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  /external/quake/quake/src/WinQuake/
progdefs.q1 111 float idealpitch;
progdefs.q2 119 float idealpitch;
sv_user.cpp 106 sv_player->u.v.idealpitch = 0;
112 sv_player->u.v.idealpitch = -dir * sv_idealpitchscale.value;
client.h 181 float idealpitch; member in struct:__anon14399
cl_parse.cpp 524 cl.idealpitch = MSG_ReadChar ();
526 cl.idealpitch = 0;
r_misc.cpp 165 //a = (cl.idealpitch + 30)/5;
view.cpp 173 Moves the client pitch angle towards cl.idealpitch sent by the server.
208 delta = cl.idealpitch - cl.viewangles[PITCH];
sv_main.cpp 621 if (ent->u.v.idealpitch)
671 MSG_WriteChar (msg, (int) ent->u.v.idealpitch);
pr_cmds.cpp 1462 ideal = ent->u.v.idealpitch;
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  /external/quake/quake/src/QW/client/
r_misc.c 179 //a = (cl.idealpitch + 30)/5;
view.c 179 Moves the client pitch angle towards cl.idealpitch sent by the server.

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