/external/webrtc/src/modules/audio_processing/ns/ |
windows_private.h | 15 static const float kHanning64w128[128] = { 64 static const float kBlocks80w128[128] = { 65 (float)0.00000000, (float)0.03271908, (float)0.06540313, (float)0.09801714, (float)0.13052619, 66 (float)0.16289547, (float)0.19509032, (float)0.22707626, (float)0.25881905, (float)0.29028468 [all...] |
/external/quake/quake/src/WinQuake/ |
progdefs.q2 | 9 float time;
10 float frametime;
11 float force_retouch;
14 float deathmatch;
15 float coop;
16 float teamplay;
17 float serverflags;
18 float total_secrets;
19 float total_monsters;
20 float found_secrets; [all...] |
progdefs.q1 | 9 float time;
10 float frametime;
11 float force_retouch;
13 float deathmatch;
14 float coop;
15 float teamplay;
16 float serverflags;
17 float total_secrets;
18 float total_monsters;
19 float found_secrets; [all...] |
/external/clang/test/Index/Inputs/ |
b.h | 1 typedef float B;
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/external/clang/test/Misc/Inputs/ |
remapped-file-3 | 1 extern float *fp;
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remapped-file | 1 int *f(float *fp) { return fp; }
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/external/quake/quake/src/QW/progs/ |
progdefs.h | 9 float time;
10 float frametime;
12 float force_retouch;
14 float serverflags;
15 float total_secrets;
16 float total_monsters;
17 float found_secrets;
18 float killed_monsters;
19 float parm1;
20 float parm2; [all...] |
/dalvik/vm/mterp/c/ |
OP_CMPG_FLOAT.cpp | 1 HANDLE_OP_CMPX(OP_CMPG_FLOAT, "g-float", float, _FLOAT, 1)
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OP_CMPL_FLOAT.cpp | 1 HANDLE_OP_CMPX(OP_CMPL_FLOAT, "l-float", float, _FLOAT, -1)
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/external/clang/test/Modules/Inputs/ |
lookup_right.hpp | 0 float *f0(float*);
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/external/llvm/test/CodeGen/ARM/ |
ret_f32_arg5.ll | 3 define float @test_f32_arg5(float %a1, float %a2, float %a3, float %a4, float %a5) { 4 ret float %a5
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ret_f32_arg2.ll | 3 define float @test_f32(float %a1, float %a2) { 4 ret float %a2
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neon_minmax.ll | 3 define float @fmin_ole(float %x) nounwind { 6 %cond = fcmp ole float 1.0, %x 7 %min1 = select i1 %cond, float 1.0, float %x 8 ret float %min1 11 define float @fmin_ole_zero(float %x) nounwind { 14 %cond = fcmp ole float 0.0, %x 15 %min1 = select i1 %cond, float 0.0, float % [all...] |
/external/llvm/test/CodeGen/Generic/ |
vector-constantexpr.ll | 3 define void @""(float* %inregs, float* %outregs) { 4 %a_addr.i = alloca <4 x float> ; <<4 x float>*> [#uses=1] 5 store <4 x float> < float undef, float undef, float undef, float undef >, <4 x float>* %a_addr. [all...] |
2010-07-27-DAGCombineCrash.ll | 3 define float @test1() 5 ret float extractelement (<2 x float> bitcast (<1 x double> <double 0x3f800000> to <2 x float>), i32 1);
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/external/quake/quake/src/QW/server/ |
progdefs.h | 28 float time; 29 float frametime; 31 float force_retouch; 33 float serverflags; 34 float total_secrets; 35 float total_monsters; 36 float found_secrets; 37 float killed_monsters; 38 float parm1; 39 float parm2 [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
CanvasRenderingContext2D.idl | 38 void scale(in float sx, in float sy); 39 void rotate(in float angle); 40 void translate(in float tx, in float ty); 41 void transform(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy) [all...] |
/external/llvm/test/CodeGen/AArch64/ |
callee-save.ll | 3 @var = global float 0.0 15 %val1 = load volatile float* @var 16 %val2 = load volatile float* @var 17 %val3 = load volatile float* @var 18 %val4 = load volatile float* @var 19 %val5 = load volatile float* @var 20 %val6 = load volatile float* @var 21 %val7 = load volatile float* @var 22 %val8 = load volatile float* @var 23 %val9 = load volatile float* @va [all...] |
/external/llvm/test/CodeGen/X86/ |
v4f32-immediate.ll | 3 define <4 x float> @foo() { 4 ret <4 x float> <float 0x4009C9D0A0000000, float 0x4002666660000000, float 0x3FF3333340000000, float 0x3FB99999A0000000>
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peep-vector-extract-insert.ll | 3 define float @foo(<4 x float> %a) { 4 %b = insertelement <4 x float> %a, float 0.0, i32 3 5 %c = extractelement <4 x float> %b, i32 3 6 ret float %c 8 define float @bar(float %a) { 9 %b = insertelement <4 x float> <float 0x400B333340000000, float 4.5, float 0.0, float 0x4022666660000000>, float %a, i32 [all...] |
2008-05-09-PHIElimBug.ll | 3 %struct.V = type { <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x i32>, float*, float*, float*, float*, float, float, float, float, float, float, float, float, float, float, float, float, floa (…) [all...] |
/frameworks/compile/libbcc/tests/data/src/ |
rollo3.c | 2 float fabsf(float); 6 float f = fabsf(-10.0f);
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/external/clang/test/CodeCompletion/Inputs/ |
reserved.h | 2 typedef float FLOATING_TYPE;
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/external/clang/test/Modules/Inputs/DependsOnModule.framework/Frameworks/SubFramework.framework/Headers/ |
SubFramework.h | 2 float *sub_framework;
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/external/clang/test/CodeGen/ |
complex-init-list.c | 7 _Complex float x = { 1.0f, 1.0f/0.0f }; 8 // CHECK: @x = global { float, float } { float 1.000000e+00, float 0x7FF0000000000000 }, align 4 10 _Complex float f(float x, float y) { _Complex float z = { x, y }; return z; } 11 // CHECK: define <2 x float> @ [all...] |