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  /external/libyuv/files/util/
compare.cc 23 printf("compare file1.yuv file2.yuv\n");
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 44 // Here we assume YUV are in the range of [0,255], RGB are in the range of
90 " vec4 yuv = rgb2yuv * rgb;\n"
91 " yuv = vec4(yuv.x, 117.0, 139.0, 1.0);\n"
92 " gl_FragColor = yuv2rgb * yuv;\n"
104 " vec4 yuv = rgb2yuv * rgb;\n"
105 " yuv = vec4(255.0 - yuv.x, yuv.y, yuv.z, 1.0);\n
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c 69 /* Scaled YUV picture */
88 SDL_SetError ("Can't use YUV data on non 16/24/32 bit surfaces");
96 /* Supported YUV format */
99 SDL_SetError("Unsupported YUV format");
120 /* Set up the PS3 YUV surface function structure */
252 SDL_SetError("Unsupported YUV format in blit");
257 /* Alloc mem for scaled YUV picture */
276 /* Scale the YUV overlay to given size */
296 /* Convert YUV overlay to RGB */
SDL_ps3yuv_c.h 33 /* This is the PS3 implementation of YUV video overlays */
  /external/zxing/qr_scanner/src/com/google/zxing/client/android/
PlanarYUVLuminanceSource.java 24 * This object extends LuminanceSource around an array of YUV data returned from the camera driver,
95 byte[] yuv = yuvData;
98 System.arraycopy(yuv, inputOffset, matrix, outputOffset, width);
113 byte[] yuv = yuvData;
119 int grey = yuv[inputOffset + x] & 0xff;
  /hardware/ti/omap3/omx/video/src/openmax_il/prepost_processor/tests/
VPPTest.c 343 /* found YUV output */
352 APP_DPRINT("VPPTEST:: YUV output port is %d\n", pVppPortDef->yuvoutput_port);
528 printf("usage: %S <input.yuv><file_desc><Inp. Width><Inp. Height><Inp. color><0:no overlay/1:overlay><Out. Width><Out Height><yuv color><rgb color><0 :Internal 1 :external allocation><Feature [0-8]>\n",
530 printf("./VPPTest_common patterns/qciftest.yuv qcif_qqcif 176 144 1 0 88 72 1 2 0 0\n");
532 printf("usage: %s <input.yuv><file_desc><Inp. Width><Inp. Height><Inp. color><0:no overlay/1:overlay><Out. Width><Out Height><yuv color><rgb color><0 :Internal 1 :external allocation><Feature [0-8]>\n",
534 printf("./VPPTest_common patterns/qciftest.yuv qcif_qqcif 176 144 1 0 88 72 1 2 0 0\n");
590 else if(yuvoutputcolor) /*Only YUV output*/
617 printf("usage: %S <input.yuv> <output desc> <Inp. width> <Inp. Height> <0:no overlay/1:overlay> <outputwidth> <outputheight> <0 (…)
    [all...]
  /frameworks/av/libvideoeditor/vss/src/
M4PTO3GPP_VideoPreProcessing.c 86 /* In case of error when getting YUV to encode (ex: error when decoding a JPEG) */
106 pC->pSavedPlane = pPlaneOut; /* Save the last YUV plane ptr */
118 /** Copy the last YUV plane into the current one
  /frameworks/base/graphics/java/android/renderscript/
Type.java 40 * <p>A Type also supports YUV format information to support an {@link
41 * android.renderscript.Allocation} in a YUV format. The YUV formats supported
118 * Get the YUV format
285 * Set the YUV layout for a Type.
331 throw new RSInvalidStateException("YUV only supports basic 2D.");
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
Type.java 41 * <p>A Type also supports YUV format information to support an {@link
42 * android.support.v8.renderscript.Allocation} in a YUV format. The YUV formats
115 * Get the YUV format
262 * Set the YUV layout for a Type.
310 throw new RSInvalidStateException("YUV only supports basic 2D.");
  /external/libyuv/files/include/libyuv/
scale.h 28 // Scale a YUV plane.
