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  /external/freetype/src/raster/
ftraster.c 1264 Long y1, y2, e, e2, e0; local
1542 Long y1, y2, y3, x3, ymin, ymax; local
1664 Long y1, y2, y3, y4, x4, ymin1, ymax1, ymin2, ymax2; local
1948 Long x1, y1, x2, y2, x3, y3; local
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  /bootable/recovery/minui/
minui.h 39 void gr_fill(int x1, int y1, int x2, int y2);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
FaultHeightMap.java 173 int y1 = random.nextInt(size); local
179 float dist = ((x2 - x1) * (j - y1) - (y2 - y1) * (i - x1))
180 / (FastMath.sqrt(FastMath.sqr(x2 - x1) + FastMath.sqr(y2 - y1)));
  /external/skia/legacy/src/core/
SkQuadClipper.h 57 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
SkScan_Hairline.cpp 55 SkFDot6 y1 = SkScalarToFDot6(pts[1].fY);
65 ptsR.set(x0, y0, x1, y1);
85 SkFDot6 dy = y1 - y0;
90 SkTSwap<SkFDot6>(y0, y1);
103 if (y0 > y1) { // we want to go top-to-bottom
105 SkTSwap<SkFDot6>(y0, y1);
108 int iy1 = SkFDot6Round(y1);
  /external/skia/src/core/
SkQuadClipper.h 57 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
  /external/webkit/Source/WebCore/platform/graphics/ca/win/
LegacyCACFLayerTreeHost.cpp 279 rect.y1 = bounds.origin.y + bounds.size.height - (r->origin.y + r->size.height);
280 rect.y2 = rect.y1 + r->size.height;
353 float y1 = y0 + bounds.size.height; local
356 D3DXMatrixOrthoOffCenterRH(&projection, x0, x1, y0, y1, -1.0f, 1.0f);
  /external/webkit/Source/WebCore/platform/graphics/gpu/
TilingData.cpp 109 int y1 = bounds.y(); local
117 y1--;
121 bounds = IntRect(x1, y1, x2 - x1, y2 - y1);
  /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
gain_q.cpp 392 y1 -- Word16 array -- Adaptive codebook.
394 g_coeff -- Word16 array -- Correlations <xn y1> <y1 y1>
476 Word16 y1[], /* i : Adaptive codebook. */
478 Word16 g_coeff[], /* i : Correlations <xn y1> <y1 y1> */
541 y1,
600 y1,
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cod_amr.cpp 831 Word16 y1[L_SUBFR]; // Filtered adaptive excitation
833 Word16 gCoeff[6]; // Correlations between xn, y1, & y2:
1234 Word16 y1[L_SUBFR]; \/* Filtered adaptive excitation *\/ local
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  /frameworks/base/cmds/input/src/com/android/commands/input/
Input.java 183 private void sendSwipe(int inputSource, float x1, float y1, float x2, float y2, int duration) {
188 injectMotionEvent(inputSource, MotionEvent.ACTION_DOWN, now, x1, y1, 1.0f);
195 lerp(y1, y2, alpha), 1.0f);
198 injectMotionEvent(inputSource, MotionEvent.ACTION_UP, now, x1, y1, 0.0f);
255 + "<x1> <y1> <x2> <y2> [duration(ms)]");
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
SplineMath.java 52 double y1 = cur[1]; local
61 double ta = a * y1;
93 double y1 = cur[1]; local
102 double ta = a * y1;
  /external/eigen/Eigen/src/Core/arch/SSE/
MathFunctions.h 81 Packet4f y, y1, y2; local
83 y1 = pmadd(p4f_cephes_log_p3, x, p4f_cephes_log_p4);
86 y1 = pmadd(y1, x, p4f_cephes_log_p5);
88 y = pmadd(y, x3, y1);
92 y1 = pmul(e, p4f_cephes_log_q1);
94 y = padd(y, y1);
  /external/webkit/Source/WebCore/platform/graphics/filters/
FEConvolveMatrix.cpp 193 Note: (x1, y1) top-left and (x2, y2) is the bottom-right corner
195 only those (x, y) pixels, where x1 <= x < x2 and y1 <= y < y2
197 Region A: x1: 0, y1: 0, x2: 10, y2: 3
198 Region B: x1: 0, y1: 3, x2: 1, y2: 10
199 Region C: x1: 1, y1: 3, x2: 9, y2: 10
200 Region D: x1: 9, y1: 3, x2: 10, y2: 10
201 Region E: x1: 0, y1: 10, x2: 10, y2: 10 (empty region)
318 void FEConvolveMatrix::fastSetOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2)
320 int pixel = (y1 * paintingData.width + x1) * 4;
321 int height = y2 - y1;
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  /external/libvorbis/doc/
09-helper.tex 99 "render_point(x0,y0,x1,y1,X)" is used to find the Y value at point X
100 along the line specified by x0, x1, y0 and y1. This function uses an
105 1) [dy] = [y1] - [y0]
128 "render_line(x0, y0, x1, y1, v)" to construct an integer floor
135 1) [dy] = [y1] - [y0]
