OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:loop_server
(Results
1 - 1
of
1
) sorted by null
/external/quake/quake/src/WinQuake/
net_loop.cpp
27
qsocket_t *
loop_server
= NULL;
variable
85
if (!
loop_server
)
87
if ((
loop_server
= NET_NewQSocket ()) == NULL)
92
Q_strcpy (
loop_server
->address, "LOCAL");
94
loop_server
->receiveMessageLength = 0;
95
loop_server
->sendMessageLength = 0;
96
loop_server
->canSend = true;
98
loop_client->driverdata = (void *)
loop_server
;
99
loop_server
->driverdata = (void *)loop_client;
111
loop_server
->sendMessageLength = 0
[
all
...]
Completed in 37 milliseconds