/external/clang/test/PCH/ |
exprs.c | 99 shuffle_expr *vec_ptr = &vec2;
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
simple_water.vert | 17 attribute vec2 inTexCoord;
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
AlphaBlendFilter.java | 44 "varying vec2 v_texcoord;\n" +
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BlendFilter.java | 44 "varying vec2 v_texcoord;\n" +
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BrightnessFilter.java | 39 "varying vec2 v_texcoord;\n" +
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ContrastFilter.java | 41 "varying vec2 v_texcoord;\n" +
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Invert.java | 37 "varying vec2 v_texcoord;\n" +
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NegativeFilter.java | 43 "varying vec2 v_texcoord;\n" +
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ToGrayFilter.java | 53 "varying vec2 v_texcoord;\n" +
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/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_joints_HingeJoint.cpp | 214 btVector3 vec2 = btVector3(); local 218 jmeBulletUtil::convert(env, pivotB, &vec2); 221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
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com_jme3_bullet_objects_PhysicsVehicle.cpp | 138 btVector3 vec2 = btVector3(); local 141 jmeBulletUtil::convert(env, direction, &vec2); 144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.cpp | 53 "varying vec2 v_texCoord;\n" 61 "varying vec2 v_texCoord; \n" 64 "uniform vec2 repeatScale;\n" 66 " vec2 repeatedTexCoord; " 77 "varying vec2 v_texCoord; \n" 81 "uniform vec2 repeatScale;\n" 83 " vec2 repeatedTexCoord; " 99 "varying vec2 v_texCoord; \n" 129 "varying vec2 v_texCoord; \n" 147 "varying vec2 v_texCoord;\n [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videoproc/ |
BackDropperFilter.java | 245 "float gauss_dist_uv(vec2 uv, vec2 mean, vec2 variance) {\n" + 246 " vec2 dist = (uv - mean) * (uv - mean) / variance;\n" + 270 "varying vec2 v_texcoord;\n" + 288 "uniform vec2 yuv_weights;\n" + 295 "varying vec2 v_texcoord;\n" + 299 "bool is_fg(vec2 dist_yc, float accept_variance) {\n" + 306 " vec2 dist_lrg = inv_dist_scale * dist_lrg_sc.ba;\n" + 307 " vec2 dist_mid = inv_dist_scale * dist_mid_sc.ba;\n" [all...] |
/external/opencv/cv/src/ |
cvoptflowbm.cpp | 48 icvCmpBlocksL1_8u_C1( const uchar * vec1, const uchar * vec2, int len ) 54 int t0 = abs(vec1[i] - vec2[i]); 55 int t1 = abs(vec1[i + 1] - vec2[i + 1]); 56 int t2 = abs(vec1[i + 2] - vec2[i + 2]); 57 int t3 = abs(vec1[i + 3] - vec2[i + 3]); 64 int t0 = abs(vec1[i] - vec2[i]);
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/frameworks/av/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 62 "attribute vec2 vTexPos;\n" 64 "varying vec2 texCoords;\n" 76 "varying vec2 texCoords;\n" 85 "varying vec2 texCoords;\n" 99 "varying vec2 texCoords;\n" 113 "varying vec2 texCoords;\n"
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 227 "attribute vec2 aTextureCoord;\n" + 228 "varying vec2 vTextureCoord;\n" + 236 "varying vec2 vTextureCoord;\n" +
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 225 "attribute vec2 aTextureCoord;\n" + 226 "varying vec2 vTextureCoord;\n" + 234 "varying vec2 vTextureCoord;\n" +
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
Shader.cpp | 143 "attribute vec2 position;\n"); 148 "attribute vec2 position;\n"); 153 "attribute vec2 position;\n"
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/frameworks/base/graphics/java/android/renderscript/ |
ProgramFragmentFixedFunction.java | 167 mShader += "varying vec2 varTex0;\n"; 178 mShader += " vec2 t0 = gl_PointCoord;\n"; 180 mShader += " vec2 t0 = varTex0.xy;\n";
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/cts/apps/CtsVerifier/include/colorchecker/ |
testingimage.h | 21 #include "vec2.h"
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/cts/apps/CtsVerifier/jni/cameraanalyzer/ |
com_android_cts_verifier_camera_analyzer_AutoLockTest.cpp | 28 #include "vec2.h"
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/external/freetype/src/base/ |
ftoutln.c | 223 FT_Vector vec1, vec2; local 236 vec2.x = SCALED( point[-1].x ); 237 vec2.y = SCALED( point[-1].y ); 251 vec2.x / 64.0, vec2.y / 64.0 )); 252 error = func_interface->cubic_to( &vec1, &vec2, &vec, user ); 262 vec2.x / 64.0, vec2.y / 64.0 )); 263 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
Terrain.frag | 9 varying vec2 texCoord;
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/external/kernel-headers/original/linux/ |
bio.h | 211 #define BIOVEC_PHYS_MERGEABLE(vec1, vec2) \ 212 ((bvec_to_phys((vec1)) + (vec1)->bv_len) == bvec_to_phys((vec2))) 215 #define BIOVEC_VIRT_MERGEABLE(vec1, vec2) \ 216 ((((bvec_to_phys((vec1)) + (vec1)->bv_len) | bvec_to_phys((vec2))) & (BIO_VMERGE_BOUNDARY - 1)) == 0)
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/frameworks/base/libs/hwui/ |
Vector.h | 114 typedef Vector2 vec2; typedef in namespace:android::uirenderer
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