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full:yuv
(Results
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372
) sorted by null
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/external/libyuv/files/util/
compare.cc
23
printf("compare file1.
yuv
file2.
yuv
\n");
/frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp
44
// Here we assume
YUV
are in the range of [0,255], RGB are in the range of
90
" vec4
yuv
= rgb2yuv * rgb;\n"
91
"
yuv
= vec4(
yuv
.x, 117.0, 139.0, 1.0);\n"
92
" gl_FragColor = yuv2rgb *
yuv
;\n"
104
" vec4
yuv
= rgb2yuv * rgb;\n"
105
"
yuv
= vec4(255.0 -
yuv
.x,
yuv
.y,
yuv
.z, 1.0);\n
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c
69
/* Scaled
YUV
picture */
88
SDL_SetError ("Can't use
YUV
data on non 16/24/32 bit surfaces");
96
/* Supported
YUV
format */
99
SDL_SetError("Unsupported
YUV
format");
120
/* Set up the PS3
YUV
surface function structure */
252
SDL_SetError("Unsupported
YUV
format in blit");
257
/* Alloc mem for scaled
YUV
picture */
276
/* Scale the
YUV
overlay to given size */
296
/* Convert
YUV
overlay to RGB */
SDL_ps3yuv_c.h
33
/* This is the PS3 implementation of
YUV
video overlays */
/external/zxing/qr_scanner/src/com/google/zxing/client/android/
PlanarYUVLuminanceSource.java
24
* This object extends LuminanceSource around an array of
YUV
data returned from the camera driver,
95
byte[]
yuv
= yuvData;
98
System.arraycopy(
yuv
, inputOffset, matrix, outputOffset, width);
113
byte[]
yuv
= yuvData;
119
int grey =
yuv
[inputOffset + x] & 0xff;
/hardware/ti/omap3/omx/video/src/openmax_il/prepost_processor/tests/
VPPTest.c
343
/* found
YUV
output */
352
APP_DPRINT("VPPTEST::
YUV
output port is %d\n", pVppPortDef->yuvoutput_port);
528
printf("usage: %S <input.
yuv
><file_desc><Inp. Width><Inp. Height><Inp. color><0:no overlay/1:overlay><Out. Width><Out Height><
yuv
color><rgb color><0 :Internal 1 :external allocation><Feature [0-8]>\n",
530
printf("./VPPTest_common patterns/qciftest.
yuv
qcif_qqcif 176 144 1 0 88 72 1 2 0 0\n");
532
printf("usage: %s <input.
yuv
><file_desc><Inp. Width><Inp. Height><Inp. color><0:no overlay/1:overlay><Out. Width><Out Height><
yuv
color><rgb color><0 :Internal 1 :external allocation><Feature [0-8]>\n",
534
printf("./VPPTest_common patterns/qciftest.
yuv
qcif_qqcif 176 144 1 0 88 72 1 2 0 0\n");
590
else if(yuvoutputcolor) /*Only
YUV
output*/
617
printf("usage: %S <input.
yuv
> <output desc> <Inp. width> <Inp. Height> <0:no overlay/1:overlay> <outputwidth> <outputheight> <0 (…)
[
all
...]
/frameworks/av/libvideoeditor/vss/src/
M4PTO3GPP_VideoPreProcessing.c
86
/* In case of error when getting
YUV
to encode (ex: error when decoding a JPEG) */
106
pC->pSavedPlane = pPlaneOut; /* Save the last
YUV
plane ptr */
118
/** Copy the last
YUV
plane into the current one
/frameworks/base/graphics/java/android/renderscript/
Type.java
40
* <p>A Type also supports
YUV
format information to support an {@link
41
* android.renderscript.Allocation} in a
YUV
format. The
YUV
formats supported
118
* Get the
YUV
format
285
* Set the
YUV
layout for a Type.
331
throw new RSInvalidStateException("
YUV
only supports basic 2D.");
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
Type.java
41
* <p>A Type also supports
YUV
format information to support an {@link
42
* android.support.v8.renderscript.Allocation} in a
YUV
format. The
YUV
formats
115
* Get the
YUV
format
262
* Set the
YUV
layout for a Type.
310
throw new RSInvalidStateException("
YUV
only supports basic 2D.");
/external/libyuv/files/include/libyuv/
scale.h
28
// Scale a
YUV
plane.
