/frameworks/native/services/surfaceflinger/DisplayHardware/ |
DisplaySurface.h | 41 // Inform the surface that GLES composition is complete for this frame, and 42 // the surface should make sure that HWComposer has the correct buffer for 52 // hardware composer. The surface collects the release fence for this
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
WindowSurface.java | 13 * Demonstrates how to take over the Surface from a window to do direct 24 // to its surface. This prevents the view hierarchy from drawing to 28 // This is the thread that will be drawing to our surface. 67 // Tell the drawing thread that a surface is available. 136 * window's surface. 186 // and we have a surface; report whether we are active or inactive
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/external/icu4c/samples/layout/ |
GDIFontInstance.cpp | 104 GDIFontInstance::GDIFontInstance(GDISurface *surface, TCHAR *faceName, le_int16 pointSize, LEErrorCode &status) 105 : FontTableCache(), fSurface(surface), fFont(NULL), 113 HDC hdc = surface->getHDC(); 189 GDIFontInstance::GDIFontInstance(GDISurface *surface, const char *faceName, le_int16 pointSize, LEErrorCode &status) 190 : FontTableCache(), fSurface(surface), fFont(NULL), 198 HDC hdc = surface->getHDC();
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/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
SDL_x11image.c | 206 int X11_AllocHWSurface(_THIS, SDL_Surface *surface) 210 void X11_FreeHWSurface(_THIS, SDL_Surface *surface) 215 int X11_LockHWSurface(_THIS, SDL_Surface *surface) 217 if ( (surface == SDL_VideoSurface) && blit_queued ) { 223 void X11_UnlockHWSurface(_THIS, SDL_Surface *surface) 228 int X11_FlipHWSurface(_THIS, SDL_Surface *surface)
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/frameworks/av/cmds/stagefright/ |
stream.cpp | 38 #include <gui/Surface.h> 322 String8("A Surface"), 336 sp<Surface> surface = control->getSurface(); local 337 CHECK(surface != NULL); 377 player->setVideoSurfaceTexture(surface->getIGraphicBufferProducer());
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/bootable/recovery/ |
screen_ui.h | 109 void LoadBitmap(const char* filename, gr_surface* surface); 110 void LoadLocalizedBitmap(const char* filename, gr_surface* surface);
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/external/qemu/android/ |
display.c | 86 /* Replace the display surface with one with the right dimensions */ 89 ds->surface = qemu_create_displaysurface_from(qf->width,
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multitouch-screen.c | 333 const DisplaySurface* const surface = mts_state->ds->surface; local 341 mts_state->fb_header.bpp = surface->pf.bytes_per_pixel; 342 mts_state->fb_header.bpl = surface->linesize; 343 mts_state->fb_header.disp_width = surface->width; 344 mts_state->fb_header.disp_height = surface->height; 345 mts_state->current_fb = surface->data; 449 mts_state->fb_header.disp_width = ds->surface->width; 450 mts_state->fb_header.disp_height = ds->surface->height; 453 mts_state->fb_header.bpp = ds->surface->pf.bytes_per_pixel [all...] |
/external/quake/quake/src/QW/server/ |
world.h | 35 plane_t plane; // surface normal at impact 36 edict_t *ent; // entity the surface is on
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/external/quake/quake/src/WinQuake/ |
world.h | 35 plane_t plane; // surface normal at impact
36 edict_t *ent; // entity the surface is on
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowDisplay.java | 6 import android.view.Surface; 25 private int rotation = Surface.ROTATION_0;
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
VideoLayerAndroid.h | 43 // PLAYING will be the Video (Surface Texture). 68 // Surface texture for showing the video is actually allocated in Java side
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
SurfaceCollection.h | 41 class Surface; 77 WTF::Vector<Surface*> m_surfaces;
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SurfaceCollectionManager.h | 68 // Used in single surface mode only. True if the previous frame is scrolling. 70 // Used in single surface mode only. True if there is a new painting tree
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
ImageBufferCairo.cpp | 51 static inline cairo_surface_t* copySurface(cairo_surface_t* surface) 53 cairo_format_t format = cairo_image_surface_get_format(surface); 54 int width = cairo_image_surface_get_width(surface); 55 int height = cairo_image_surface_get_height(surface); 59 cairo_set_source_surface(cr.get(), surface, 0, 0); 113 // BitmapImage will release the passed in surface on destruction 125 // BitmapImage will release the passed in surface on destruction 133 // BitmapImage will release the passed in surface on destruction
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ContentLayerChromium.h | 75 // For a given render surface rect that this layer will be transformed and 76 // drawn into, return the layer space rect that is visible in that surface.
