/frameworks/wilhelm/tests/examples/ |
slesTestEqOutputPath.cpp | 199 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING );
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slesTestDecodeToBuffQueue.cpp | 504 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
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slesTestFeedback.cpp | 333 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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slesTestDecodeAac.cpp | 773 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); [all...] |
/frameworks/wilhelm/tests/listening/ |
slesTest_playMuteSolo.cpp | 352 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); ExitOnError(result);
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/frameworks/wilhelm/tests/mimeUri/ |
slesTestGetPositionUri.cpp | 269 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
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slesTestManyPlayers.cpp | 290 res = (*playItfs[playerId])->SetPlayState( playItfs[playerId], SL_PLAYSTATE_PLAYING );
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slesTestSlowDownUri.cpp | 363 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
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/frameworks/wilhelm/tests/sandbox/ |
monkey.c | 65 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING);
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playbq.c | 477 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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playbq.cpp | 477 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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/frameworks/wilhelm/tests/sandbox/streamSource/ |
slesTestPlayStream.cpp | 351 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
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/external/quake/quake/src/WinQuake/ |
snd_android.cpp | 230 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
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/frameworks/wilhelm/src/itf/ |
IAndroidBufferQueue.c | 385 (1 == thiz->mState.count) && (SL_PLAYSTATE_PLAYING == getAssociatedState(thiz))) ?
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/frameworks/ex/variablespeed/jni/ |
variablespeed.cc | 667 OpenSL(decoderPlay, SetPlayState, SL_PLAYSTATE_PLAYING); 696 OpenSL(audioPlayerPlay, SetPlayState, SL_PLAYSTATE_PLAYING);
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/frameworks/wilhelm/src/android/ |
MediaPlayer_to_android.cpp | 630 case SL_PLAYSTATE_PLAYING: { 631 SL_LOGV("setting AVPlayer to SL_PLAYSTATE_PLAYING");
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AudioPlayer_to_android.cpp | 70 case SL_PLAYSTATE_PLAYING: { 71 SL_LOGV("setting GenericPlayer to SL_PLAYSTATE_PLAYING"); 398 * SL_PLAYSTATE_PLAYING state." [all...] |
/development/ndk/platforms/android-14/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/development/ndk/platforms/android-9/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/frameworks/wilhelm/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/SLES/ |
OpenSLES.h | 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003) [all...] |