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/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
crypto-sha1.js
30
* Perform a simple self-test to see if the VM is
working
/external/webkit/Source/JavaScriptCore/wtf/
StackBounds.cpp
62
// These platforms should now be
working
correctly:
/external/webkit/Source/WebCore/WebCore.gyp/scripts/
action_cssvaluekeywords.py
113
#
working
directory.
action_makenames.py
142
#
working
directory.
/external/webkit/Tools/QtTestBrowser/
webview.cpp
100
// drawing. In order to keep scrolling
working
, we:
/external/webp/src/utils/
thread.c
168
// assign new status and release the
working
thread if needed
/external/wpa_supplicant_8/src/tls/
tlsv1_common.c
173
* defined by the IETF PKIX
working
group [PKIX]. When a key
/external/wpa_supplicant_8/src/utils/
os_internal.c
13
* this file in
working
condition to allow the functions to be tested on a
/frameworks/av/libvideoeditor/vss/video_filters/src/
M4VIFI_ResizeRGB565toRGB565.c
78
/* Set the
working
pointers at the beginning of the input/output data field */
M4VIFI_ResizeRGB888toRGB888.c
93
/* Set the
working
pointers at the beginning of the input/output data field */
/frameworks/av/media/libmedia/
IMediaMetadataRetriever.cpp
27
// the same priority as local calls. This is currently not
working
/frameworks/base/core/java/android/text/
MeasuredText.java
90
* Analyzes text for bidirectional runs. Allocates
working
buffers.
/frameworks/base/core/java/android/text/method/
MultiTapKeyListener.java
107
// Try to increment the character we were
working
on before
/frameworks/base/docs/html/guide/topics/renderscript/
advanced.jd
26
<a href="#memory">
Working
with Memory</a>
442
memory in your <code>.rs</code> file). For more information, see <a href="#memory">
Working
553
<h2 id="memory">
Working
with Memory</h2>
634
<p>When
working
with dynamically allocated memory, any changes at the RenderScript runtime layer are propagated
/frameworks/base/docs/html/training/animation/
crossfade.jd
58
If you want to jump ahead and see a full
working
example,
/frameworks/base/docs/html/training/custom-views/
optimizing-view.jd
46
by
working
on
/frameworks/base/docs/html/training/displaying-bitmaps/
load-bitmap.jd
33
<p>Given that you are
working
with limited memory, ideally you only want to load a lower resolution
/frameworks/base/libs/androidfw/
StreamingZipInflater.cpp
152
// if we don't have any data to decode, read some in. If we're
working
/frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselViewHelper.java
20
* methods to get an application
working
.
/libcore/luni/src/main/java/java/io/
Writer.java
26
* This abstract class does not provide a fully
working
implementation, so it
/ndk/build/tools/
DEV-SCRIPTS-USAGE.TXT
13
(this requires
working
host cross-toolchains)
352
binaries that must be generated from sources once you have
working
host toolchains.
526
if you're
working
on a experimental feature and don't have the time to
548
used to verify that the generated NDK packages or the
working
NDK tree still
build-stlport.sh
18
# their sources. It requires a
working
NDK installation.
/ndk/sources/android/libthread_db/gdb-6.6/
libthread_db.c
123
*
working
correctly.
/ndk/sources/android/libthread_db/gdb-7.3.x/
libthread_db.c
120
*
working
correctly.
/ndk/sources/cxx-stl/stlport/stlport/stl/config/
_evc.h
2
* File to have Microsoft eMbedded Visual C++ 3.0 and .NET
working
with STLport
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