/external/nist-sip/java/gov/nist/javax/sip/parser/ |
Parser.java | 27 import gov.nist.core.Debug; 55 if (debug) 68 if (debug) 78 if (debug) 99 if (Debug.debug)
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/external/v8/src/ |
debug-agent.h | 32 #include "../include/v8-debug.h" 70 void DebuggerMessage(const v8::Debug::Message& message); 85 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message);
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/external/v8/test/mjsunit/regress/ |
regress-109195.js | 28 // Flags: --expose-debug-as debug 29 var Debug = debug.Debug; 35 exec_state.prepareStep(Debug.StepAction.Continue, 1); 38 Debug.setListener(listener);
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regress-1170187.js | 28 // Flags: --expose-debug-as debug 32 // Get the Debug object exposed from the debug context global object. 33 Debug = debug.Debug 51 if (event == Debug.DebugEvent.Break) { 71 // Add the debug event listener. 72 Debug.setListener(listener) [all...] |
/external/webkit/Source/WebCore/bindings/v8/ |
ScriptDebugServer.h | 40 #include <v8-debug.h> 101 static void v8DebugEventCallback(const v8::Debug::EventDetails& eventDetails); 102 void handleV8DebugEvent(const v8::Debug::EventDetails& eventDetails);
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/external/v8/test/mjsunit/ |
debug-evaluate-arguments.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 55 if (event == Debug.DebugEvent.Break) 74 // Add the debug event listener. 75 Debug.setListener(listener) [all...] |
debug-evaluate-bool-constructor.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 37 if (event == Debug.DebugEvent.Break) { 38 // Get the debug command processor. 66 // Add the debug event listener [all...] |
debug-evaluate-with.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 38 if (event == Debug.DebugEvent.Break) 59 // Add the debug event listener. 60 Debug.setListener(listener) [all...] |
debug-liveedit-2.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 32 Debug = debug.Debug 47 var script = Debug.findScript(ChooseAnimal); 58 Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, patch_pos, orig_animal.length, new_animal_patch, change_log);
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debug-liveedit-3.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 36 Debug = debug.Debug 54 var script = Debug.findScript(Factory); 60 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
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debug-liveedit-newsource.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 31 Debug = debug.Debug 51 var script = Debug.findScript(ChooseAnimal); 60 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
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debug-mirror-cache.js | 28 // Flags: --expose-debug-as debug 40 // Get the Debug object exposed from the debug context global object. 41 Debug = debug.Debug 49 if (event == Debug.DebugEvent.Break) 54 assertEquals(0, debug.next_handle_, "Mirror cache not cleared"); 55 assertEquals(0, debug.mirror_cache_.length, "Mirror cache not cleared") [all...] |
debug-suspend.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 32 // Simple function which stores the last debug event. 49 // Get the debug command processor in running state. 75 if (event == Debug.DebugEvent.Break) [all...] |
debug-version.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 32 // Simple function which stores the last debug event. 48 // Get the debug command processor in running state. 69 if (event == Debug.DebugEvent.Break) [all...] |
debug-stepin-accessor.js | 28 // Flags: --expose-debug-as debug 30 // Get the Debug object exposed from the debug context global object. 31 Debug = debug.Debug 38 // Simple debug event handler which first time will cause 'step in' action 43 if (event == Debug.DebugEvent.Break) { 45 exec_state.prepareStep(Debug.StepAction.StepIn, 2) [all...] |
debug-stepin-function-call.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 35 // Simple debug event handler which first time will cause 'step in' action 40 if (event == Debug.DebugEvent.Break) { 43 exec_state.prepareStep(Debug.StepAction.StepIn, 2) [all...] |
debug-listbreakpoints.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 35 // in test-debug.cc instead. 50 // Simple function which stores the last debug event. 118 if (event == Debug.DebugEvent.Break) [all...] |
debug-backtrace-text.js | 28 // Flags: --expose-debug-as debug 58 // Get the Debug object exposed from the debug context global object. 59 Debug = debug.Debug 75 if (event == Debug.DebugEvent.Break) 104 // Add the debug event listener. 105 Debug.setListener(listener) [all...] |
debug-changebreakpoint.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 32 // Simple function which stores the last debug event. 61 if (event == Debug.DebugEvent.Break) { 62 // Get the debug command processor [all...] |
debug-continue.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 32 // Simple function which stores the last debug event. 48 // Get the debug command processor in paused state. 70 if (event == Debug.DebugEvent.Break) [all...] |
debug-evaluate-with-context.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 90 Debug.setListener(listener); 92 // Add the debug event listener. 93 Debug.setListener(listener) [all...] |
debug-evaluate.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 68 if (event == Debug.DebugEvent.Break) { 69 // Get the debug command processor. 129 // Add the debug event listener [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/i18n/ |
messages.properties | 24 DeviceView_Debug_Process=Debug Process 25 DeviceView_Debug_Process_Title=Process Debug 26 DeviceView_Debug_Process_Tooltip=Debug the selected process, provided its source project is present and opened in the workspace. 27 DeviceView_Debug_Session_Failed=No opened project found for %1$s. Debug session failed\! 34 DeviceView_Process_Debug_Already_In_Use=The process debug port is already in use\! 93 PreferencePage_Debug=Debug
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/frameworks/base/tests/DumpRenderTree/src/com/android/dumprendertree/ |
LoadTestsAutoTest.java | 27 import android.os.Debug; 173 long nativeMax = Debug.getNativeHeapSize() / 1024; 174 long nativeAllocated = Debug.getNativeHeapAllocatedSize() / 1024; 175 long nativeFree = Debug.getNativeHeapFreeSize() / 1024; 182 Debug.MemoryInfo memInfo = new Debug.MemoryInfo(); 183 Debug.getMemoryInfo(memInfo);
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/external/quake/quake/src/QW/client/ |
qwcl.mak | 7 CFG=qwcl - Win32 GL Debug
8 !MESSAGE No configuration specified. Defaulting to qwcl - Win32 GL Debug.
11 !IF "$(CFG)" != "qwcl - Win32 Release" && "$(CFG)" != "qwcl - Win32 Debug" &&\
12 "$(CFG)" != "qwcl - Win32 GL Debug" && "$(CFG)" != "qwcl - Win32 GL Release"
17 !MESSAGE NMAKE /f "qwcl.mak" CFG="qwcl - Win32 GL Debug"
22 !MESSAGE "qwcl - Win32 Debug" (based on "Win32 (x86) Application")
23 !MESSAGE "qwcl - Win32 GL Debug" (based on "Win32 (x86) Application")
36 # PROP Target_Last_Scanned "qwcl - Win32 GL Debug"
262 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
271 # PROP Output_Dir "debug"
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