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  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
crypto-sha1.js 30 * Perform a simple self-test to see if the VM is working
  /external/webkit/Source/JavaScriptCore/wtf/
StackBounds.cpp 62 // These platforms should now be working correctly:
  /external/webkit/Source/WebCore/WebCore.gyp/scripts/
action_cssvaluekeywords.py 113 # working directory.
action_makenames.py 142 # working directory.
  /external/webkit/Tools/QtTestBrowser/
webview.cpp 100 // drawing. In order to keep scrolling working, we:
  /external/webp/src/utils/
thread.c 168 // assign new status and release the working thread if needed
  /external/wpa_supplicant_8/src/tls/
tlsv1_common.c 173 * defined by the IETF PKIX working group [PKIX]. When a key
  /external/wpa_supplicant_8/src/utils/
os_internal.c 13 * this file in working condition to allow the functions to be tested on a
  /frameworks/av/libvideoeditor/vss/video_filters/src/
M4VIFI_ResizeRGB565toRGB565.c 78 /* Set the working pointers at the beginning of the input/output data field */
M4VIFI_ResizeRGB888toRGB888.c 93 /* Set the working pointers at the beginning of the input/output data field */
  /frameworks/av/media/libmedia/
IMediaMetadataRetriever.cpp 27 // the same priority as local calls. This is currently not working
  /frameworks/base/core/java/android/text/
MeasuredText.java 90 * Analyzes text for bidirectional runs. Allocates working buffers.
  /frameworks/base/core/java/android/text/method/
MultiTapKeyListener.java 107 // Try to increment the character we were working on before
  /frameworks/base/docs/html/guide/topics/renderscript/
advanced.jd 26 <a href="#memory">Working with Memory</a>
442 memory in your <code>.rs</code> file). For more information, see <a href="#memory">Working
553 <h2 id="memory">Working with Memory</h2>
634 <p>When working with dynamically allocated memory, any changes at the RenderScript runtime layer are propagated
  /frameworks/base/docs/html/training/animation/
crossfade.jd 58 If you want to jump ahead and see a full working example,
  /frameworks/base/docs/html/training/custom-views/
optimizing-view.jd 46 by working on
  /frameworks/base/docs/html/training/displaying-bitmaps/
load-bitmap.jd 33 <p>Given that you are working with limited memory, ideally you only want to load a lower resolution
  /frameworks/base/libs/androidfw/
StreamingZipInflater.cpp 152 // if we don't have any data to decode, read some in. If we're working
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselViewHelper.java 20 * methods to get an application working.
  /libcore/luni/src/main/java/java/io/
Writer.java 26 * This abstract class does not provide a fully working implementation, so it
  /ndk/build/tools/
DEV-SCRIPTS-USAGE.TXT 13 (this requires working host cross-toolchains)
352 binaries that must be generated from sources once you have working host toolchains.
526 if you're working on a experimental feature and don't have the time to
548 used to verify that the generated NDK packages or the working NDK tree still
build-stlport.sh 18 # their sources. It requires a working NDK installation.
  /ndk/sources/android/libthread_db/gdb-6.6/
libthread_db.c 123 * working correctly.
  /ndk/sources/android/libthread_db/gdb-7.3.x/
libthread_db.c 120 * working correctly.
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
_evc.h 2 * File to have Microsoft eMbedded Visual C++ 3.0 and .NET working with STLport

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