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  /external/libvorbis/lib/
floor1.c 272 static int render_point(int x0,int x1,int y0,int y1,int x){
274 y1&=0x7fff;
277 int dy=y1-y0;
362 static void render_line(int n, int x0,int x1,int y0,int y1,float *d){
363 int dy=y1-y0;
391 static void render_line0(int n, int x0,int x1,int y0,int y1,int *d){
392 int dy=y1-y0;
471 static int fit_line(lsfit_acc *a,int fits,int *y0,int *y1,
498 if(*y1>=0){
500 yb+= *y1;
628 int y1=-200; local
729 int y1=output[hn]; local
811 int y1=post[hn]; local
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  /external/webkit/Source/WebCore/platform/graphics/cairo/
PathCairo.cpp 129 double y1 = controlPoint.y(); local
134 x + 2.0 / 3.0 * (x1 - x), y + 2.0 / 3.0 * (y1 - y),
135 x2 + 2.0 / 3.0 * (x1 - x2), y2 + 2.0 / 3.0 * (y1 - y2),
279 double x0, x1, y0, y1; local
280 cairo_path_extents(cr, &x0, &y0, &x1, &y1);
281 return FloatRect(x0, y0, x1 - x0, y1 - y0);
292 double x0, x1, y0, y1; local
293 cairo_stroke_extents(cr, &x0, &y0, &x1, &y1);
294 return FloatRect(x0, y0, x1 - x0, y1 - y0);
ContextShadowCairo.cpp 90 double x1, x2, y1, y2; local
91 cairo_clip_extents(context->platformContext()->cr(), &x1, &y1, &x2, &y2);
92 IntRect layerRect = calculateLayerBoundingRect(context, layerArea, IntRect(x1, y1, x2 - x1, y2 - y1));
227 double x1, x2, y1, y2; local
228 cairo_clip_extents(cr, &x1, &y1, &x2, &y2);
229 calculateLayerBoundingRect(context, shadowRect, IntRect(x1, y1, x2 - x1, y2 - y1));
  /frameworks/base/graphics/java/android/graphics/
Path.java 267 * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for
271 * @param y1 The y-coordinate of the control point on a quadratic curve
275 public void quadTo(float x1, float y1, float x2, float y2) {
277 native_quadTo(mNativePath, x1, y1, x2, y2);
301 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
305 * @param y1 The y-coordinate of the 1st control point on a cubic curve
311 public void cubicTo(float x1, float y1, float x2, float y2,
314 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
322 public void rCubicTo(float x1, float y1, float x2, float y2,
325 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3)
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  /external/skia/legacy/src/core/
SkScan_Antihair.cpp 212 static void do_anti_hairline(SkFDot6 x0, SkFDot6 y0, SkFDot6 x1, SkFDot6 y1,
217 if (SkAbs32(x1 - x0) > SkIntToFDot6(511) || SkAbs32(y1 - y0) > SkIntToFDot6(511)) {
225 int hy = (y0 >> 1) + (y1 >> 1);
227 do_anti_hairline(hx, hy, x1, y1, clip, blitter);
236 if (SkAbs32(x1 - x0) > SkAbs32(y1 - y0)) { // mostly horizontal
239 SkTSwap<SkFDot6>(y0, y1);
245 if (y0 == y1) { // completely horizontal, take fast case
249 slope = fastfixdiv(y1 - y0, x1 - x0);
303 if (y0 > y1) { // we want to go top-to-bottom
305 SkTSwap<SkFDot6>(y0, y1);
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SkBitmapProcState_shaderproc.h 39 int y1 = TILEY_PROCF((fy + s.fFilterOneY), maxY); local
44 row1 = (const SRCTYPE*)(srcAddr + y1 * rb);
  /external/skia/src/utils/
SkCullPoints.cpp 26 bool SkCullPoints::sect_test(int x0, int y0, int x1, int y1) const {
31 (y0 < r.fTop && y1 < r.fTop) ||
32 (y0 > r.fBottom && y1 > r.fBottom)) {
37 if (r.contains(x0, y0) || r.contains(x1, y1)) {
45 vec.set(x1 - x0, y1 - y0);
  /external/webkit/Source/WebCore/platform/audio/
Biquad.cpp 78 double y1 = m_y1;
90 float y = a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2;
99 y2 = y1;
100 y1 = y;
106 m_y1 = y1;
  /external/webkit/Source/WebCore/svg/
SVGLinearGradientElement.cpp 44 DEFINE_ANIMATED_LENGTH(SVGLinearGradientElement, SVGNames::y1Attr, Y1, y1)
172 attributes.setY1(linear->y1());
204 startPoint = FloatPoint(attributes.x1().valueAsPercentage(), attributes.y1().valueAsPercentage());
207 startPoint = FloatPoint(attributes.x1().value(this), attributes.y1().value(this));
215 || y1().isRelative()
SVGLineElement.cpp 37 DEFINE_ANIMATED_LENGTH(SVGLineElement, SVGNames::y1Attr, Y1, y1)
156 path.moveTo(FloatPoint(x1().value(this), y1().value(this)));
163 || y1().isRelative()
  /frameworks/base/services/java/com/android/server/power/
WirelessChargerDetector.java 286 private static boolean hasMoved(float x1, float y1, float z1,
288 final double dotProduct = (x1 * x2) + (y1 * y2) + (z1 * z2);
289 final double mag1 = Math.sqrt((x1 * x1) + (y1 * y1) + (z1 * z1));
301 + ", x1=" + x1 + ", y1=" + y1 + ", z1=" + z1