36 // Scales a YUV 4:2:0 image from the src width and height to the
  /external/webp/src/dsp/
yuv.c 8 // YUV->RGB conversion function
12 #include "./yuv.h"
  /frameworks/av/include/media/stagefright/
YUVCanvas.h 41 // Fills the entire image with the given YUV values.
44 // Fills the rectangular region [startX,endX]x[startY,endY] with the given YUV values.
CameraSource.h 69 * request the camera source to store real YUV frame data
105 * kKeyColorFormat: YUV color format of the video frames
113 * Tell whether this camera source stores meta data or real YUV
117 * buffers; false if real YUV data is stored in
  /frameworks/av/libvideoeditor/vss/video_filters/src/
M4VIFI_ResizeYUVtoBGR565.c 51 * @param pPlaneIn: (IN) Pointer to YUV plane buffer
55 * @return M4VIFI_ILLEGAL_FRAME_HEIGHT: YUV Plane height is ODD
56 * @return M4VIFI_ILLEGAL_FRAME_WIDTH: YUV Plane width is ODD
85 /* Check for the YUV width and height are even */
290 /* YUV to RGB */
320 /* YUV to RGB */
345 /* YUV to RGB */
373 /* YUV to RGB */
M4VIFI_BGR565toYUV420.c 48 * @return M4VIFI_ILLEGAL_FRAME_HEIGHT: YUV Plane height is ODD
49 * @return M4VIFI_ILLEGAL_FRAME_WIDTH: YUV Plane width is ODD
111 /* Two YUV rows are computed at each pass */
143 /* Convert BGR value to YUV */
M4VIFI_RGB565toYUV420.c 50 * @return M4VIFI_ILLEGAL_FRAME_HEIGHT: YUV Plane height is ODD
51 * @return M4VIFI_ILLEGAL_FRAME_WIDTH: YUV Plane width is ODD
113 /* Two YUV rows are computed at each pass */
146 /* Convert RGB value to YUV */
  /hardware/qcom/display/libcopybit/
c2d2.h 70 C2D_FORMAT_INTERLACED = (1 << 14), /* YUV line-interlaced */
71 C2D_FORMAT_TRANSPARENT = (1 << 15), /* YUV 1-bit alpha in Y */
131 /* Definitions of supported YUV formats, used in C2D_YUV_SURFACE_DEF.
137 * subsampling in standard YUV notation. The digits in the macropixel
141 * planar YUV formats. Formats are mapped to numbers so that future
142 * versions with various YUV permutations are easy to add.
184 /* derived YUV color formats (base format + mode bits), FOURCC */
302 C2D_SURFACE_YUV_HOST = 3, /* Host memory YUV surface */
303 C2D_SURFACE_YUV_EXT = 4, /* External memory YUV surface */
320 /* Structure for registering a YUV plane(s) as a blit surface *
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_yuv_sw_c.h 27 /* This is the software implementation of the YUV video overlay support */
SDL_yuvfuncs.h 24 /* This is the definition of the YUV video surface function structure */
  /external/qemu/distrib/sdl-1.2.15/src/video/directfb/
SDL_DirectFB_yuv.h 24 /* This is the DirectFB implementation of YUV video overlays */
  /external/qemu/distrib/sdl-1.2.15/src/video/photon/
SDL_phyuv_c.h 27 /* This is the photon implementation of YUV video overlays */
  /external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsyuv_c.h 24 /* This is the Playstation 2 implementation of YUV video overlays */
  /external/qemu/distrib/sdl-1.2.15/src/video/windx5/
SDL_dx5yuv_c.h 24 /* This is the DirectDraw implementation of YUV video overlays */
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11yuv_c.h 24 /* This is the XFree86 Xv extension implementation of YUV video overlays */
  /frameworks/native/opengl/specs/
EGL_ANDROID_recordable.txt 115 encoding formats use a YUV color space. The two approaches are
121 In this case, the VisualID of the EGLConfig would correspond to a YUV
124 config to render normal window contents would result in an RGB -> YUV color
125 space conversion when rendering the frame as well as a YUV -> RGB

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