/external/skia/legacy/src/core/ |
SkSpriteBlitter.h | 28 virtual void blitH(int x, int y, int width);
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SkCoreBlitters.h | 46 virtual void blitH(int x, int y, int width); 66 virtual void blitH(int x, int y, int width); 86 virtual void blitH(int x, int y, int width); 131 virtual void blitH(int x, int y, int width); 152 virtual void blitH(int x, int y, int width);
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SkBlitter_A1.cpp | 17 void SkA1_Blitter::blitH(int x, int y, int width) {
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SkBlitter.cpp | 26 void SkBlitter::blitH(int x, int y, int width) { 52 this->blitH(x, y++, width); 92 blitter->blitH(pos, y, x - pos); 103 blitter->blitH(pos, y, x - pos); 221 void SkNullBlitter::blitH(int x, int y, int width) {} 262 void SkRectClipBlitter::blitH(int left, int y, int width) { 280 fBlitter->blitH(left, y, width); 397 void SkRgnClipBlitter::blitH(int x, int y, int width) { 403 fBlitter->blitH(left, y, right - left); 701 virtual void blitH(int x, int y, int width) [all...] |
SkBlitter_Sprite.cpp | 30 void SkSpriteBlitter::blitH(int x, int y, int width) {
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SkScan_AntiPath.cpp | 125 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 186 void SuperBlitter::blitH(int x, int y, int width) { 287 this->blitH(x, y++, width); 304 // save original X for our tail blitH() loop at the bottom 351 // Using coverage_to_exact_alpha is not consistent with blitH() 362 // preamble for our next call to blitH() 373 this->blitH(x, y++, width); 388 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 511 void MaskSuperBlitter::blitH(int x, int y, int width) {
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SkScan_Hairline.cpp | 21 blitter->blitH(x, fy >> 16, 1); 31 blitter->blitH(fx >> 16, y, 1); 160 blitter->blitH(r.fLeft, r.fTop, width); // top 163 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom
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SkBlitter_RGB16.cpp | 57 virtual void blitH(int x, int y, int width); 84 virtual void blitH(int x, int y, int width); 113 virtual void blitH(int x, int y, int width); 134 virtual void blitH(int x, int y, int width); 147 virtual void blitH(int x, int y, int width); 274 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { 573 void SkRGB16_Blitter::blitH(int x, int y, int width) { 698 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { 845 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { [all...] |
SkAAClip.h | 106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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SkScan_Path.cpp | 141 blitter->blitH(left, curr_y, width); 273 blitter->blitH(L, local_top, R - L); 312 // this guy overrides blitH, and will call its proxy blitter with the inverse 330 fBlitter->blitH(fPrevX, y, invWidth); 336 virtual void blitH(int x, int y, int width) { 339 fBlitter->blitH(fPrevX, y, invWidth);
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SkBlitter_4444.cpp | 35 virtual void blitH(int x, int y, int width); 127 void SkARGB4444_Blitter::blitH(int x, int y, int width) { 391 virtual void blitH(int x, int y, int width) {
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/external/skia/src/core/ |
SkSpriteBlitter.h | 28 virtual void blitH(int x, int y, int width);
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SkCoreBlitters.h | 46 virtual void blitH(int x, int y, int width); 66 virtual void blitH(int x, int y, int width); 86 virtual void blitH(int x, int y, int width); 132 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 157 virtual void blitH(int x, int y, int width);
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SkBlitter.h | 28 virtual void blitH(int x, int y, int width); 95 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 117 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 144 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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SkBlitter_A1.cpp | 17 void SkA1_Blitter::blitH(int x, int y, int width) {
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SkBlitter.cpp | 32 void SkBlitter::blitH(int x, int y, int width) { 58 this->blitH(x, y++, width); 98 blitter->blitH(pos, y, x - pos); 109 blitter->blitH(pos, y, x - pos); 227 void SkNullBlitter::blitH(int x, int y, int width) {} 270 void SkRectClipBlitter::blitH(int left, int y, int width) { 288 fBlitter->blitH(left, y, width); 405 void SkRgnClipBlitter::blitH(int x, int y, int width) { 411 fBlitter->blitH(left, y, right - left); 717 virtual void blitH(int x, int y, int width) [all...] |
SkBlitter_Sprite.cpp | 30 void SkSpriteBlitter::blitH(int x, int y, int width) {
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SkScan_AntiPath.cpp | 120 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 179 void SuperBlitter::blitH(int x, int y, int width) { 282 this->blitH(x, y++, width); 299 // save original X for our tail blitH() loop at the bottom 346 // Using coverage_to_exact_alpha is not consistent with blitH() 357 // preamble for our next call to blitH() 368 this->blitH(x, y++, width); 383 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 503 void MaskSuperBlitter::blitH(int x, int y, int width) {
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SkBlitter_RGB16.cpp | 57 virtual void blitH(int x, int y, int width); 84 virtual void blitH(int x, int y, int width); 113 virtual void blitH(int x, int y, int width); 134 virtual void blitH(int x, int y, int width); 147 virtual void blitH(int x, int y, int width); 274 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { 573 void SkRGB16_Blitter::blitH(int x, int y, int width) { 698 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { 845 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { [all...] |
SkAAClip.h | 106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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SkScan_Hairline.cpp | 21 blitter->blitH(x, fy >> 16, 1); 31 blitter->blitH(fx >> 16, y, 1); 185 blitter->blitH(r.fLeft, r.fTop, width); // top 188 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom
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SkScan_Path.cpp | 146 blitter->blitH(left, curr_y, width); 272 blitter->blitH(L, local_top, R - L); 311 // this guy overrides blitH, and will call its proxy blitter with the inverse 329 fBlitter->blitH(fPrevX, y, invWidth); 335 virtual void blitH(int x, int y, int width) { 338 fBlitter->blitH(fPrevX, y, invWidth);
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/external/skia/legacy/include/core/ |
SkBlitter.h | 28 virtual void blitH(int x, int y, int width); 88 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 109 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 136 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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/external/skia/tests/ |
FillPathTest.cpp | 21 virtual void blitH(int x, int y, int width) {
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/external/skia/legacy/src/effects/ |
Sk2DPathEffect.cpp | 20 virtual void blitH(int x, int y, int count) {
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