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  /external/nist-sip/java/gov/nist/javax/sip/parser/
Parser.java 27 import gov.nist.core.Debug;
55 if (debug)
68 if (debug)
78 if (debug)
99 if (Debug.debug)
  /external/v8/src/
debug-agent.h 32 #include "../include/v8-debug.h"
70 void DebuggerMessage(const v8::Debug::Message& message);
85 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message);
  /external/v8/test/mjsunit/regress/
regress-109195.js 28 // Flags: --expose-debug-as debug
29 var Debug = debug.Debug;
35 exec_state.prepareStep(Debug.StepAction.Continue, 1);
38 Debug.setListener(listener);
regress-1170187.js 28 // Flags: --expose-debug-as debug
32 // Get the Debug object exposed from the debug context global object.
33 Debug = debug.Debug
51 if (event == Debug.DebugEvent.Break) {
71 // Add the debug event listener.
72 Debug.setListener(listener)
    [all...]
  /external/webkit/Source/WebCore/bindings/v8/
ScriptDebugServer.h 40 #include <v8-debug.h>
101 static void v8DebugEventCallback(const v8::Debug::EventDetails& eventDetails);
102 void handleV8DebugEvent(const v8::Debug::EventDetails& eventDetails);
  /external/v8/test/mjsunit/
debug-evaluate-arguments.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
55 if (event == Debug.DebugEvent.Break)
74 // Add the debug event listener.
75 Debug.setListener(listener)
    [all...]
debug-evaluate-bool-constructor.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
37 if (event == Debug.DebugEvent.Break) {
38 // Get the debug command processor.
66 // Add the debug event listener
    [all...]
debug-evaluate-with.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
38 if (event == Debug.DebugEvent.Break)
59 // Add the debug event listener.
60 Debug.setListener(listener)
    [all...]
debug-liveedit-2.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
32 Debug = debug.Debug
47 var script = Debug.findScript(ChooseAnimal);
58 Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, patch_pos, orig_animal.length, new_animal_patch, change_log);
debug-liveedit-3.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
36 Debug = debug.Debug
54 var script = Debug.findScript(Factory);
60 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
debug-liveedit-newsource.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
31 Debug = debug.Debug
51 var script = Debug.findScript(ChooseAnimal);
60 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
debug-mirror-cache.js 28 // Flags: --expose-debug-as debug
40 // Get the Debug object exposed from the debug context global object.
41 Debug = debug.Debug
49 if (event == Debug.DebugEvent.Break)
54 assertEquals(0, debug.next_handle_, "Mirror cache not cleared");
55 assertEquals(0, debug.mirror_cache_.length, "Mirror cache not cleared")
    [all...]
debug-suspend.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
32 // Simple function which stores the last debug event.
49 // Get the debug command processor in running state.
75 if (event == Debug.DebugEvent.Break)
    [all...]
debug-version.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
32 // Simple function which stores the last debug event.
48 // Get the debug command processor in running state.
69 if (event == Debug.DebugEvent.Break)
    [all...]
debug-stepin-accessor.js 28 // Flags: --expose-debug-as debug
30 // Get the Debug object exposed from the debug context global object.
31 Debug = debug.Debug
38 // Simple debug event handler which first time will cause 'step in' action
43 if (event == Debug.DebugEvent.Break) {
45 exec_state.prepareStep(Debug.StepAction.StepIn, 2)
    [all...]
debug-stepin-function-call.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
35 // Simple debug event handler which first time will cause 'step in' action
40 if (event == Debug.DebugEvent.Break) {
43 exec_state.prepareStep(Debug.StepAction.StepIn, 2)
    [all...]
debug-listbreakpoints.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
35 // in test-debug.cc instead.
50 // Simple function which stores the last debug event.
118 if (event == Debug.DebugEvent.Break)
    [all...]
debug-backtrace-text.js 28 // Flags: --expose-debug-as debug
58 // Get the Debug object exposed from the debug context global object.
59 Debug = debug.Debug
75 if (event == Debug.DebugEvent.Break)
104 // Add the debug event listener.
105 Debug.setListener(listener)
    [all...]
debug-changebreakpoint.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
32 // Simple function which stores the last debug event.
61 if (event == Debug.DebugEvent.Break) {
62 // Get the debug command processor
    [all...]
debug-continue.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
32 // Simple function which stores the last debug event.
48 // Get the debug command processor in paused state.
70 if (event == Debug.DebugEvent.Break)
    [all...]
debug-evaluate-with-context.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
90 Debug.setListener(listener);
92 // Add the debug event listener.
93 Debug.setListener(listener)
    [all...]
debug-evaluate.js 28 // Flags: --expose-debug-as debug
29 // Get the Debug object exposed from the debug context global object.
30 Debug = debug.Debug
68 if (event == Debug.DebugEvent.Break) {
69 // Get the debug command processor.
129 // Add the debug event listener
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/i18n/
messages.properties 24 DeviceView_Debug_Process=Debug Process
25 DeviceView_Debug_Process_Title=Process Debug
26 DeviceView_Debug_Process_Tooltip=Debug the selected process, provided its source project is present and opened in the workspace.
27 DeviceView_Debug_Session_Failed=No opened project found for %1$s. Debug session failed\!
34 DeviceView_Process_Debug_Already_In_Use=The process debug port is already in use\!
93 PreferencePage_Debug=Debug
  /frameworks/base/tests/DumpRenderTree/src/com/android/dumprendertree/
LoadTestsAutoTest.java 27 import android.os.Debug;
173 long nativeMax = Debug.getNativeHeapSize() / 1024;
174 long nativeAllocated = Debug.getNativeHeapAllocatedSize() / 1024;
175 long nativeFree = Debug.getNativeHeapFreeSize() / 1024;
182 Debug.MemoryInfo memInfo = new Debug.MemoryInfo();
183 Debug.getMemoryInfo(memInfo);
  /external/quake/quake/src/QW/client/
qwcl.mak 7 CFG=qwcl - Win32 GL Debug
8 !MESSAGE No configuration specified. Defaulting to qwcl - Win32 GL Debug.
11 !IF "$(CFG)" != "qwcl - Win32 Release" && "$(CFG)" != "qwcl - Win32 Debug" &&\
12 "$(CFG)" != "qwcl - Win32 GL Debug" && "$(CFG)" != "qwcl - Win32 GL Release"
17 !MESSAGE NMAKE /f "qwcl.mak" CFG="qwcl - Win32 GL Debug"
22 !MESSAGE "qwcl - Win32 Debug" (based on "Win32 (x86) Application")
23 !MESSAGE "qwcl - Win32 GL Debug" (based on "Win32 (x86) Application")
36 # PROP Target_Last_Scanned "qwcl - Win32 GL Debug"
262 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
271 # PROP Output_Dir "debug"
    [all...]

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