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  /external/quake/quake/src/WinQuake/
host.cpp 40 double host_frametime; variable
509 host_frametime = realtime - oldrealtime;
513 host_frametime = host_framerate.value;
516 if (host_frametime > 0.1)
517 host_frametime = 0.1;
518 if (host_frametime < 0.001)
519 host_frametime = 0.001;
558 pr_global_struct->frametime = host_frametime;
575 pr_global_struct->frametime = host_frametime;
583 temp_host_frametime = save_host_frametime = host_frametime;
    [all...]
sv_user.cpp 151 newspeed = speed - host_frametime*control*friction;
182 accelspeed = sv_accelerate.value*host_frametime*addspeed;
199 accelspeed = sv_accelerate.value*host_frametime*wishspeed;
219 // accelspeed = sv_accelerate.value * host_frametime;
220 accelspeed = sv_accelerate.value*wishspeed * host_frametime;
235 len -= 10*host_frametime;
280 newspeed = speed - host_frametime * speed * sv_friction.value;
299 accelspeed = sv_accelerate.value * wishspeed * host_frametime;
sv_phys.cpp 131 if (thinktime <= 0 || thinktime > sv.time + host_frametime)
389 ent->u.v.velocity[2] -= ent_gravity * sv_gravity.value * host_frametime;
713 if (thinktime < ent->u.v.ltime + host_frametime)
720 movetime = host_frametime;
976 clip = SV_FlyMove (ent, host_frametime, &steptrace);
1004 downmove[2] = -STEPSIZE + oldvel[2]*host_frametime;
1013 clip = SV_FlyMove (ent, host_frametime, &steptrace);
1110 SV_FlyMove (ent, host_frametime, NULL);
1116 VectorMA (ent->u.v.origin, host_frametime, ent->u.v.velocity, ent->u.v.origin);
1178 VectorMA (ent->u.v.angles, host_frametime, ent->u.v.avelocity, ent->u.v.angles)
    [all...]
view.cpp 199 cl.driftmove += host_frametime;
216 move = host_frametime * cl.pitchvel;
217 cl.pitchvel += host_frametime * v_centerspeed.value;
219 //Con_Printf ("move: %f (%f)\n", move, host_frametime);
557 cl.cshifts[CSHIFT_DAMAGE].percent -= (int)(host_frametime*150);
562 cl.cshifts[CSHIFT_BONUS].percent -= (int)(host_frametime*100);
643 cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
648 cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
724 move = host_frametime*20;
819 v_dmg_time -= host_frametime;
    [all...]
gl_test.cpp 166 p->length -= host_frametime*2;
gl_screen.cpp 213 scr_centertime_off -= host_frametime;
427 if (host_frametime < 0.1)
526 scr_con_current -= scr_conspeed.value*host_frametime;
533 scr_con_current += scr_conspeed.value*host_frametime;
screen.cpp 178 scr_centertime_off -= host_frametime;
369 if (host_frametime < 0.1)
468 scr_con_current -= scr_conspeed.value*host_frametime;
475 scr_con_current += scr_conspeed.value*host_frametime;
cl_input.cpp 249 speed = host_frametime * cl_anglespeedkey.value;
251 speed = host_frametime;
quakedef.h 307 extern double host_frametime;
in_dos.cpp 351 aspeed = speed*host_frametime;
snd_dma.cpp 705 chan->master_vol += (int) (host_frametime * ambient_fade.value);
711 chan->master_vol -= (int) (host_frametime * ambient_fade.value);
  /external/quake/quake/src/QW/server/
sv_phys.c 135 if (thinktime > sv.time + host_frametime)
379 ent->v.velocity[2] -= scale * movevars.gravity * host_frametime;
588 if (thinktime < ent->v.ltime + host_frametime)
595 movetime = host_frametime;
653 VectorMA (ent->v.angles, host_frametime, ent->v.avelocity, ent->v.angles);
654 VectorMA (ent->v.origin, host_frametime, ent->v.velocity, ent->v.origin);
737 VectorMA (ent->v.angles, host_frametime, ent->v.avelocity, ent->v.angles);
740 VectorScale (ent->v.velocity, host_frametime, move);
804 SV_FlyMove (ent, host_frametime, NULL);
881 host_frametime = 0.05
    [all...]
qwsvdef.h 86 extern double host_frametime;
sv_init.c 397 host_frametime = 0.1;
sv_user.c     [all...]
  /external/quake/quake/src/QW/client/
view.c 123 bobtime += host_frametime;
205 cl.driftmove += host_frametime;
222 move = host_frametime * cl.pitchvel;
223 cl.pitchvel += host_frametime * v_centerspeed.value;
225 //Con_Printf ("move: %f (%f)\n", move, host_frametime);
567 cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
572 cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
660 cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
665 cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
741 move = host_frametime*20
    [all...]
gl_test.c 166 p->length -= host_frametime*2;
cl_input.c 241 speed = host_frametime * cl_anglespeedkey.value;
243 speed = host_frametime;
360 ms = host_frametime * 1000;
quakedef.h 126 extern double host_frametime;
gl_screen.c 216 scr_centertime_off -= host_frametime;
434 if (host_frametime < 0.1)
559 scr_con_current -= scr_conspeed.value*host_frametime;
566 scr_con_current += scr_conspeed.value*host_frametime;
screen.c 232 scr_centertime_off -= host_frametime;
427 if (host_frametime < 0.1)
528 scr_con_current -= scr_conspeed.value*host_frametime;
535 scr_con_current += scr_conspeed.value*host_frametime;
cl_main.c 107 double host_frametime; variable
1325 host_frametime = realtime - oldrealtime;
1327 if (host_frametime > 0.2)
1328 host_frametime = 0.2;
r_part.c 492 frametime = host_frametime;
snd_dma.c 701 chan->master_vol += host_frametime * ambient_fade.value;
707 chan->master_vol -= host_frametime * ambient_fade.value;
in_win.c 1091 aspeed = speed * host_frametime;

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