/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/ |
zconf.h | 68 #if defined(_WINDOWS) && !defined(WINDOWS) 69 # define WINDOWS 76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) 111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) 201 #if defined(WINDOWS) || defined(WIN32) 222 # include <windows.h> 224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
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/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/ |
zconf.h | 68 #if defined(_WINDOWS) && !defined(WINDOWS) 69 # define WINDOWS 76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) 111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) 201 #if defined(WINDOWS) || defined(WIN32) 222 # include <windows.h> 224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
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/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/ |
zconf.h | 68 #if defined(_WINDOWS) && !defined(WINDOWS) 69 # define WINDOWS 76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) 111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) 201 #if defined(WINDOWS) || defined(WIN32) 222 # include <windows.h> 224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
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/prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/config/ |
_evc.h | 14 // old-fashioned Windows CE SDK (see stl_wince.h) 33 # error No support for Windows CE below 3.0! 36 // This is defined for all platforms using Windows CE 39 /* All Windows CE versions up to at least version 5 are little-endian, even 95 // Use wide-string interface of windows native functions (CreateFile...). 322 * defined in kfuncs.h, since we then can avoid including <windows.h> at all. 330 // Notice: windows.h isn't included here anymore; all needed defines are in
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/sdk/docs/ |
howto_SDK_git_cygwin.txt | 34 repositories under Windows. 37 Android source code under Windows. You can only build the SDK tools for 38 Windows. 40 There are a number of caveats in checking out the code from Git under Windows. 100 Windows filesystem is not case-sensitive, this confuses Git. 103 the Windows SDK. 146 # create a local_manifest to exclude projects that cause problems under Windows
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howto_build_SDK.txt | 25 3- Building an SDK for Windows 110 3- Building an SDK for Windows 113 Full Windows SDK builds are now only supported on Linux -- most of the framework is 114 not designed to be built on Windows so technically the Windows SDK is build on top 115 of a Linux SDK where a few binaries are replaced. So it cannot be built on Windows, 120 To build the Android SDK for Windows, you need to use a *Linux* box. 125 Before you can even think of building the Android SDK for Windows, you need to 145 Note that this will build both a Linux SDK then a Windows SDK. The result is located at 146 out/host/windows/sdk/android-sdk_eng.${USER}_windows [all...] |
/external/libvorbis/doc/vorbisfile/ |
ov_open.html | 23 <p><em><b> WARNING for Windows developers: </b> Do not use ov_open() in 24 Windows applications; Windows linking places restrictions on 112 <dt><b>[a] Windows and ov_open()</b><p> 114 <dd>Under Windows, stdio file access is implemented in each of many 116 Windows machine. If libvorbisfile and the application using 122 reason, using <a href="ov_open.html">ov_open()</a> under Windows 124 fault. Windows programmers should use <a 129 This warning only applies to Windows and only applies to <a
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/external/webkit/Source/WebCore/platform/text/ |
TextCodecLatin1.cpp | 74 registrar("windows-1252", "windows-1252"); 78 registrar("WinLatin1", "windows-1252"); 79 registrar("ibm-1252", "windows-1252"); 80 registrar("ibm-1252_P100-2000", "windows-1252"); 112 registrar("windows-1252", newStreamingTextDecoderWindowsLatin1, 0); 114 // ASCII and Latin-1 both decode as Windows Latin-1 although they retain unique identities. 172 // Look for a way to encode this with Windows Latin-1. 176 // No way to encode this character with Windows Latin-1.
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/frameworks/base/services/java/com/android/server/wm/ |
WindowManagerService.java | 213 * for multiple windows of the same type and Z-ordering adjustment 217 /** Offset from TYPE_LAYER_MULTIPLIER for moving a group of windows above 259 * compatible windows. 304 // Current user when multi-user is enabled. Don't show windows of non-current user. 350 * List controlling the ordering of windows in different applications which must 371 * and now need to have the policy remove their windows. 376 * Fake windows added to the window manager. Note: ordered from top to 382 * Windows that are being resized. Used so we can tell the client about 389 * Windows whose animations have ended and now must be removed. 399 * Windows whose surface should be destroyed 852 final WindowList windows = pos.getWindowList(); local 862 final WindowList windows = pos.getWindowList(); local 874 WindowList windows = win.getWindowList(); local 928 final WindowList windows = win.getWindowList(); local 1174 WindowList windows = getDefaultWindowListLocked(); local 1351 WindowList windows = win.getWindowList(); local 1379 WindowList windows = win.getWindowList(); local 1401 WindowList windows = getDefaultWindowListLocked(); local 1451 WindowList windows = getDefaultWindowListLocked(); local 1581 final WindowList windows = getDefaultWindowListLocked(); local 2423 final WindowList windows = win.getWindowList(); local 2501 WindowList windows = display.getWindowList(); local 3394 final WindowList windows = getDefaultWindowListLocked(); local 4431 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 4497 final WindowList windows = win.getWindowList(); local 4583 final WindowList windows = displayContent.getWindowList(); local 4637 final WindowList windows = displayContent.getWindowList(); local 4854 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 4998 final WindowList windows = displayContent.getWindowList(); local 5098 final WindowList windows = getDefaultWindowListLocked(); local 5256 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 5360 final WindowList windows = displayContent.getWindowList(); local 5765 final WindowList windows = displayContent.getWindowList(); local 6010 WindowList windows = new WindowList(); local 6246 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 6802 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 7071 final WindowList windows = getDefaultWindowListLocked(); local 7660 final WindowList windows = displayContent.getWindowList(); local 7901 WindowList windows = displayContent.getWindowList(); local 8621 WindowList windows = displayContent.getWindowList(); local 9314 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 9352 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local 9485 final WindowList windows = displayContent.getWindowList(); local 9766 final WindowList windows = getDefaultWindowListLocked(); local 10217 WindowList windows = new WindowList(); local 10550 WindowList windows = displayContent.getWindowList(); local [all...] |
/external/chromium/base/debug/ |
trace_event.h | 22 // On Windows we always pull in an alternative implementation 23 // which logs to Event Tracing for Windows. 25 // Note that the Windows implementation is always enabled, irrespective the 26 // value of the CHROMIUM_ENABLE_TRACE_EVENT define. The Windows implementation 27 // is controlled by Event Tracing for Windows, which will turn tracing on only
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/external/chromium/base/ |
platform_file.h | 11 #include <windows.h> 38 PLATFORM_FILE_EXCLUSIVE_READ = 64, // EXCLUSIVE is opposite of Windows SHARE 41 PLATFORM_FILE_TEMPORARY = 512, // Used on Windows only 42 PLATFORM_FILE_HIDDEN = 1024, // Used on Windows only 45 PLATFORM_FILE_WRITE_ATTRIBUTES = 8192, // Used on Windows only
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/external/chromium/chrome/browser/sync/glue/ |
session_model_associator_unittest.cc | 64 session->windows.push_back(win); 147 std::vector<SessionWindow*> windows; local 148 ASSERT_TRUE(tracker.LookupSessionWindows(tag1, &windows)); 149 ASSERT_EQ(0U, windows.size()); 151 // The sessions don't have valid windows, lookup should not succeed.
