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  /external/clang/test/PCH/
exprs.c 99 shuffle_expr *vec_ptr = &vec2;
  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
simple_water.vert 17 attribute vec2 inTexCoord;
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
AlphaBlendFilter.java 44 "varying vec2 v_texcoord;\n" +
BlendFilter.java 44 "varying vec2 v_texcoord;\n" +
BrightnessFilter.java 39 "varying vec2 v_texcoord;\n" +
ContrastFilter.java 41 "varying vec2 v_texcoord;\n" +
Invert.java 37 "varying vec2 v_texcoord;\n" +
NegativeFilter.java 43 "varying vec2 v_texcoord;\n" +
ToGrayFilter.java 53 "varying vec2 v_texcoord;\n" +
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_joints_HingeJoint.cpp 214 btVector3 vec2 = btVector3(); local
218 jmeBulletUtil::convert(env, pivotB, &vec2);
221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
com_jme3_bullet_objects_PhysicsVehicle.cpp 138 btVector3 vec2 = btVector3(); local
141 jmeBulletUtil::convert(env, direction, &vec2);
144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp 53 "varying vec2 v_texCoord;\n"
61 "varying vec2 v_texCoord; \n"
64 "uniform vec2 repeatScale;\n"
66 " vec2 repeatedTexCoord; "
77 "varying vec2 v_texCoord; \n"
81 "uniform vec2 repeatScale;\n"
83 " vec2 repeatedTexCoord; "
99 "varying vec2 v_texCoord; \n"
129 "varying vec2 v_texCoord; \n"
147 "varying vec2 v_texCoord;\n
    [all...]
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videoproc/
BackDropperFilter.java 245 "float gauss_dist_uv(vec2 uv, vec2 mean, vec2 variance) {\n" +
246 " vec2 dist = (uv - mean) * (uv - mean) / variance;\n" +
270 "varying vec2 v_texcoord;\n" +
288 "uniform vec2 yuv_weights;\n" +
295 "varying vec2 v_texcoord;\n" +
299 "bool is_fg(vec2 dist_yc, float accept_variance) {\n" +
306 " vec2 dist_lrg = inv_dist_scale * dist_lrg_sc.ba;\n" +
307 " vec2 dist_mid = inv_dist_scale * dist_mid_sc.ba;\n"
    [all...]
  /external/opencv/cv/src/
cvoptflowbm.cpp 48 icvCmpBlocksL1_8u_C1( const uchar * vec1, const uchar * vec2, int len )
54 int t0 = abs(vec1[i] - vec2[i]);
55 int t1 = abs(vec1[i + 1] - vec2[i + 1]);
56 int t2 = abs(vec1[i + 2] - vec2[i + 2]);
57 int t3 = abs(vec1[i + 3] - vec2[i + 3]);
64 int t0 = abs(vec1[i] - vec2[i]);
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 62 "attribute vec2 vTexPos;\n"
64 "varying vec2 texCoords;\n"
76 "varying vec2 texCoords;\n"
85 "varying vec2 texCoords;\n"
99 "varying vec2 texCoords;\n"
113 "varying vec2 texCoords;\n"
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 227 "attribute vec2 aTextureCoord;\n" +
228 "varying vec2 vTextureCoord;\n" +
236 "varying vec2 vTextureCoord;\n" +
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 225 "attribute vec2 aTextureCoord;\n" +
226 "varying vec2 vTextureCoord;\n" +
234 "varying vec2 vTextureCoord;\n" +
  /external/webkit/Source/WebCore/platform/graphics/gpu/
Shader.cpp 143 "attribute vec2 position;\n");
148 "attribute vec2 position;\n");
153 "attribute vec2 position;\n"
  /frameworks/base/graphics/java/android/renderscript/
ProgramFragmentFixedFunction.java 167 mShader += "varying vec2 varTex0;\n";
178 mShader += " vec2 t0 = gl_PointCoord;\n";
180 mShader += " vec2 t0 = varTex0.xy;\n";
  /cts/apps/CtsVerifier/include/colorchecker/
testingimage.h 21 #include "vec2.h"
  /cts/apps/CtsVerifier/jni/cameraanalyzer/
com_android_cts_verifier_camera_analyzer_AutoLockTest.cpp 28 #include "vec2.h"
  /external/freetype/src/base/
ftoutln.c 223 FT_Vector vec1, vec2; local
236 vec2.x = SCALED( point[-1].x );
237 vec2.y = SCALED( point[-1].y );
251 vec2.x / 64.0, vec2.y / 64.0 ));
252 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
262 vec2.x / 64.0, vec2.y / 64.0 ));
263 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
  /external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
Terrain.frag 9 varying vec2 texCoord;
  /external/kernel-headers/original/linux/
bio.h 211 #define BIOVEC_PHYS_MERGEABLE(vec1, vec2) \
212 ((bvec_to_phys((vec1)) + (vec1)->bv_len) == bvec_to_phys((vec2)))
215 #define BIOVEC_VIRT_MERGEABLE(vec1, vec2) \
216 ((((bvec_to_phys((vec1)) + (vec1)->bv_len) | bvec_to_phys((vec2))) & (BIO_VMERGE_BOUNDARY - 1)) == 0)
  /frameworks/base/libs/hwui/
Vector.h 114 typedef Vector2 vec2; typedef in namespace:android::uirenderer

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