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    Searched refs:SL_PLAYSTATE_PLAYING (Results 26 - 50 of 58) sorted by null

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  /frameworks/wilhelm/tests/examples/
slesTestEqOutputPath.cpp 199 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING );
slesTestDecodeToBuffQueue.cpp 504 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
slesTestFeedback.cpp 333 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
slesTestDecodeAac.cpp 773 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
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  /frameworks/wilhelm/tests/listening/
slesTest_playMuteSolo.cpp 352 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); ExitOnError(result);
  /frameworks/wilhelm/tests/mimeUri/
slesTestGetPositionUri.cpp 269 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
slesTestManyPlayers.cpp 290 res = (*playItfs[playerId])->SetPlayState( playItfs[playerId], SL_PLAYSTATE_PLAYING );
slesTestSlowDownUri.cpp 363 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
  /frameworks/wilhelm/tests/sandbox/
monkey.c 65 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING);
playbq.c 477 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
playbq.cpp 477 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
  /frameworks/wilhelm/tests/sandbox/streamSource/
slesTestPlayStream.cpp 351 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
  /external/quake/quake/src/WinQuake/
snd_android.cpp 230 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
  /frameworks/wilhelm/src/itf/
IAndroidBufferQueue.c 385 (1 == thiz->mState.count) && (SL_PLAYSTATE_PLAYING == getAssociatedState(thiz))) ?
  /frameworks/ex/variablespeed/jni/
variablespeed.cc 667 OpenSL(decoderPlay, SetPlayState, SL_PLAYSTATE_PLAYING);
696 OpenSL(audioPlayerPlay, SetPlayState, SL_PLAYSTATE_PLAYING);
  /frameworks/wilhelm/src/android/
MediaPlayer_to_android.cpp 630 case SL_PLAYSTATE_PLAYING: {
631 SL_LOGV("setting AVPlayer to SL_PLAYSTATE_PLAYING");
AudioPlayer_to_android.cpp 70 case SL_PLAYSTATE_PLAYING: {
71 SL_LOGV("setting GenericPlayer to SL_PLAYSTATE_PLAYING");
398 * SL_PLAYSTATE_PLAYING state."
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  /development/ndk/platforms/android-14/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /development/ndk/platforms/android-9/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /frameworks/wilhelm/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/SLES/
OpenSLES.h 912 #define SL_PLAYSTATE_PLAYING ((SLuint32) 0x00000003)
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12 3