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    Searched full:efrag (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/client/
gl_refrag.c 55 ef = ent->efrag;
82 ent->efrag = NULL;
102 // add an efrag if the node is a leaf
111 // grab an efrag off the free list
173 lastlink = &ent->efrag;
r_efrag.c 56 ef = ent->efrag;
83 ent->efrag = NULL;
103 // add an efrag if the node is a leaf
112 // grab an efrag off the free list
215 lastlink = &ent->efrag;
render.h 51 struct efrag_s *efrag; // linked list of efrags (FIXME) member in struct:entity_s
  /external/quake/quake/src/WinQuake/
gl_refrag.cpp 55 ef = ent->efrag;
82 ent->efrag = NULL;
102 // add an efrag if the node is a leaf
111 // grab an efrag off the free list
173 lastlink = &ent->efrag;
r_efrag.cpp 56 ef = ent->efrag;
83 ent->efrag = NULL;
103 // add an efrag if the node is a leaf
112 // grab an efrag off the free list
215 lastlink = &ent->efrag;
render.h 53 struct efrag_s *efrag; // linked list of efrags member in struct:entity_s
world.cpp 338 // add an efrag if the node is a leaf
  /external/quake/quake/src/QW/server/
world.c 328 // add an efrag if the node is a leaf

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