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/external/quake/quake/src/QW/scitech/include/ |
mglwin.h | 14 * Description: Header file for the MGLWIN bindings for MS Windows using
17 * for 16 bit Windows development.
104 /* Get a Windows HDC for the MGL device context. You can use this returned
106 * and using TrueType fonts with the MGL. If a Windows compatible HDC is not
124 * app is not active and allow Windows to re-map your bitmap colors on the
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/external/quake/quake/src/WinQuake/scitech/INCLUDE/ |
MGLWIN.H | 14 * Description: Header file for the MGLWIN bindings for MS Windows using
17 * for 16 bit Windows development.
104 /* Get a Windows HDC for the MGL device context. You can use this returned
106 * and using TrueType fonts with the MGL. If a Windows compatible HDC is not
124 * app is not active and allow Windows to re-map your bitmap colors on the
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/external/skia/src/sfnt/ |
SkOTUtils.cpp | 127 nameRecords[i].platformID.value = SkOTTableNameRecord::PlatformID::Windows; 128 nameRecords[i].encodingID.windows.value = SkOTTableNameRecord::EncodingID::Windows::UnicodeBMPUCS2; 129 nameRecords[i].languageID.windows.value = SkOTTableNameRecord::LanguageID::Windows::English_UnitedStates;
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
SimpleFontDataWx.cpp | 66 #if OS(WINDOWS) 82 #if OS(WINDOWS) 124 #if OS(WINDOWS) 148 // under Windows / wxMSW we currently always use GDI fonts. 168 #if OS(WINDOWS)
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/external/webkit/Source/WebCore/platform/win/ |
DragImageCairoWin.cpp | 36 #include <windows.h> 52 // At this point, we have a Cairo surface that points to a Windows DIB. The DIB interprets 72 // At this point, we have a Cairo surface that points to a Windows DIB. The DIB interprets 94 // At this point, we have a Cairo surface that points to a Windows BITMAP. The BITMAP 106 // FIXME: due to the way drag images are done on windows we need
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/external/webkit/Source/WebKit2/Platform/win/ |
RunLoopWin.cpp | 82 bool RunLoop::dispatchSentMessagesUntil(const Vector<HWND>& windows, CoreIPC::BinarySemaphore& semaphore, double absoluteTime) 84 if (windows.isEmpty()) 108 // One or more sent messages are available. Process sent messages for all the windows 111 for (size_t i = 0; i < windows.size(); ++i) { 113 ::PeekMessageW(&message, windows[i], 0, 0, PM_NOREMOVE | PM_QS_SENDMESSAGE);
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/sdk/build/ |
tools.windows.atree | 18 # These are the files that comprise the tools component of the Windows SDK. 98 # RCP Monitor. Remove linux stuff and replace by Windows files. 120 prebuilts/tools/windows/swt/swt.jar tools/lib/x86/swt.jar 121 prebuilts/tools/windows-x86_64/swt/swt.jar tools/lib/x86_64/swt.jar 126 prebuilts/tools/windows/jetcreator/EASDLL.dll tools/Jet/JetCreator/EASDLL.dll
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/packages/apps/Email/src/org/apache/james/mime4j/util/ |
CharsetUtil.java | 185 * <td>windows-1250</td>
190 * <td>windows-1251</td>
195 * <td>windows-1252</td>
200 * <td>windows-1253</td>
205 * <td>windows-1254</td>
210 * <td>windows-1255</td>
215 * <td>windows-1256</td>
220 * <td>windows-1257</td>
225 * <td>windows-1258</td>
530 * <td>windows-936</td> [all...] |
/developers/samples/android/connectivity/bluetooth/BluetoothLeGatt/ |
gradlew.bat | 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
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/developers/samples/android/connectivity/network/BasicNetworkDemo/ |
gradlew.bat | 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
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/developers/samples/android/connectivity/network/NetworkConnect/ |
gradlew.bat | 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
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/developers/samples/android/connectivity/sync/BasicSyncAdapter/ |
gradlew.bat | 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
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/developers/samples/android/content/contacts/BasicContactables/ |
gradlew.bat | 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
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