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Searched
full:con_linewidth
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
console.cpp
31
int
con_linewidth
;
variable
160
if (width ==
con_linewidth
)
166
con_linewidth
= width;
167
con_totallines = CON_TEXTSIZE /
con_linewidth
;
172
oldwidth =
con_linewidth
;
173
con_linewidth
= width;
175
con_totallines = CON_TEXTSIZE /
con_linewidth
;
183
if (
con_linewidth
< numchars)
184
numchars =
con_linewidth
;
193
con_text[(con_totallines - 1 - i) *
con_linewidth
+ j]
[
all
...]
/external/quake/quake/src/QW/client/
console.c
29
int
con_linewidth
; // characters across screen
variable
162
if (width ==
con_linewidth
)
168
con_linewidth
= width;
169
con_totallines = CON_TEXTSIZE /
con_linewidth
;
174
oldwidth =
con_linewidth
;
175
con_linewidth
= width;
177
con_totallines = CON_TEXTSIZE /
con_linewidth
;
185
if (
con_linewidth
< numchars)
186
numchars =
con_linewidth
;
195
con->text[(con_totallines - 1 - i) *
con_linewidth
+ j]
[
all
...]
Completed in 657 milliseconds