OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:allocations
(Results
1 - 25
of
622
) sorted by null
1
2
3
4
5
6
7
8
9
10
11
>>
/external/valgrind/main/massif/tests/
null.c
1
// This test does no
allocations
, to make sure that case is handled ok (eg.
zero.c
1
// Test zero-size
allocations
-- shouldn't cause division by zero, that kind
ignoring.c
19
// Now we do lots of
allocations
below the peak. With the proper
20
// handling, the
allocations
should still be smoothly distributed.
big-alloc.c
3
// Do some big
allocations
. At one point, the threshold calculation was
malloc_usable.c
9
// Because our
allocations
are in multiples of 8 or 16, 99 will round up
/external/valgrind/main/none/tests/
filter_cmdline1
3
sed -e 's/\(set minimum alignment of heap
allocations
\) \[[0-9]*\]/\1 [...]/' \
/external/skia/src/gpu/
GrMemoryPool.h
17
* and delete overrides. All
allocations
are expected to be released before the
18
* pool's destructor is called.
Allocations
will be 8-byte aligned.
25
* smallest allowed size of additional
allocations
.
42
* Returns true if there are no unreleased
allocations
.
58
int fLiveCount; ///< number of outstanding
allocations
in the
/external/quake/quake/src/QW/client/
zone.h
29
Hunk
allocations
should be given a name, so the Hunk_Print () function
32
Hunk
allocations
are guaranteed to be 16 byte aligned.
35
server
allocations
when changing to a higher video mode.
38
Z_??? Zone memory functions used for small, dynamic
allocations
like text
56
high hunk
allocations
72
client and server low hunk
allocations
76
startup hunk
allocations
/external/quake/quake/src/WinQuake/
zone.h
29
Hunk
allocations
should be given a name, so the Hunk_Print () function
32
Hunk
allocations
are guaranteed to be 16 byte aligned.
35
server
allocations
when changing to a higher video mode.
38
Z_??? Zone memory functions used for small, dynamic
allocations
like text
56
high hunk
allocations
72
client and server low hunk
allocations
76
startup hunk
allocations
/external/bluetooth/bluedroid/stack/include/
dyn_mem.h
32
** The default for each component is to use static memory
allocations
.
88
** The default for each component is to use static memory
allocations
.
172
** The default for each component is to use static memory
allocations
.
180
** The default is to use static memory
allocations
.
/external/clang/test/CodeGen/
union-init.c
18
int count; /* count of
allocations
or collections of younger
/external/llvm/tools/lli/
RemoteTarget.cpp
25
sys::MemoryBlock *Prev =
Allocations
.size() ? &
Allocations
.back() : NULL;
59
for (unsigned i = 0, e =
Allocations
.size(); i != e; ++i)
60
sys::Memory::ReleaseRWX(
Allocations
[i]);
/frameworks/rs/scriptc/
rs_mesh.rsh
30
* Returns the number of
allocations
in the mesh that contain
34
* @return number of
allocations
in the mesh that contain vertex
46
* include simple primitives as well as
allocations
/prebuilts/sdk/renderscript/include/
rs_mesh.rsh
30
* Returns the number of
allocations
in the mesh that contain
34
* @return number of
allocations
in the mesh that contain vertex
46
* include simple primitives as well as
allocations
/external/libnfc-nci/src/include/
dyn_mem.h
32
** The default for each component is to use static memory
allocations
.
96
** The default for each component is to use static memory
allocations
.
180
** The default for each component is to use static memory
allocations
.
188
** The default is to use static memory
allocations
.
/external/webkit/LayoutTests/fast/dom/Attr/
child-nodes-cache.html
15
for (var i = 0; i < 10000; i++) { // > force garbage collection (FF requires about 9K
allocations
before a collect)
/external/webkit/LayoutTests/fast/dom/NodeList/
childNodes-reset-cache.html
16
for (var i = 0; i < 10000; i++) { // > force garbage collection (FF requires about 9K
allocations
before a collect)
/external/ipsec-tools/src/include-glibc/net/
pfkeyv2.h
9
/* Private
allocations
for authentication algorithms */
20
/* private
allocations
- based on RFC2407/IANA assignment */
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
PoolAlloc.cpp
180
// Do a mass-deallocation of all the individual
allocations
184
// The deallocated pages are saved for future
allocations
.
212
// Do a mass-deallocation of all the individual
allocations
223
// If we are using guard blocks, all
allocations
are bracketed by
267
// No guard blocks for multi-page
allocations
(yet)
296
// Check all
allocations
in a list for damage by calling check on each.
/external/linux-tools-perf/Documentation/
examples.txt
66
well. For example the page
allocations
done by a 'git gc' can be
77
To check which functions generated page
allocations
:
120
allocations
- to see precisely what kind of page
allocations
there
157
Or you can observe the whole system's page
allocations
for 10
173
Or observe how fluctuating the page
allocations
are, via statistical
190
and check which instructions/source-code generated page
allocations
:
209
( this shows that 83.42% of __GI___fork's page
allocations
come from
/external/valgrind/main/memcheck/tests/
leak.h
10
// Set a baseline, in case
allocations
have already happened.
18
// Set a baseline, in case
allocations
have already happened.
/frameworks/base/core/jni/
android_database_SQLiteGlobal.cpp
61
// The soft heap limit prevents the page cache
allocations
from growing
63
// set to. The limit does not, as of 3.5.0, affect any other
allocations
.
/dalvik/vm/
AllocTracker.h
57
* Dump the tracked
allocations
to the log file. If "enable" is set, this
/external/libvpx/libvpx/nestegg/
TODO
21
- Use pool allocator for all
allocations
.
/external/skia/include/gpu/gl/
GrGLConfig_chrome.h
31
// compositor also doesn't check its
allocations
.
Completed in 1026 milliseconds
1
2
3
4
5
6
7
8
9
10
11
>>