/external/freetype/src/raster/ |
ftraster.c | 1264 Long y1, y2, e, e2, e0; local 1542 Long y1, y2, y3, x3, ymin, ymax; local 1664 Long y1, y2, y3, y4, x4, ymin1, ymax1, ymin2, ymax2; local 1948 Long x1, y1, x2, y2, x3, y3; local [all...] |
/bootable/recovery/minui/ |
minui.h | 39 void gr_fill(int x1, int y1, int x2, int y2);
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
FaultHeightMap.java | 173 int y1 = random.nextInt(size);
local 179 float dist = ((x2 - x1) * (j - y1) - (y2 - y1) * (i - x1))
180 / (FastMath.sqrt(FastMath.sqr(x2 - x1) + FastMath.sqr(y2 - y1)));
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/external/skia/legacy/src/core/ |
SkQuadClipper.h | 57 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
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SkScan_Hairline.cpp | 55 SkFDot6 y1 = SkScalarToFDot6(pts[1].fY); 65 ptsR.set(x0, y0, x1, y1); 85 SkFDot6 dy = y1 - y0; 90 SkTSwap<SkFDot6>(y0, y1); 103 if (y0 > y1) { // we want to go top-to-bottom 105 SkTSwap<SkFDot6>(y0, y1); 108 int iy1 = SkFDot6Round(y1);
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/external/skia/src/core/ |
SkQuadClipper.h | 57 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
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/external/webkit/Source/WebCore/platform/graphics/ca/win/ |
LegacyCACFLayerTreeHost.cpp | 279 rect.y1 = bounds.origin.y + bounds.size.height - (r->origin.y + r->size.height); 280 rect.y2 = rect.y1 + r->size.height; 353 float y1 = y0 + bounds.size.height; local 356 D3DXMatrixOrthoOffCenterRH(&projection, x0, x1, y0, y1, -1.0f, 1.0f);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
TilingData.cpp | 109 int y1 = bounds.y(); local 117 y1--; 121 bounds = IntRect(x1, y1, x2 - x1, y2 - y1);
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/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/ |
gain_q.cpp | 392 y1 -- Word16 array -- Adaptive codebook. 394 g_coeff -- Word16 array -- Correlations <xn y1> <y1 y1> 476 Word16 y1[], /* i : Adaptive codebook. */ 478 Word16 g_coeff[], /* i : Correlations <xn y1> <y1 y1> */ 541 y1, 600 y1, [all...] |
cod_amr.cpp | 831 Word16 y1[L_SUBFR]; // Filtered adaptive excitation 833 Word16 gCoeff[6]; // Correlations between xn, y1, & y2: 1234 Word16 y1[L_SUBFR]; \/* Filtered adaptive excitation *\/ local [all...] |
/frameworks/base/cmds/input/src/com/android/commands/input/ |
Input.java | 183 private void sendSwipe(int inputSource, float x1, float y1, float x2, float y2, int duration) { 188 injectMotionEvent(inputSource, MotionEvent.ACTION_DOWN, now, x1, y1, 1.0f); 195 lerp(y1, y2, alpha), 1.0f); 198 injectMotionEvent(inputSource, MotionEvent.ACTION_UP, now, x1, y1, 0.0f); 255 + "<x1> <y1> <x2> <y2> [duration(ms)]");
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
SplineMath.java | 52 double y1 = cur[1]; local 61 double ta = a * y1; 93 double y1 = cur[1]; local 102 double ta = a * y1;
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/external/eigen/Eigen/src/Core/arch/SSE/ |
MathFunctions.h | 81 Packet4f y, y1, y2; local 83 y1 = pmadd(p4f_cephes_log_p3, x, p4f_cephes_log_p4); 86 y1 = pmadd(y1, x, p4f_cephes_log_p5); 88 y = pmadd(y, x3, y1); 92 y1 = pmul(e, p4f_cephes_log_q1); 94 y = padd(y, y1);
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/external/webkit/Source/WebCore/platform/graphics/filters/ |
FEConvolveMatrix.cpp | 193 Note: (x1, y1) top-left and (x2, y2) is the bottom-right corner 195 only those (x, y) pixels, where x1 <= x < x2 and y1 <= y < y2 197 Region A: x1: 0, y1: 0, x2: 10, y2: 3 198 Region B: x1: 0, y1: 3, x2: 1, y2: 10 199 Region C: x1: 1, y1: 3, x2: 9, y2: 10 200 Region D: x1: 9, y1: 3, x2: 10, y2: 10 201 Region E: x1: 0, y1: 10, x2: 10, y2: 10 (empty region) 318 void FEConvolveMatrix::fastSetOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2) 320 int pixel = (y1 * paintingData.width + x1) * 4; 321 int height = y2 - y1; [all...] |
/external/libvorbis/doc/ |
09-helper.tex | 99 "render_point(x0,y0,x1,y1,X)" is used to find the Y value at point X 100 along the line specified by x0, x1, y0 and y1. This function uses an 105 1) [dy] = [y1] - [y0] 128 "render_line(x0, y0, x1, y1, v)" to construct an integer floor 135 1) [dy] = [y1] - [y0]
