/dalvik/vm/mterp/armv6t2/ |
OP_MUL_LONG_2ADDR.S | 7 * We get a little tight on registers, so to avoid looking up &fp[A] 20 mov r0, rINST @ r0<- &fp[A] (free up rINST)
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/tree/ |
RewriteRuleNodeStream.as | 4 /** Queues up nodes matched on left side of -> in a tree parser. This is
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/external/e2fsprogs/lib/ext2fs/ |
extent_dbg.ct | 43 request do_up, "Up node", 44 up_node, up, u;
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/external/libffi/src/powerpc/ |
ppc_closure.S | 44 # we want to build up an areas for the parameters passed 69 # set up registers for the routine that actually does the work 73 # now load up the pointer to the result storage 76 # now load up the pointer to the saved gpr registers 79 # now load up the pointer to the saved fpr registers */ 82 # now load up the pointer to the outgoing parameter 91 # so use it to look up in a table 94 # look up the proper starting point in table
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/external/webkit/LayoutTests/fast/dom/Selection/script-tests/ |
getRangeAt.js | 30 // Clean up after ourselves
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/frameworks/base/services/java/com/android/server/accessibility/ |
GestureUtils.java | 15 public static boolean isTap(MotionEvent down, MotionEvent up, int tapTimeSlop, 17 return eventsWithinTimeAndDistanceSlop(down, up, tapTimeSlop, tapDistanceSlop, actionIndex);
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/hardware/libhardware_legacy/ |
Android.mk | 3 # Setting LOCAL_PATH will mess up all-subdir-makefiles, so do it beforehand.
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/packages/apps/DeskClock/src/com/android/deskclock/timer/ |
TimerAlertFullScreen.java | 76 // Handle key down and key up on a few of the system keys. 77 boolean up = event.getAction() == KeyEvent.ACTION_UP; 85 if (up) {
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/external/libffi/src/s390/ |
sysv.S | 50 basr %r13,0 # Set up base register 52 lr %r11,%r15 # Set up frame pointer 60 st %r11,0(%r15) # Set up back chain 122 basr %r13,0 # Set up base register 127 lr %r1,%r15 # Set up stack frame 135 st %r1,0(%r15) # Set up back chain 253 larl %r13,.Lbase # Set up base register 254 lgr %r11,%r15 # Set up frame pointer 261 stg %r11,0(%r15) # Set up back chain 331 lgr %r1,%r15 # Set up stack fram [all...] |
/build/target/board/generic/ |
BoardConfig.mk | 14 # emulated NEON code paths typically ends up 2x slower than the normal C code 33 # Enable dex-preoptimization to speed up the first boot sequence
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/build/target/product/ |
core_minimal.mk | 57 ip-up-vpn \
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/docs/source.android.com/ |
Android.mk | 20 # Sets up the Doxygen HAL reference docs and puts them in the right place 26 # This sets up the tradefed javadocs for viewing in s.a.c.
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/external/clang/test/SemaCXX/ |
dynamic-cast.cpp | 48 void up() function
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/src/org/eclipse/releng/ |
UnpackUpdateJars.java | 46 UnpackUpdateJars up=new UnpackUpdateJars(); local 47 up.site="C:\\updatejars\\eclipse"; 48 up.output="C:\\updatejars\\newsite"; 49 up.execute(); 99 // pick up error messages 102 // pick up output
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/external/eigen/demos/opengl/ |
camera.cpp | 93 Vector3f Camera::up(void) const function in class:Camera 105 Vector3f up = this->up(); local 110 camAxes.col(0) = up.cross( camAxes.col(2) ).normalized();
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/external/jmonkeyengine/engine/src/core/com/jme3/input/ |
FlyByCamera.java | 95 * Sets the up vector that should be used for the camera.
256 Vector3f up = cam.getUp();
local 260 mat.mult(up, up);
265 q.fromAxes(left, up, dir);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloTerrainCollision.java | 70 private boolean left = false, right = false, up = false, down = false; field in class:HelloTerrainCollision 81 /** Set up Physics */ 148 // We set up collision detection for the scene by creating a 155 // We set up collision detection for the player by creating 178 inputManager.addMapping("Up", new KeyTrigger(KeyInput.KEY_W)); 183 inputManager.addListener(this, "Up"); 195 } else if (binding.equals("Up")) { 196 if (value) { up = true; } else { up = false; } 218 if (up) { walkDirection.addLocal(camDir); [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainGridSerializationTest.java | 119 private boolean up; field in class:TerrainGridSerializationTest 139 TerrainGridSerializationTest.this.up = true; 141 TerrainGridSerializationTest.this.up = false; 167 if (this.up) {
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TerrainGridTest.java | 179 private boolean up; field in class:TerrainGridTest 199 TerrainGridTest.this.up = true; 201 TerrainGridTest.this.up = false; 227 if (this.up) {
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TerrainGridTileLoaderTest.java | 176 private boolean up; field in class:TerrainGridTileLoaderTest 196 TerrainGridTileLoaderTest.this.up = true; 198 TerrainGridTileLoaderTest.this.up = false; 224 if (this.up) {
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/external/kernel-headers/original/asm-arm/ |
semaphore.h | 89 * Note! This is subtle. We jump to wake people up only if 92 * jumps for both down() and up(). 94 static inline void up(struct semaphore * sem) function
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/external/kernel-headers/original/asm-x86/ |
semaphore_32.h | 157 * Note! This is subtle. We jump to wake people up only if 160 static inline void up(struct semaphore * sem) function 163 "# atomic up operation\n\t"
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/external/llvm/utils/release/ |
merge.sh | 68 svn up
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/external/openssl/crypto/des/times/ |
usparc.cc | 5 I believe the difference is tied up in optimisation that the compiler
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/external/oprofile/module/ |
compat24.h | 53 #define unlock_mmap(mm) up(&mm->mmap_sem)
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