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/frameworks/av/include/media/ |
IMediaRecorder.h | 25 class Surface; 38 virtual status_t setPreviewSurface(const sp<IGraphicBufferProducer>& surface) = 0;
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/frameworks/av/libvideoeditor/vss/stagefrightshells/inc/ |
VideoEditorMain.h | 67 M4OSA_UInt32 uiSurfaceWidth; /* Surface display width*/ 68 M4OSA_UInt32 uiSurfaceHeight; /* Surface display height*/
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.h | 33 class Surface; 97 sp<Surface> mFlingerSurface;
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/frameworks/native/include/private/gui/ |
LayerState.h | 72 sp<IBinder> surface; member in struct:android::layer_state_t 116 sp<IGraphicBufferProducer> surface; member in struct:android::DisplayState
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 381 EGLSurface surface; local 424 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL); 426 if (surface == EGL_NO_SURFACE) { 437 returnValue = eglMakeCurrent(dpy, surface, surface, context); 442 eglQuerySurface(dpy, surface, EGL_WIDTH, &w); 444 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); 462 eglSwapBuffers(dpy, surface);
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/external/qemu/distrib/sdl-1.2.15/src/video/riscos/ |
SDL_wimpvideo.c | 63 unsigned int WIMP_SetupWindow(_THIS, SDL_Surface *surface); 171 SDL_SetError("Unable to create window to display surface"); 246 /* Setup the Window to display the surface */ 247 unsigned int WIMP_SetupWindow(_THIS, SDL_Surface *surface) 252 int x = (this->hidden->screen_width - surface->w) / 2; 253 int y = (this->hidden->screen_height - surface->h) / 2; 265 window_block[2] = window_block[0] + (surface->w << xeig); 266 window_block[3] = window_block[1] + (surface->h << yeig); 276 /* TODO: Take into account surface->flags */ 281 window_block[11] = -surface->h << yeig [all...] |
/frameworks/base/services/java/com/android/server/wm/ |
WindowStateAnimator.java | 22 import android.view.Surface; 48 * Keep track of animations and surface operations for a single WindowState. 95 * Set when we have changed the size of the surface, to know that 101 * Set if the client has asked that the destroy of its surface be delayed 119 // For debugging, this is the last information given to the surface flinger. 129 /** This is set when there is no Surface */ 131 /** This is set after the Surface has been created but before the window has been drawn. During 132 * this time the surface is hidden. */ 134 /** This is set after the window has finished drawing for the first time but before its surface 135 * is shown. The surface will be displayed when the next layout is run. * [all...] |
/frameworks/base/core/java/android/view/ |
Display.java | 127 * An application creates a window with a secure surface by specifying the 129 * Likewise, an application creates a {@link SurfaceView} with a secure surface 249 * are placed to be managed by surface flinger. 455 * The returned value may be {@link Surface#ROTATION_0 Surface.ROTATION_0} 456 * (no rotation), {@link Surface#ROTATION_90 Surface.ROTATION_90}, 457 * {@link Surface#ROTATION_180 Surface.ROTATION_180}, or 458 * {@link Surface#ROTATION_270 Surface.ROTATION_270}. Fo [all...] |
/external/webkit/Source/WebCore/platform/graphics/openvg/ |
PainterOpenVG.cpp | 224 vgMask(mask, VG_SET_MASK, 0, 0, painter->surface()->width(), painter->surface()->height()); 389 mask = vgCreateMaskLayer(painter->surface()->width(), painter->surface()->height()); 391 vgCopyMask(mask, 0, 0, 0, 0, painter->surface()->width(), painter->surface()->height()); 405 PainterOpenVG::PainterOpenVG(SurfaceOpenVG* surface) 409 ASSERT(surface); 410 begin(surface); 418 void PainterOpenVG::begin(SurfaceOpenVG* surface) [all...] |