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/frameworks/av/media/libstagefright/colorconversion/ |
ColorConverter.cpp | 155 signed y1 = (signed)src_ptr[2 * x + 1] - 16; local 165 signed tmp1 = y1 * 298; 242 signed y1 = (signed)src_y[x] - 16; local 253 signed tmp1 = y1 * 298; 315 signed y1 = (signed)src_y[x] - 16; local 326 signed tmp1 = y1 * 298; 389 signed y1 = (signed)src_y[x] - 16; local 400 signed tmp1 = y1 * 298; 459 signed y1 = (signed)src_y[x] - 16; local 470 signed tmp1 = y1 * 298 [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Path_Delegate.java | 251 /*package*/ static void native_quadTo(int nPath, float x1, float y1, float x2, float y2) { 257 pathDelegate.quadTo(x1, y1, x2, y2); 271 /*package*/ static void native_cubicTo(int nPath, float x1, float y1, 278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3); 282 /*package*/ static void native_rCubicTo(int nPath, float x1, float y1, 289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3); 624 * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for 628 * @param y1 The y-coordinate of the control point on a quadratic curve 632 private void quadTo(float x1, float y1, float x2, float y2) { 633 mPath.quadTo(x1, y1, mLastX = x2, mLastY = y2) [all...] |
/bionic/libm/upstream-freebsd/lib/msun/src/ |
e_pow.c | 100 double y1,t1,t2,r,s,t,u,v,w; local 256 /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */ 257 y1 = y; 258 SET_LOW_WORD(y1,0); 259 p_l = (y-y1)*t1+y*t2; 260 p_h = y1*t1;
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/external/fdlibm/ |
e_pow.c | 108 double y1,t1,t2,r,s,t,u,v,w; local 258 /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */ 259 y1 = y; 260 __LO(y1) = 0; 261 p_l = (y-y1)*t1+y*t2; 262 p_h = y1*t1;
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
e_pow.h | 104 double y1,t1,t2,r,s,t,u,v,w; local 252 /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */ 253 y1 = y; 254 SET_LOW_WORD(y1,0); 255 p_l = (y-y1)*t1+y*t2; 256 p_h = y1*t1;
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/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
Blend.cpp | 144 double z, x0, y0, x1, y1, x2, y2, x3, y3; local 170 FrameToMosaic(mb->trs, 0.0, mb->height-1.0, x1, y1); 192 if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher 194 yBottomCorners[0] = y1; 200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y); 1002 int y1 = (yy >= 0.0) ? (int) yy : (int) floor(yy); local [all...] |
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic/ |
Blend.cpp | 144 double z, x0, y0, x1, y1, x2, y2, x3, y3; local 170 FrameToMosaic(mb->trs, 0.0, mb->height-1.0, x1, y1); 192 if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher 194 yBottomCorners[0] = y1; 200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y); 1002 int y1 = (yy >= 0.0) ? (int) yy : (int) floor(yy); local [all...] |
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
Blend.cpp | 144 double z, x0, y0, x1, y1, x2, y2, x3, y3; local 170 FrameToMosaic(mb->trs, 0.0, mb->height-1.0, x1, y1); 192 if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher 194 yBottomCorners[0] = y1; 200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y); 982 int y1 = (yy >= 0.0) ? (int) yy : (int) floor(yy); local [all...] |
/external/qemu/ |
console.c | 603 int y1, y2; local 611 y1 = (s->y_base + y) % s->total_height; 612 y2 = y1 - s->y_displayed; 616 c = &s->cells[y1 * s->width + x]; 627 int y, y1; local 640 y1 = (s->y_base + s->y) % s->total_height; 641 y = y1 - s->y_displayed; 645 c = &s->cells[y1 * s->width + x]; 661 int x, y, y1; local 676 y1 = s->y_displayed 694 int i, y1; local 728 int x, y1; local 871 int y1 = (s->y_base + y) % s->total_height; local 881 int y1, i; local [all...] |
/external/opencv/cvaux/src/ |
decomppoly.cpp | 152 int x1, y1, x2, y2, x3, y3; 186 y1 = contour[ index1 ].y; 195 dy1 = y2 - y1; 202 iy1 = y3 - y1; 215 iy0 = contour[ i ].y - y1; 268 y1 = y2; 297 y1 = y2;
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