 // normalMap merges normals of faces that will be rendered smooth
163 boolean smooth = (((Number) mFace.getFieldValue("flag")).byteValue() & 0x01) != 0x00;
200 this.addNormal(n, normalMap, smooth, vertices[v1], vertices[v2], vertices[v3]);
235 this.addNormal(n, normalMap, smooth, vertices[v4]);
429 * This method adds a normal to a normals' map. This map is used to merge normals of a vertor that should be rendered smooth.
434 * merges normals of faces that will be rendered smooth; the key is the vertex and the value - its normal vector
435 * @param smooth
436 * the variable that indicates wheather to merge normals (creating the smooth mesh) or not
440 public void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vector3f... vertices) {
443 if (!smooth || n == null) {
    [all...]
  /frameworks/av/media/libeffects/testlibs/
AudioBiquadFilter.h 111 // In the process of smooth transition to bypass state.
113 // In the process of smooth transition to normal (enabled) state.
151 // coefs, while keeping a smooth change rate. Whenever a coef reaches its
  /hardware/ti/omap4xxx/camera/inc/
BaseCameraAdapter.h 111 //Should be implemented by deriving classes in order to start smooth zoom
114 //Should be implemented by deriving classes in order to stop smooth zoom
117 //Should be implemented by deriving classes in order to stop smooth zoom

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