  /frameworks/av/media/libstagefright/colorconversion/
ColorConverter.cpp 155 signed y1 = (signed)src_ptr[2 * x + 1] - 16; local
165 signed tmp1 = y1 * 298;
242 signed y1 = (signed)src_y[x] - 16; local
253 signed tmp1 = y1 * 298;
315 signed y1 = (signed)src_y[x] - 16; local
326 signed tmp1 = y1 * 298;
389 signed y1 = (signed)src_y[x] - 16; local
400 signed tmp1 = y1 * 298;
459 signed y1 = (signed)src_y[x] - 16; local
470 signed tmp1 = y1 * 298
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  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Path_Delegate.java 251 /*package*/ static void native_quadTo(int nPath, float x1, float y1, float x2, float y2) {
257 pathDelegate.quadTo(x1, y1, x2, y2);
271 /*package*/ static void native_cubicTo(int nPath, float x1, float y1,
278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3);
282 /*package*/ static void native_rCubicTo(int nPath, float x1, float y1,
289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3);
624 * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for
628 * @param y1 The y-coordinate of the control point on a quadratic curve
632 private void quadTo(float x1, float y1, float x2, float y2) {
633 mPath.quadTo(x1, y1, mLastX = x2, mLastY = y2)
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  /bionic/libm/upstream-freebsd/lib/msun/src/
e_pow.c 100 double y1,t1,t2,r,s,t,u,v,w; local
256 /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */
257 y1 = y;
258 SET_LOW_WORD(y1,0);
259 p_l = (y-y1)*t1+y*t2;
260 p_h = y1*t1;
  /external/fdlibm/
e_pow.c 108 double y1,t1,t2,r,s,t,u,v,w; local
258 /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */
259 y1 = y;
260 __LO(y1) = 0;
261 p_l = (y-y1)*t1+y*t2;
262 p_h = y1*t1;
  /external/qemu/distrib/sdl-1.2.15/src/video/
e_pow.h 104 double y1,t1,t2,r,s,t,u,v,w; local
252 /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */
253 y1 = y;
254 SET_LOW_WORD(y1,0);
255 p_l = (y-y1)*t1+y*t2;
256 p_h = y1*t1;
  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Blend.cpp 144 double z, x0, y0, x1, y1, x2, y2, x3, y3; local
170 FrameToMosaic(mb->trs, 0.0, mb->height-1.0, x1, y1);
192 if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher
194 yBottomCorners[0] = y1;
200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y);
1002 int y1 = (yy >= 0.0) ? (int) yy : (int) floor(yy); local
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  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic/
Blend.cpp 144 double z, x0, y0, x1, y1, x2, y2, x3, y3; local
170 FrameToMosaic(mb->trs, 0.0, mb->height-1.0, x1, y1);
192 if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher
194 yBottomCorners[0] = y1;
200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y);
1002 int y1 = (yy >= 0.0) ? (int) yy : (int) floor(yy); local
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  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Blend.cpp 144 double z, x0, y0, x1, y1, x2, y2, x3, y3; local
170 FrameToMosaic(mb->trs, 0.0, mb->height-1.0, x1, y1);
192 if(y1 > yBottomCorners[0] || y2 > yBottomCorners[1]) // If either of the bottom corners is higher
194 yBottomCorners[0] = y1;
200 FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y);
982 int y1 = (yy >= 0.0) ? (int) yy : (int) floor(yy); local
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  /external/qemu/
console.c 603 int y1, y2; local
611 y1 = (s->y_base + y) % s->total_height;
612 y2 = y1 - s->y_displayed;
616 c = &s->cells[y1 * s->width + x];
627 int y, y1; local
640 y1 = (s->y_base + s->y) % s->total_height;
641 y = y1 - s->y_displayed;
645 c = &s->cells[y1 * s->width + x];
661 int x, y, y1; local
676 y1 = s->y_displayed
694 int i, y1; local
728 int x, y1; local
871 int y1 = (s->y_base + y) % s->total_height; local
881 int y1, i; local
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  /external/opencv/cvaux/src/
decomppoly.cpp 152 int x1, y1, x2, y2, x3, y3;
186 y1 = contour[ index1 ].y;
195 dy1 = y2 - y1;
202 iy1 = y3 - y1;
215 iy0 = contour[ i ].y - y1;
268 y1 = y2;
297 y1 = y2;

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