/external/quake/quake/src/WinQuake/ |
snd_null.cpp | 57 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
61 void S_StopSound (int entnum, int entchannel)
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sound.h | 82 int entchannel; // member in struct:__anon14663 101 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation); 103 void S_StopSound (int entnum, int entchannel); 118 channel_t *SND_PickChannel(int entnum, int entchannel);
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snd_dma.cpp | 361 channel_t *SND_PickChannel(int entnum, int entchannel) 372 if (entchannel != 0 // channel 0 never overrides 374 && (channels[ch_idx].entchannel == entchannel || entchannel == -1) ) 458 void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) 478 target_chan = SND_PickChannel(entnum, entchannel); 488 target_chan->entchannel = entchannel; 526 void S_StopSound(int entnum, int entchannel) [all...] |
/external/quake/quake/src/QW/client/ |
sound.h | 73 int entchannel; //
member in struct:__anon14218 92 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);
94 void S_StopSound (int entnum, int entchannel);
109 channel_t *SND_PickChannel(int entnum, int entchannel);
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snd_dma.c | 357 channel_t *SND_PickChannel(int entnum, int entchannel) 368 if (entchannel != 0 // channel 0 never overrides 370 && (channels[ch_idx].entchannel == entchannel || entchannel == -1) ) 454 void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) 474 target_chan = SND_PickChannel(entnum, entchannel); 484 target_chan->entchannel = entchannel; 522 void S_StopSound(int entnum, int entchannel) [all...] |