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Searched
refs:r_framecount
(Results
26 - 33
of
33
) sorted by null
1
2
/external/quake/quake/src/WinQuake/
r_misc.cpp
414
r_framecount
++;
glquake.h
172
extern int
r_framecount
;
r_surf.cpp
190
if (surf->dlightframe ==
r_framecount
)
r_main.cpp
88
int
r_framecount
= 1; // so frame counts initialized to 0 don't match
variable
756
r_dlightframecount =
r_framecount
;
gl_rmain.cpp
32
int
r_framecount
; // used for dlight push checking
variable
985
r_framecount
++;
[
all
...]
/external/quake/quake/src/QW/client/
r_surf.c
173
if (surf->dlightframe ==
r_framecount
)
gl_rmain.c
32
int
r_framecount
; // used for dlight push checking
variable
886
r_framecount
++;
r_main.c
90
int
r_framecount
= 1; // so frame counts initialized to 0 don't match
variable
769
r_dlightframecount =
r_framecount
;
Completed in 71 milliseconds
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