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  /external/webkit/Source/WebCore/rendering/
RenderInline.cpp 502 int logicalTop = rootBox->logicalTop() + (rootBox->renderer()->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent());
506 result = FloatRect(offset.width() + currBox->inlineBoxWrapper()->x() - currBox->marginLeft(), offset.height() + logicalTop, currBox->width() + currBox->marginLeft() + currBox->marginRight(), logicalHeight);
508 result = FloatRect(offset.width() + logicalTop, offset.height() + currBox->inlineBoxWrapper()->y() - currBox->marginTop(), logicalHeight, currBox->height() + currBox->marginTop() + currBox->marginBottom());
519 int logicalTop = rootBox->logicalTop() + (rootBox->renderer()->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent());
524 offset.height() + logicalTop,
528 result = FloatRect(offset.width() + logicalTop,
539 int logicalTop = rootBox->logicalTop() + (rootBox->renderer()->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent() - cont (…)
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RenderLineBoxList.cpp 149 bool RenderLineBoxList::rangeIntersectsRect(RenderBoxModelObject* renderer, int logicalTop, int logicalBottom, const IntRect& rect, int tx, int ty) const
156 int physicalStart = block->flipForWritingMode(logicalTop);
188 int logicalTop = firstLineTop - outlineSize;
191 return rangeIntersectsRect(renderer, logicalTop, logicalBottom, rect, tx, ty);
197 int logicalTop = min(box->logicalTopVisualOverflow(root->lineTop()), root->selectionTop()) - renderer->maximalOutlineSize(paintInfo.phase);
200 return rangeIntersectsRect(renderer, logicalTop, logicalBottom, paintInfo.rect, tx, ty);
RenderLineBoxList.h 72 bool rangeIntersectsRect(RenderBoxModelObject*, int logicalTop, int logicalBottom, const IntRect&, int tx, int ty) const;
InlineFlowBox.cpp 492 // baseline. This information is cached in the logicalTop() of every box. We're effectively just using
493 // the logicalTop() as scratch space.
555 ascent -= curr->logicalTop();
556 descent += curr->logicalTop();
586 adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop();
611 curr->setLogicalTop(curr->logicalTop() + top + posAdjust);
614 int newLogicalTop = curr->logicalTop();
652 int topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : 0);
691 lineTop = logicalTop();
694 lineTop = min(lineTop, logicalTop());
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RenderBlock.cpp     [all...]
RootInlineBox.cpp 614 affectsAscent = usedFontAscent - box->logicalTop() > 0;
616 affectsDescent = usedFontDescent + box->logicalTop() > 0;
630 affectsAscent = ascentWithLeading - box->logicalTop() > 0;
631 affectsDescent = descentWithLeading + box->logicalTop() > 0;
638 affectsAscent = fontAscent - box->logicalTop() > 0;
639 affectsDescent = fontDescent + box->logicalTop() > 0;
644 affectsAscent = glyphOverflow->top - box->logicalTop() > 0;
645 affectsDescent = glyphOverflow->bottom + box->logicalTop() > 0;
668 return box->parent()->logicalTop();
695 verticalPosition = box->parent()->logicalTop();
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InlineBox.h 248 // The logicalTop[ position is the top edge of the line box in a horizontal line and the left edge in a vertical line.
249 int logicalTop() const { return isHorizontal() ? m_y : m_x; }
250 int logicalBottom() const { return logicalTop() + logicalHeight(); }
RenderBlock.h 125 RenderObject* selObj, int logicalLeft, int logicalTop, int logicalHeight, const PaintInfo*);
127 RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo*);
182 void setLogicalTopForChild(RenderBox* child, int logicalTop, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
447 void setLogicalTopForFloat(FloatingObject* child, int logicalTop)
450 child->setY(logicalTop);
452 child->setX(logicalTop);
603 void markLinesDirtyInBlockRange(int logicalTop, int logicalBottom, RootInlineBox* highest = 0);
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RenderRubyRun.cpp 250 firstLineTop += rb->logicalTop();
260 lastLineBottom += rb->logicalTop();
RenderBox.cpp     [all...]
RenderTable.cpp 433 if (!sectionMoved && section->logicalTop() != logicalHeight()) {
435 movedSectionLogicalTop = min(logicalHeight(), section->logicalTop()) + (style()->isHorizontalWritingMode() ? section->minYVisualOverflow() : section->minXVisualOverflow());
462 setPageLogicalOffset(view()->layoutState()->pageLogicalOffset(logicalTop()));
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RenderTableRow.cpp 145 if (!cell->needsLayout() && paginated && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell->logicalTop()) != cell->pageLogicalOffset())
RenderBox.h 59 int logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); }
60 int logicalBottom() const { return logicalTop() + logicalHeight(); }
450 Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom,
InlineFlowBox.h 170 void placeBoxesInBlockDirection(int logicalTop, int maxHeight, int maxAscent, bool strictMode, int& lineTop, int& lineBottom, bool& setLineTop,
InlineTextBox.cpp     [all...]
RenderReplaced.cpp 339 int newLogicalTop = root->block()->style()->isFlippedBlocksWritingMode() ? m_inlineBoxWrapper->logicalBottom() - root->selectionBottom() : root->selectionTop() - m_inlineBoxWrapper->logicalTop();
RenderText.cpp     [all...]
RenderListItem.cpp 259 blockOffset += o->logicalTop();
RenderBlockLineLayout.cpp     [all...]
RenderTableSection.cpp 712 if (!cell->needsLayout() && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell->logicalTop()) != cell->pageLogicalOffset())
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RenderFlexibleBox.cpp 285 setPageLogicalOffset(view()->layoutState()->pageLogicalOffset(logicalTop()));
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  /frameworks/base/services/jni/
com_android_server_input_InputManagerService.cpp 323 viewport.logicalBottom - viewport.logicalTop,
427 v.logicalBottom - v.logicalTop,
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  /external/webkit/Source/WebCore/rendering/style/
RenderStyle.h 383 Length logicalTop() const { return isHorizontalWritingMode() ? (isFlippedBlocksWritingMode() ? bottom() : top()) : (isFlippedBlocksWritingMode() ? right() : left()); }
659 void getTextShadowBlockDirectionExtent(int& logicalTop, int& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); }
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  /frameworks/base/services/input/
InputReader.h 58 int32_t logicalTop;
70 logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
79 && logicalTop == other.logicalTop
102 logicalTop = 0;
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InputReader.cpp     [all...]

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