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  /external/quake/quake/src/WinQuake/
console.cpp 31 int con_linewidth; variable
160 if (width == con_linewidth)
166 con_linewidth = width;
167 con_totallines = CON_TEXTSIZE / con_linewidth;
172 oldwidth = con_linewidth;
173 con_linewidth = width;
175 con_totallines = CON_TEXTSIZE / con_linewidth;
183 if (con_linewidth < numchars)
184 numchars = con_linewidth;
193 con_text[(con_totallines - 1 - i) * con_linewidth + j]
    [all...]
  /external/quake/quake/src/QW/client/
console.c 29 int con_linewidth; // characters across screen variable
162 if (width == con_linewidth)
168 con_linewidth = width;
169 con_totallines = CON_TEXTSIZE / con_linewidth;
174 oldwidth = con_linewidth;
175 con_linewidth = width;
177 con_totallines = CON_TEXTSIZE / con_linewidth;
185 if (con_linewidth < numchars)
186 numchars = con_linewidth;
195 con->text[(con_totallines - 1 - i) * con_linewidth + j]
    [all...]

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