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  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/config/
_evc.h 14 // old-fashioned Windows CE SDK (see stl_wince.h)
33 # error No support for Windows CE below 3.0!
36 // This is defined for all platforms using Windows CE
39 /* All Windows CE versions up to at least version 5 are little-endian, even
95 // Use wide-string interface of windows native functions (CreateFile...).
322 * defined in kfuncs.h, since we then can avoid including <windows.h> at all.
330 // Notice: windows.h isn't included here anymore; all needed defines are in
  /sdk/docs/
howto_SDK_git_cygwin.txt 34 repositories under Windows.
37 Android source code under Windows. You can only build the SDK tools for
38 Windows.
40 There are a number of caveats in checking out the code from Git under Windows.
100 Windows filesystem is not case-sensitive, this confuses Git.
103 the Windows SDK.
146 # create a local_manifest to exclude projects that cause problems under Windows
howto_build_SDK.txt 25 3- Building an SDK for Windows
110 3- Building an SDK for Windows
113 Full Windows SDK builds are now only supported on Linux -- most of the framework is
114 not designed to be built on Windows so technically the Windows SDK is build on top
115 of a Linux SDK where a few binaries are replaced. So it cannot be built on Windows,
120 To build the Android SDK for Windows, you need to use a *Linux* box.
125 Before you can even think of building the Android SDK for Windows, you need to
145 Note that this will build both a Linux SDK then a Windows SDK. The result is located at
146 out/host/windows/sdk/android-sdk_eng.${USER}_windows
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  /external/libvorbis/doc/vorbisfile/
ov_open.html 23 <p><em><b> WARNING for Windows developers: </b> Do not use ov_open() in
24 Windows applications; Windows linking places restrictions on
112 <dt><b>[a] Windows and ov_open()</b><p>
114 <dd>Under Windows, stdio file access is implemented in each of many
116 Windows machine. If libvorbisfile and the application using
122 reason, using <a href="ov_open.html">ov_open()</a> under Windows
124 fault. Windows programmers should use <a
129 This warning only applies to Windows and only applies to <a
  /external/webkit/Source/WebCore/platform/text/
TextCodecLatin1.cpp 74 registrar("windows-1252", "windows-1252");
78 registrar("WinLatin1", "windows-1252");
79 registrar("ibm-1252", "windows-1252");
80 registrar("ibm-1252_P100-2000", "windows-1252");
112 registrar("windows-1252", newStreamingTextDecoderWindowsLatin1, 0);
114 // ASCII and Latin-1 both decode as Windows Latin-1 although they retain unique identities.
172 // Look for a way to encode this with Windows Latin-1.
176 // No way to encode this character with Windows Latin-1.
  /frameworks/base/services/java/com/android/server/wm/
WindowManagerService.java 213 * for multiple windows of the same type and Z-ordering adjustment
217 /** Offset from TYPE_LAYER_MULTIPLIER for moving a group of windows above
259 * compatible windows.
304 // Current user when multi-user is enabled. Don't show windows of non-current user.
350 * List controlling the ordering of windows in different applications which must
371 * and now need to have the policy remove their windows.
376 * Fake windows added to the window manager. Note: ordered from top to
382 * Windows that are being resized. Used so we can tell the client about
389 * Windows whose animations have ended and now must be removed.
399 * Windows whose surface should be destroyed
852 final WindowList windows = pos.getWindowList(); local
862 final WindowList windows = pos.getWindowList(); local
874 WindowList windows = win.getWindowList(); local
928 final WindowList windows = win.getWindowList(); local
1174 WindowList windows = getDefaultWindowListLocked(); local
1351 WindowList windows = win.getWindowList(); local
1379 WindowList windows = win.getWindowList(); local
1401 WindowList windows = getDefaultWindowListLocked(); local
1451 WindowList windows = getDefaultWindowListLocked(); local
1581 final WindowList windows = getDefaultWindowListLocked(); local
2423 final WindowList windows = win.getWindowList(); local
2501 WindowList windows = display.getWindowList(); local
3394 final WindowList windows = getDefaultWindowListLocked(); local
4431 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
4497 final WindowList windows = win.getWindowList(); local
4583 final WindowList windows = displayContent.getWindowList(); local
4637 final WindowList windows = displayContent.getWindowList(); local
4854 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
4998 final WindowList windows = displayContent.getWindowList(); local
5098 final WindowList windows = getDefaultWindowListLocked(); local
5256 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
5360 final WindowList windows = displayContent.getWindowList(); local
5765 final WindowList windows = displayContent.getWindowList(); local
6010 WindowList windows = new WindowList(); local
6246 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
6802 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
7071 final WindowList windows = getDefaultWindowListLocked(); local
7660 final WindowList windows = displayContent.getWindowList(); local
7901 WindowList windows = displayContent.getWindowList(); local
8621 WindowList windows = displayContent.getWindowList(); local
9314 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
9352 final WindowList windows = mDisplayContents.valueAt(displayNdx).getWindowList(); local
9485 final WindowList windows = displayContent.getWindowList(); local
9766 final WindowList windows = getDefaultWindowListLocked(); local
10217 WindowList windows = new WindowList(); local
10550 WindowList windows = displayContent.getWindowList(); local
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  /external/chromium/base/debug/
trace_event.h 22 // On Windows we always pull in an alternative implementation
23 // which logs to Event Tracing for Windows.
