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  /external/eigen/doc/
I01_TopicLazyEvaluation.dox 17 \code vec1 = vec2 + vec3; \endcode
19 a traditional library would evaluate \c vec2 + vec3 into a temporary \c vec4 and then copy \c vec4 into \c vec1. This is of course inefficient: the arrays are traversed twice, so there are a lot of useless load/store operations.
C08_TutorialGeometry.dox 112 vec2 = gen1 * vec1;\endcode</td></tr>
134 VectorNf vec1, vec2;
135 vec2 = t.linear() * vec1;\endcode</td></tr>
  /external/skia/src/gpu/effects/
GrTextureStripAtlas.h 57 * texture2D(sampler, vec2(x, y))
61 * texture2D(sampler, vec2(x, yOffset + y * scaleFactor))
  /external/skia/src/gpu/gl/
GrGLSL.h 76 static const char* kONESVEC[] = {"ERROR", "1.0", "vec2(1,1)",
83 static const char* kZEROSVEC[] = {"ERROR", "0.0", "vec2(0,0)",
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
glslang_tab.h 66 VEC2 = 282,
160 #define VEC2 282
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.cpp 285 " varying highp vec2 OutTexCoordSource, OutTexCoordMask; \n"
298 " varying highp vec2 OutTexCoordSource, OutTexCoordMask; \n"
301 " OutTexCoordSource = vec2(InSourceMatrix * InVertex); \n"
302 " OutTexCoordMask = vec2(InMaskMatrix * InVertex); \n"
310 " varying highp vec2 OutTexCoordSource; \n"
321 " varying highp vec2 OutTexCoordSource; \n"
324 " OutTexCoordSource = vec2(InSourceMatrix * InVertex); \n"
332 " varying highp vec2 OutTexCoordSource; \n"
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
SaturateFilter.java 49 "varying vec2 v_texcoord;\n" +
62 "varying vec2 v_texcoord;\n" +
SharpenFilter.java 53 "varying vec2 v_texcoord;\n" +
56 " vec2 coord;\n" +
BitmapOverlayFilter.java 55 "varying vec2 v_texcoord;\n" +
ColorTemperatureFilter.java 47 "varying vec2 v_texcoord;\n" +
CrossProcessFilter.java 45 "varying vec2 v_texcoord;\n" +
DuotoneFilter.java 51 "varying vec2 v_texcoord;\n" +
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselRS.java 90 "varying vec2 varTex0;" +
92 "vec2 t0 = varTex0.xy;" +
98 "varying vec2 varTex0;" +
100 "vec2 t0 = varTex0.xy;" +
106 "varying vec2 varTex0;" +
108 "vec2 t0 = varTex0.xy;" +
114 "varying vec2 varTex0;" +
116 "vec2 t0 = varTex0.xy;" +
    [all...]
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 165 "varying vec2 vTextureNormCoord;\n"
179 "varying vec2 vTextureNormCoord;\n"
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 165 "varying vec2 vTextureNormCoord;\n"
179 "varying vec2 vTextureNormCoord;\n"
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 165 "varying vec2 vTextureNormCoord;\n"
179 "varying vec2 vTextureNormCoord;\n"
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java 154 "attribute vec2 texCoords;\n" +
155 "varying vec2 outTexCoords;\n" +
162 "varying vec2 outTexCoords;\n" +
  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 152 "attribute vec2 texCoords;\n"
153 "varying vec2 outTexCoords;\n"
160 "varying vec2 outTexCoords;\n"
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 69 "varying vec2 yuvTexCoords;\n"
71 " yuvTexCoords = vPosition.xy + vec2(0.5, 0.5);\n"
78 "varying vec2 yuvTexCoords;\n"
  /cts/apps/CtsVerifier/jni/cameraanalyzer/
com_android_cts_verifier_camera_analyzer_MeteringTest.cpp 29 #include "vec2.h"
  /cts/apps/CtsVerifier/lib/colorchecker/
autolocktest.cpp 24 #include "vec2.h"
exposurecompensationtest.cpp 25 #include "vec2.h"
meteringtest.cpp 24 #include "vec2.h"
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gles3jni.h 83 // return a pointer to a buffer of MAX_INSTANCES * sizeof(vec2).
  /external/skia/src/effects/
SkTableColorFilter.cpp 309 builder->appendTextureLookup(code, samplers[0], "vec2(coord.a, 0.125)");
313 builder->appendTextureLookup(code, samplers[0], "vec2(coord.r, 0.375)");
317 builder->appendTextureLookup(code, samplers[0], "vec2(coord.g, 0.625)");
321 builder->appendTextureLookup(code, samplers[0], "vec2(coord.b, 0.875)");

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