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/external/chromium/webkit/glue/ |
user_agent.cc | 83 "Windows NT %d.%d%s", 134 mimic_windows ? "Windows " : kUserAgentPlatform,
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/external/eigen/bench/ |
BenchTimer.h | 23 # include <windows.h> 44 * On Windows we use QueryPerformanceCounter
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/external/icu4c/i18n/ |
windtfmt.h | 29 * \brief C++ API: Format dates using Windows API. 33 // Forward declarations for Windows types...
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/external/icu4c/test/intltest/ |
simplethread.cpp | 42 /* Prefer native Windows APIs even if POSIX is implemented (i.e., on Cygwin). */ 150 #include <windows.h> 155 // class SimpleThread Windows Implementation 182 // we own the Windows HANDLE for the thread and must 235 // I don't know whether the crashes represent a Windows bug, or whether 304 // A note on the POSIX vs the Windows implementations of this class.. 305 // On Windows, the main thread must verify that other threads have finished 317 // on Windows, because it indicates that the thread is done before all
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/external/icu4c/test/iotest/ |
Makefile.in | 30 # Simplify the path for Windows 32 # Simplify the path for Windows 98
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/external/icu4c/test/letest/ |
Makefile.in | 29 # Simplify the path for Windows 31 # Simplify the path for Windows 98
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/external/libffi/ |
acinclude.m4 | 37 # Systems known to be in this category are Windows (all variants), 70 # Systems known to be in this category are Windows, VMS, and SCO Unix.
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/external/libpng/ |
Android.mk | 27 ifeq ($(HOST_OS),windows) 29 # Case where we're building windows but not under linux (so it must be cygwin)
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/external/libusb_aah/libusb/os/ |
poll_windows.h | 2 * Windows compat: POSIX compatibility wrapper 68 // fd struct that can be used for polling on Windows
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/external/llvm/ |
CODE_OWNERS.TXT | 78 D: Exception handling, Windows codegen, ARM EABI 118 D: Windows parts of Support, Object, ar, nm, objdump, ranlib, size
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/external/llvm/test/Unit/ |
lit.cfg | 24 # Propagate the temp directory. Windows requires this because it uses \Windows\
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/external/open-vcdiff/gflags/src/windows/ |
port.h | 37 * http://developer.gnome.org/doc/API/glib/glib-windows-compatability-functions.html 54 #include <windows.h>
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/external/protobuf/gtest/test/ |
gtest-filepath_test.cc | 54 #include <windows.h> // NOLINT 67 // Windows CE doesn't have the remove C function. 74 // Windows CE doesn't have the _rmdir C function. 158 // On Windows CE, we use the root as the current directory. 315 #if GTEST_OS_WINDOWS // We are on Windows. 346 // Windows CE _does_ consider an empty directory to exist. 353 #if GTEST_OS_WINDOWS // We are on Windows. 354 #ifndef _WIN32_CE // Windows CE doesn't have a current directory.
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlloadbmp.html | 83 >SDL_LoadBMP -- Load a Windows BMP file into an SDL_Surface.</DIV 123 >Loads a surface from a named Windows BMP file.</P
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sdlsavebmp.html | 83 >SDL_SaveBMP -- Save an SDL_Surface as a Windows BMP file.</DIV 131 > as a Windows BMP file named <TT
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDLKey.3 | 131 SDLK_LSUPER left windows key 132 SDLK_RSUPER right windows key
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3drm.h | 53 /* Create a Windows Device using DirectDraw surfaces */
59 /* Create a Windows Device using D3D objects */
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DRM.H | 53 /* Create a Windows Device using DirectDraw surfaces */
59 /* Create a Windows Device using D3D objects */
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/external/skia/gyp/ |
views.gyp | 3 # * A portable means of creating native windows. 78 # Windows
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/external/v8/build/ |
README.txt | 47 To generate Visual Studio solution and project files on Windows: 50 On Windows an additional third party component is required. This is cygwin in
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/external/webkit/LayoutTests/fast/url/script-tests/ |
file-http-base.js | 4 // Windows-style paths 9 // CanonicalizeFileURL supports absolute Windows style paths for IE
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file.js | 4 // Windows-style paths 9 // CanonicalizeFileURL supports absolute Windows style paths for IE
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/external/webkit/Source/JavaScriptCore/wtf/ |
PageAllocation.h | 45 #if OS(WINDOWS) 47 #include <windows.h>
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/external/webkit/Source/ThirdParty/ANGLE/include/EGL/ |
eglplatform.h | 60 * Windows Device Context. They must be defined in platform-specific 69 #include <windows.h>
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/external/webkit/Source/WebCore/bindings/js/ |
JSInspectorFrontendHostCustom.cpp | 57 #elif OS(WINDOWS) 58 DEFINE_STATIC_LOCAL(const String, platform, ("windows"));
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