36
// Scales a
YUV
4:2:0 image from the src width and height to the
/external/webp/src/dsp/
yuv.c
8
//
YUV
->RGB conversion function
12
#include "./
yuv
.h"
/frameworks/av/include/media/stagefright/
YUVCanvas.h
41
// Fills the entire image with the given
YUV
values.
44
// Fills the rectangular region [startX,endX]x[startY,endY] with the given
YUV
values.
CameraSource.h
69
* request the camera source to store real
YUV
frame data
105
* kKeyColorFormat:
YUV
color format of the video frames
113
* Tell whether this camera source stores meta data or real
YUV
117
* buffers; false if real
YUV
data is stored in
/frameworks/av/libvideoeditor/vss/video_filters/src/
M4VIFI_ResizeYUVtoBGR565.c
51
* @param pPlaneIn: (IN) Pointer to
YUV
plane buffer
55
* @return M4VIFI_ILLEGAL_FRAME_HEIGHT:
YUV
Plane height is ODD
56
* @return M4VIFI_ILLEGAL_FRAME_WIDTH:
YUV
Plane width is ODD
85
/* Check for the
YUV
width and height are even */
290
/*
YUV
to RGB */
320
/*
YUV
to RGB */
345
/*
YUV
to RGB */
373
/*
YUV
to RGB */
M4VIFI_BGR565toYUV420.c
48
* @return M4VIFI_ILLEGAL_FRAME_HEIGHT:
YUV
Plane height is ODD
49
* @return M4VIFI_ILLEGAL_FRAME_WIDTH:
YUV
Plane width is ODD
111
/* Two
YUV
rows are computed at each pass */
143
/* Convert BGR value to
YUV
*/
M4VIFI_RGB565toYUV420.c
50
* @return M4VIFI_ILLEGAL_FRAME_HEIGHT:
YUV
Plane height is ODD
51
* @return M4VIFI_ILLEGAL_FRAME_WIDTH:
YUV
Plane width is ODD
113
/* Two
YUV
rows are computed at each pass */
146
/* Convert RGB value to
YUV
*/
/hardware/qcom/display/libcopybit/
c2d2.h
70
C2D_FORMAT_INTERLACED = (1 << 14), /*
YUV
line-interlaced */
71
C2D_FORMAT_TRANSPARENT = (1 << 15), /*
YUV
1-bit alpha in Y */
131
/* Definitions of supported
YUV
formats, used in C2D_YUV_SURFACE_DEF.
137
* subsampling in standard
YUV
notation. The digits in the macropixel
141
* planar
YUV
formats. Formats are mapped to numbers so that future
142
* versions with various
YUV
permutations are easy to add.
184
/* derived
YUV
color formats (base format + mode bits), FOURCC */
302
C2D_SURFACE_YUV_HOST = 3, /* Host memory
YUV
surface */
303
C2D_SURFACE_YUV_EXT = 4, /* External memory
YUV
surface */
320
/* Structure for registering a
YUV
plane(s) as a blit surface *
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/video/
SDL_yuv_sw_c.h
27
/* This is the software implementation of the
YUV
video overlay support */
SDL_yuvfuncs.h
24
/* This is the definition of the
YUV
video surface function structure */
/external/qemu/distrib/sdl-1.2.15/src/video/directfb/
SDL_DirectFB_yuv.h
24
/* This is the DirectFB implementation of
YUV
video overlays */
/external/qemu/distrib/sdl-1.2.15/src/video/photon/
SDL_phyuv_c.h
27
/* This is the photon implementation of
YUV
video overlays */
/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsyuv_c.h
24
/* This is the Playstation 2 implementation of
YUV
video overlays */
/external/qemu/distrib/sdl-1.2.15/src/video/windx5/
SDL_dx5yuv_c.h
24
/* This is the DirectDraw implementation of
YUV
video overlays */
/external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11yuv_c.h
24
/* This is the XFree86 Xv extension implementation of
YUV
video overlays */
/frameworks/native/opengl/specs/
EGL_ANDROID_recordable.txt
115
encoding formats use a
YUV
color space. The two approaches are
121
In this case, the VisualID of the EGLConfig would correspond to a
YUV
124
config to render normal window contents would result in an RGB ->
YUV
color
125
space conversion when rendering the frame as well as a
YUV
-> RGB
Completed in 493 milliseconds
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