25 // Note that the Windows implementation is always enabled, irrespective the
26 // value of the CHROMIUM_ENABLE_TRACE_EVENT define. The Windows implementation
27 // is controlled by Event Tracing for Windows, which will turn tracing on only
  /external/chromium/base/
platform_file.h 11 #include <windows.h>
38 PLATFORM_FILE_EXCLUSIVE_READ = 64, // EXCLUSIVE is opposite of Windows SHARE
41 PLATFORM_FILE_TEMPORARY = 512, // Used on Windows only
42 PLATFORM_FILE_HIDDEN = 1024, // Used on Windows only
45 PLATFORM_FILE_WRITE_ATTRIBUTES = 8192, // Used on Windows only
  /external/chromium/chrome/browser/sync/glue/
session_model_associator_unittest.cc 64 session->windows.push_back(win);
147 std::vector<SessionWindow*> windows; local
148 ASSERT_TRUE(tracker.LookupSessionWindows(tag1, &windows));
149 ASSERT_EQ(0U, windows.size());
151 // The sessions don't have valid windows, lookup should not succeed.
  /external/quake/quake/src/QW/scitech/include/
mglwin.h 14 * Description: Header file for the MGLWIN bindings for MS Windows using
17 * for 16 bit Windows development.
104 /* Get a Windows HDC for the MGL device context. You can use this returned
106 * and using TrueType fonts with the MGL. If a Windows compatible HDC is not
124 * app is not active and allow Windows to re-map your bitmap colors on the
  /external/quake/quake/src/WinQuake/scitech/INCLUDE/
MGLWIN.H 14 * Description: Header file for the MGLWIN bindings for MS Windows using
17 * for 16 bit Windows development.
104 /* Get a Windows HDC for the MGL device context. You can use this returned
106 * and using TrueType fonts with the MGL. If a Windows compatible HDC is not
124 * app is not active and allow Windows to re-map your bitmap colors on the
  /external/skia/src/sfnt/
SkOTUtils.cpp 127 nameRecords[i].platformID.value = SkOTTableNameRecord::PlatformID::Windows;
128 nameRecords[i].encodingID.windows.value = SkOTTableNameRecord::EncodingID::Windows::UnicodeBMPUCS2;
129 nameRecords[i].languageID.windows.value = SkOTTableNameRecord::LanguageID::Windows::English_UnitedStates;
  /external/webkit/Source/WebCore/platform/graphics/wx/
SimpleFontDataWx.cpp 66 #if OS(WINDOWS)
82 #if OS(WINDOWS)
124 #if OS(WINDOWS)
148 // under Windows / wxMSW we currently always use GDI fonts.
168 #if OS(WINDOWS)
  /external/webkit/Source/WebCore/platform/win/
DragImageCairoWin.cpp 36 #include <windows.h>
52 // At this point, we have a Cairo surface that points to a Windows DIB. The DIB interprets
72 // At this point, we have a Cairo surface that points to a Windows DIB. The DIB interprets
94 // At this point, we have a Cairo surface that points to a Windows BITMAP. The BITMAP
106 // FIXME: due to the way drag images are done on windows we need
  /external/webkit/Source/WebKit2/Platform/win/
RunLoopWin.cpp 82 bool RunLoop::dispatchSentMessagesUntil(const Vector<HWND>& windows, CoreIPC::BinarySemaphore& semaphore, double absoluteTime)
84 if (windows.isEmpty())
108 // One or more sent messages are available. Process sent messages for all the windows
111 for (size_t i = 0; i < windows.size(); ++i) {
113 ::PeekMessageW(&message, windows[i], 0, 0, PM_NOREMOVE | PM_QS_SENDMESSAGE);
  /sdk/build/
tools.windows.atree 18 # These are the files that comprise the tools component of the Windows SDK.
98 # RCP Monitor. Remove linux stuff and replace by Windows files.
120 prebuilts/tools/windows/swt/swt.jar tools/lib/x86/swt.jar
121 prebuilts/tools/windows-x86_64/swt/swt.jar tools/lib/x86_64/swt.jar
126 prebuilts/tools/windows/jetcreator/EASDLL.dll tools/Jet/JetCreator/EASDLL.dll
  /packages/apps/Email/src/org/apache/james/mime4j/util/
CharsetUtil.java 185 * <td>windows-1250</td>
190 * <td>windows-1251</td>
195 * <td>windows-1252</td>
200 * <td>windows-1253</td>
205 * <td>windows-1254</td>
210 * <td>windows-1255</td>
215 * <td>windows-1256</td>
220 * <td>windows-1257</td>
225 * <td>windows-1258</td>
530 * <td>windows-936</td>
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  /developers/samples/android/connectivity/bluetooth/BluetoothLeGatt/
gradlew.bat 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
  /developers/samples/android/connectivity/network/BasicNetworkDemo/
gradlew.bat 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
  /developers/samples/android/connectivity/network/NetworkConnect/
gradlew.bat 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
  /developers/samples/android/connectivity/sync/BasicSyncAdapter/
gradlew.bat 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell
  /developers/samples/android/content/contacts/BasicContactables/
gradlew.bat 4 @rem Gradle startup script for Windows
8 @rem Set local scope for the variables with windows NT shell
78 @rem End local scope for the variables with windows NT shell

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