  /external/replicaisland/src/com/replica/replicaisland/
CollisionSystem.java 708 final float y1 = mStartPoint.y; local
713 final float denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
715 final float uA = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / denom;
716 final float uB = ((x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3)) / denom;
720 final float hitY = y1 + (uA * (y2 - y1));
734 final float y1 = mStartPoint.y; local
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  /external/chromium/chrome/browser/chromeos/frame/
bubble_window.cc 17 bool IsInsideCircle(int x0, int y0, int x1, int y1, int r) {
18 return (x0 - x1) * (x0 - x1) + (y0 - y1) * (y0 - y1) <= r * r;
  /frameworks/base/libs/hwui/
FontRenderer.h 125 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
129 void appendMeshQuad(float x1, float y1, float u1, float v1,
133 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
  /frameworks/rs/driver/
rsdPath.cpp 47 float y1, yc, y2; member in struct:DrvPathStatic::__anon20258
120 s->y1 = fin[1];
163 vtx[1] = s->y1;
173 vtx[9] = s->y1;
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/grid/
GridLayoutPainter.java 90 int y1 = b.y + MARGIN_SIZE; local
92 for (int y = y1; y < y2; y += GRID_SIZE) {
192 int y1; local
195 y1 = offsetY + y - 1;
199 y1 = bounds.h + offsetY + y - 1;
202 gc.drawLine(b.x, y1, b.x2(), y1);
205 centerX - 3, y1 + (y2 - y1 - 16) / 2);
248 int y1 = dragBounds.y + offsetY + feedback.dragBaseline local
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
IncludeOverlay.java 83 int y1 = topLeft.y; local
87 gc.fillRectangle(x1, y1, x2 - x1, y2 - y1);
ImageUtils.java 241 int x1, y1, x2, y2; local
244 y1 = initialCrop.y;
249 y1 = 0;
255 if (x1 == x2 || y1 == y2) {
269 topEdge: for (; y1 < y2; y1++) {
271 if (!filter.crop(image, x, y1)) {
277 if (y1 == image.getHeight()) {
284 for (int y = y1; y < y2; y++) {
293 for (int y = y1; y < y2; y++)
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  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowPath.java 40 public void quadTo(float x1, float y1, float x2, float y2) {
41 quadDescription = "Add a quadratic bezier from last point, approaching (" + x1 + "," + y1 + "), " +
  /external/skia/src/core/
SkBitmapProcState_shaderproc.h 44 int y1 = TILEY_PROCF((fy + s.fFilterOneY), maxY); local
49 row1 = (const SRCTYPE*)(srcAddr + y1 * rb);
SkScan_Hairline.cpp 75 SkFDot6 y1 = SkScalarToFDot6(pts[1].fY);
80 SkASSERT(canConvertFDot6ToFixed(y1));
90 ptsR.set(x0, y0, x1, y1);
110 SkFDot6 dy = y1 - y0;
115 SkTSwap<SkFDot6>(y0, y1);
128 if (y0 > y1) { // we want to go top-to-bottom
130 SkTSwap<SkFDot6>(y0, y1);
133 int iy1 = SkFDot6Round(y1);
  /frameworks/base/libs/hwui/font/
CacheTexture.h 148 inline void addQuad(float x1, float y1, float u1, float v1,
153 TextureVertex::set(mesh++, x1, y1, u1, v1);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLCanvas.java 83 // Draws a line using the specified paint from (x1, y1) to (x2, y2).
85 public abstract void drawLine(float x1, float y1, float x2, float y2, GLPaint paint);
87 // Draws a rectangle using the specified paint from (x1, y1) to (x2, y2).
89 public abstract void drawRect(float x1, float y1, float x2, float y2, GLPaint paint);
  /external/qemu/android/skin/
region.c 333 if (ytop < minmax->y1) minmax->y1 = ytop;
376 skin_region_init( SkinRegion* r, int x1, int y1, int x2, int y2 )
378 if (x1 >= x2 || y1 >= y2) {
383 r->bounds.pos.y = y1;
385 r->bounds.size.h = y2 - y1;
403 if (box == NULL || box->x1 >= box->x2 || box->y1 >= box->y2) {
408 r->bounds.pos.y = box->y1;
410 r->bounds.size.h = box->y2 - box->y1;
1002 minmax.x1 = minmax.y1 = INT_MAX
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  /external/webkit/Source/WebCore/rendering/
RenderObject.cpp 709 void RenderObject::drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
713 int width = (side == BSTop || side == BSBottom ? y2 - y1 : x2 - x1);
735 graphicsContext->drawLine(IntPoint(x1, (y1 + y2) / 2), IntPoint(x2, (y1 + y2) / 2));
739 graphicsContext->drawLine(IntPoint((x1 + x2) / 2, y1), IntPoint((x1 + x2) / 2, y2));
758 graphicsContext->drawRect(IntRect(x1, y1, x2 - x1, third));
762 graphicsContext->drawRect(IntRect(x1, y1 + 1, third, y2 - y1 - 1));
763 graphicsContext->drawRect(IntRect(x2 - third, y1 + 1, third, y2 - y1 - 1))
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