/external/skia/src/animator/ |
SkOperandIterpolator.cpp | 39 bool SkOperandInterpolator::setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend) 42 blend = SkScalarPin(blend, 0, SK_Scalar1); 49 timeCode->fBlend[0] = SK_Scalar1 - blend; 52 timeCode->fBlend[3] = SK_Scalar1 - blend;
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/external/skia/legacy/src/utils/ |
SkInterpolator.cpp | 41 <blend> 62 SkMSec nextTime, const SkScalar blend[4]) { 67 return blend ? 68 SkUnitCubicInterp(t, blend[0], blend[1], blend[2], blend[3]) : t; 166 const SkScalar values[], const SkScalar blend[4]) { 169 if (blend == NULL) { 170 blend = gIdentityBlend [all...] |
/external/skia/src/utils/ |
SkInterpolator.cpp | 41 <blend> 62 SkMSec nextTime, const SkScalar blend[4]) { 67 return blend ? 68 SkUnitCubicInterp(t, blend[0], blend[1], blend[2], blend[3]) : t; 166 const SkScalar values[], const SkScalar blend[4]) { 169 if (blend == NULL) { 170 blend = gIdentityBlend [all...] |
/frameworks/base/libs/hwui/ |
SkiaShader.h | 58 SkShader::TileMode tileY, SkMatrix* matrix, bool blend); 72 inline bool blend() const { function in struct:android::uirenderer::SkiaShader 141 SkShader::TileMode tileY, SkMatrix* matrix, bool blend); 163 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend); 187 int count, SkShader* key, SkMatrix* matrix, bool blend); 197 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend); 213 SkMatrix* matrix, bool blend);
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SkiaShader.cpp | 73 SkShader::TileMode tileY, SkMatrix* matrix, bool blend): 74 mType(type), mKey(key), mTileX(tileX), mTileY(tileY), mBlend(blend) { 104 SkShader::TileMode tileY, SkMatrix* matrix, bool blend): 105 SkiaShader(kBitmap, key, tileX, tileY, matrix, blend), mBitmap(bitmap), mTexture(NULL) { 183 SkMatrix* matrix, bool blend): 184 SkiaShader(kLinearGradient, key, tileMode, tileMode, matrix, blend), 262 SkMatrix* matrix, bool blend): 264 tileMode, matrix, blend) { 300 float* positions, int count, SkShader* key, SkMatrix* matrix, bool blend): 302 SkShader::kClamp_TileMode, matrix, blend), [all...] |
SkiaColorFilter.cpp | 26 SkiaColorFilter::SkiaColorFilter(SkColorFilter *skFilter, Type type, bool blend): 27 mType(type), mBlend(blend), mSkFilter(skFilter) { 92 // Blend color filter
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/frameworks/base/core/jni/android/graphics/ |
Interpolator.cpp | 26 SkScalar* blend = NULL; local 43 blend = blendStorage; 46 interp->setKeyFrame(index, msec, scalars, blend);
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/external/webkit/Source/WebCore/platform/graphics/transforms/ |
Matrix3DTransformOperation.h | 62 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
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PerspectiveTransformOperation.h | 62 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
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ScaleTransformOperation.cpp | 27 PassRefPtr<TransformOperation> ScaleTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::ScaleTransformOperation
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SkewTransformOperation.h | 61 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
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TransformOperation.h | 64 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) = 0;
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RotateTransformOperation.cpp | 32 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::RotateTransformOperation 68 // Blend them 69 toT.blend(fromT, progress);
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/frameworks/native/cmds/flatland/ |
Flatland.h | 58 Composer* blend();
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
Pose.java | 68 * Applies the offsets of this pose to the vertex buffer given by the blend factor. 70 * @param blend Blend factor, 0 = no change to vertex buffer, 1 = apply full offsets 73 public void apply(float blend, FloatBuffer vertbuf){ 78 tempVec.set(offset).multLocal(blend);
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BoneTrack.java | 228 float blend = (time - times[startFrame]) local 241 tempQ.nlerp(tempQ2, blend); 242 tempV.interpolate(tempV2, blend); 243 tempS.interpolate(tempS2, blend);
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/external/freetype/src/psaux/ |
t1decode.c | 808 PS_Blend blend = decoder->blend; local 814 if ( !blend ) 822 if ( arg_cnt != (FT_Int)( num_points * blend->num_designs ) ) 852 for ( mm = 1; mm < blend->num_designs; mm++ ) 853 tmp += FT_MulFix( *delta++, blend->weight_vector[mm] ); 868 PS_Blend blend = decoder->blend; local 871 if ( arg_cnt != 1 || blend == NULL ) 877 idx + blend->num_designs > decoder->len_buildchar 936 PS_Blend blend = decoder->blend; local 957 PS_Blend blend = decoder->blend; local [all...] |
/external/qemu/android/skin/ |
image.c | 183 h += desc->blend * 7; 194 a->blend == b->blend && 476 desc->blend == SKIN_BLEND_FULL) 489 desc0.blend = SKIN_BLEND_FULL; 518 if (desc->blend != SKIN_BLEND_FULL) 519 blend_image( node->pixels, node->pixels, node->w, node->h, desc->blend ); 580 desc.blend = SKIN_BLEND_FULL; 665 int blend ) 674 blend == SKIN_BLEND_FULL [all...] |
/external/skia/legacy/src/effects/ |
SkArithmeticMode.cpp | 49 static int blend(int src, int dst, int scale) { function 111 a = blend(a, SkGetPackedA32(sc), scale); 112 r = blend(r, SkGetPackedR32(sc), scale); 113 g = blend(g, SkGetPackedG32(sc), scale); 114 b = blend(b, SkGetPackedB32(sc), scale);
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/external/skia/src/effects/ |
SkArithmeticMode.cpp | 53 static int blend(int src, int dst, int scale) { function 115 a = blend(a, SkGetPackedA32(sc), scale); 116 r = blend(r, SkGetPackedR32(sc), scale); 117 g = blend(g, SkGetPackedG32(sc), scale); 118 b = blend(b, SkGetPackedB32(sc), scale);
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/system/core/libpixelflinger/ |
picker.cpp | 53 uint32_t src = c->state.blend.src; 54 uint32_t dst = c->state.blend.dst; 55 uint32_t src_alpha = c->state.blend.src_alpha; 56 uint32_t dst_alpha = c->state.blend.dst_alpha; 84 if (c->state.blend.alpha_separate) {
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/external/webkit/Source/WebCore/svg/ |
SVGFEBlendElement.cpp | 73 FEBlend* blend = static_cast<FEBlend*>(effect); local 75 return blend->setBlendMode(static_cast<BlendModeType>(mode()));
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/bionic/libc/kernel/common/linux/ |
tegrafb.h | 65 __u32 blend; member in struct:tegra_fb_windowattr
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/external/freetype/src/truetype/ |
ttgxvar.h | 173 GX_Blend blend );
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
TextureBlenderFactory.java | 73 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) {
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