/libcore/luni/src/test/java/libcore/java/util/ |
OldAndroidLocaleTest.java | 136 "Windows-950", 137 "Windows-1250", 138 "Windows-1251", 139 "Windows-1252", 140 "Windows-1253", 141 "Windows-1254", 142 "Windows-1255", 143 "Windows-1256", 144 "Windows-1257", 145 "Windows-1258" [all...] |
/external/chromium/chrome/common/extensions/docs/static/ |
whats_new.html | 31 <li> The <a href="windows.html#method-create">chrome.windows.create()</a> 33 Previously, all new windows had the keyboard focus; 34 now you can create windows without interrupting the user's typing. 39 the <a href="windows.html#method-create">chrome.windows.create()</a> 41 or the <a href="windows.html#type-Window">Window</a> type. 95 to run even when Chrome has no windows open. 101 <li> The <a href="windows.html#method-create">chrome.windows.create()</a [all...] |
/libcore/luni/src/main/java/java/io/ |
HistoricalCharsetNames.java | 97 historicalNames.put("windows-1250", "Cp1250"); 98 historicalNames.put("windows-1251", "Cp1251"); 99 historicalNames.put("windows-1252", "Cp1252"); 100 historicalNames.put("windows-1253", "Cp1253"); 101 historicalNames.put("windows-1254", "Cp1254"); 102 historicalNames.put("windows-1255", "Cp1255"); 103 historicalNames.put("windows-1256", "Cp1256"); 104 historicalNames.put("windows-1257", "Cp1257"); 105 historicalNames.put("windows-1258", "Cp1258"); 106 historicalNames.put("windows-31j", "MS932") [all...] |
/external/clang/lib/Driver/ |
WindowsToolChain.cpp | 21 // Include the necessary headers to interface with the Windows registry and 27 #include <Windows.h> 34 Windows::Windows(const Driver &D, const llvm::Triple& Triple, 39 Tool *Windows::constructTool(Action::ActionClass AC) const { 64 bool Windows::IsIntegratedAssemblerDefault() const { 68 bool Windows::IsUnwindTablesDefault() const { 72 bool Windows::isPICDefault() const { 76 bool Windows::isPICDefaultForced() const { 194 /// \brief Get Windows SDK installation directory [all...] |
/external/chromium/chrome/browser/hang_monitor/ |
hung_window_detector.h | 13 // Given a top-level window handle, it enumerates all descendant windows 42 // child windows of the browser window to check if they are hung. 51 // of hung windows. 55 // This method initialized the monitoring of hung windows. All descendant 56 // windows of the passed-in top-level window which belong to a thread 85 // Indicates if this object is currently enumerating hung windows
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/external/chromium/chrome/common/ |
win_safe_util.cc | 31 // Windows installation, or the thread does not have COM initialized. 50 // To help windows decide if the downloaded file is dangerous we can provide 62 // Now check the windows policy. 68 // "windows found that this file is potentially harmful. To help protect 69 // your computer, Windows has blocked access to this file." 70 // Upon dismissal of the dialog windows will delete the file (!!).
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
SDL_lowvideo.h | 28 #include <windows.h> 96 /* Called by windows message loop when application is activated */ 99 /* Called by windows message loop when system palette is available */ 102 /* Called by windows message loop when the system palette changes */ 105 /* Called by windows message loop when a portion of the screen needs update */ 108 /* Called by windows message loop when the message isn't handled */
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/external/quake/quake/src/WinQuake/kit/ |
3DFX.TXT | 51 Windows\SYSTEM directory.
54 Windows\SYSTEM directory.
66 - Windows 95
79 ZIP file to your Quake Directory. (Use Windows Explorer)
82 (Use Windows Explorer) NOTE: DO NOT COPY OPENGL32.DLL to your
83 Windows\SYSTEM directory
86 drag the GLQUAKE.EXE file from Windows Explorer to the Desktop.
110 Just make sure that the FXMEMMAP.VXD file is in your Windows\SYSTEM
128 Windows 95 desktop, what's wrong?
141 GLQuake uses Windows networking. Auto-Dial is likely enabled in your [all...] |
/external/webkit/Source/WebCore/platform/graphics/skia/ |
SkiaFontWin.h | 34 #include <windows.h> 58 // stroking and more complex transforms) than Windows supports directly. Since 59 // Windows drawing is faster you should use windowsCanHandleTextDrawing first to 70 // the top, like Windows. 84 // per glyph offset (such as returned by ScriptPlace Windows API function). 87 // from Windows.
