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Searched
refs:basedir
(Results
26 - 45
of
45
) sorted by null
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2
/external/quake/quake/src/WinQuake/
quakedef.h
281
const char *
basedir
;
member in struct:__anon14606
sys_sun.cpp
323
parms.
basedir
= ".";
sys_dos.cpp
920
quakeparms.
basedir
= cwd; //"f:/quake";
sys_win.cpp
718
parms.
basedir
= cwd;
host.cpp
862
COM_Init (parms->
basedir
);
/external/apache-harmony/luni/src/test/api/common/org/apache/harmony/luni/tests/java/net/
URLTest.java
1066
String
basedir
= new File("temp.java").getAbsolutePath();
local
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/external/quake/quake/src/QW/client/
sys_win.c
578
parms.
basedir
= cwd;
common.c
87
The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->
basedir
. This can be overridden with the "-
basedir
" command line parm to allow code debugging in a different directory. The base directory is
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/
ant.jar
ant-nodeps.jar
/prebuilts/tools/common/ant/
ant.jar
/prebuilts/tools/common/m2/internal/org/apache/ant/ant/1.8.0/
ant-1.8.0.jar
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.build_3.6.1.R36x_v20100823/
pdebuild.jar
/external/bison/
configure
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/ndk/sources/host-tools/make-3.81/
configure
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/prebuilts/misc/common/groovy/
groovy-all-1.7.0.jar
/ndk/sources/host-tools/sed-4.2.1/
configure
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/external/e2fsprogs/
configure
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...]
/external/libmtp/
configure
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/external/tcpdump/
configure
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