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/external/webkit/Tools/Scripts/webkitpy/common/net/buildbot/ |
buildbot_unittest.py | 133 <td class="box"><a href="builders/Windows%20Debug%20%28Tests%29">Windows Debug (Tests)</a></td> 134 <td align="center" class="LastBuild box success"><a href="builders/Windows%20Debug%20%28Tests%29/builds/3693">47380</a><br />build<br />successful</td> 145 <td class="box"><a href="builders/Qt%20Windows%2032-bit%20Debug">Qt Windows 32-bit Debug</a></td> 146 <td align="center" class="LastBuild box failure"><a href="builders/Qt%20Windows%2032-bit%20Debug/builds/2090">60563</a><br />failed<br />failed<br />slave<br />lost</td> 154 'name': u'Windows Debug (Tests)', 178 'name': u'Qt Windows 32-bit Debug', 212 buildbot.core_builder_names_regexps = [ 'Leopard', "Windows.*Build" ] 233 {'name': u'Windows Release (Build)', } [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.hierarchyviewer/src/com/android/ide/eclipse/hierarchyviewer/ |
HierarchyViewerPluginDirector.java | 78 // The windows tab hides the property tab, so let's bring the property 82 IWorkbenchWindow[] windows = local 84 for (IWorkbenchWindow currentWindow : windows) { 103 // The windows tab hides the tree tab, so let's bring the tree tab 106 IWorkbenchWindow[] windows = local 108 for (IWorkbenchWindow window : windows) {
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/external/apache-harmony/support/src/test/java/tests/support/ |
Support_NetworkInterface.java | 25 * On windows platforms with IPV6 enabled there are a number of pseudo 32 // only use these on windows platforms 33 if (platform.startsWith("Windows")) {
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/external/icu4c/test/perf/convperf/ |
convperf_ansi.pl | 16 # This test only works on Windows. 18 print "This test only works on Windows.\n"; 23 "title"=>"Conversion Performance: ICU ".$ICULatestVersion." vs. Windows XP ANSI Interface",
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/external/libpng/scripts/ |
pngw32.rc | 3 #include <windows.h> 82 BEGIN BLOCK "040904E4" /* Language type = U.S English(0x0409) and Character Set = Windows, Multilingual(0x04E4) */ 92 VALUE "InternalName", PNG_LIBPNG_DLLFNAME QUOTE(PNG_LIBPNG_VER_DLLNUM) PNG_LIBPNG_DLLFNAME_POSTFIX " (Windows 32 bit)\000"
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/external/openssl/crypto/des/ |
makefile.bc | 9 #WINDOWS= -W 10 CFLAGS = -c -ml -d $(OPTIMIZE) $(WINDOWS) -DMSDOS 11 LFLAGS = -ml $(WINDOWS)
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/external/sepolicy/ |
security_classes | 53 # SE-X Windows stuff (more classes below) 113 # More SE-X Windows stuff 124 # Still More SE-X Windows stuff
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/external/stlport/stlport/stl/config/ |
_windows.h | 25 # define _STLP_PLATFORM "Windows" 63 /* Don't let windows.h define its min and max macros. */ 73 # include <windows.h> 79 /* This section serves as a replacement for windows.h header. */ 119 # include <windef.h> /* needed for basic windows types */ 133 # ifndef __WINDOWS__ /* windows.h already included? */ 233 /* _STLP_WIN95_LIKE signal the Windows 95 OS or assimilated Windows OS version that 243 /* Between Windows 95 (0x400) and later Windows OSes an API enhancement forces u [all...] |
/external/webkit/Source/JavaScriptCore/wtf/ |
PageBlock.cpp | 33 #if OS(WINDOWS) 35 #include <windows.h> 54 #elif OS(WINDOWS)
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/external/webkit/Source/WebCore/editing/ |
EditingBehaviorTypes.h | 26 // There are multiple editing details that are different on Windows than Macintosh. 30 // of the last line on Mac, but in the middle of the last line on Windows. 32 // last line on Mac, but does nothing on Windows. A similar case exists on the
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/external/webrtc/src/system_wrappers/source/ |
cpu_win.h | 1 // This file contains a Windows implementation of CpuWrapper. 2 // Note: Windows XP, Windows Server 2003 are the minimum requirements.
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/ndk/sources/cxx-stl/stlport/stlport/stl/config/ |
_windows.h | 25 # define _STLP_PLATFORM "Windows" 63 /* Don't let windows.h define its min and max macros. */ 73 # include <windows.h> 79 /* This section serves as a replacement for windows.h header. */ 119 # include <windef.h> /* needed for basic windows types */ 133 # ifndef __WINDOWS__ /* windows.h already included? */ 233 /* _STLP_WIN95_LIKE signal the Windows 95 OS or assimilated Windows OS version that 243 /* Between Windows 95 (0x400) and later Windows OSes an API enhancement forces u [all...] |
/ndk/sources/host-tools/make-3.81/w32/subproc/ |
w32err.c | 1 /* Error handling for Windows
18 #include <windows.h>
27 * comp.os.ms-windows.programmer.win32
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/ndk/sources/host-tools/sed-4.2.1/m4/ |
dos.m4 | 4 # on MSDOS/Windows systems. 15 AC_CACHE_CHECK([whether system is Windows or MSDOS], [ac_cv_win_or_dos], 19 neither MSDOS nor Windows
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/prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/config/ |
_windows.h | 25 # define _STLP_PLATFORM "Windows" 63 /* Don't let windows.h define its min and max macros. */ 73 # include <windows.h> 79 /* This section serves as a replacement for windows.h header. */ 119 # include <windef.h> /* needed for basic windows types */ 133 # ifndef __WINDOWS__ /* windows.h already included? */ 233 /* _STLP_WIN95_LIKE signal the Windows 95 OS or assimilated Windows OS version that 243 /* Between Windows 95 (0x400) and later Windows OSes an API enhancement forces u [all...] |
/prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/config/ |
_windows.h | 25 # define _STLP_PLATFORM "Windows" 63 /* Don't let windows.h define its min and max macros. */ 73 # include <windows.h> 79 /* This section serves as a replacement for windows.h header. */ 119 # include <windef.h> /* needed for basic windows types */ 133 # ifndef __WINDOWS__ /* windows.h already included? */ 233 /* _STLP_WIN95_LIKE signal the Windows 95 OS or assimilated Windows OS version that 243 /* Between Windows 95 (0x400) and later Windows OSes an API enhancement forces u [all...] |