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  /external/quake/quake/src/WinQuake/
net_loop.cpp 27 qsocket_t *loop_server = NULL; variable
85 if (!loop_server)
87 if ((loop_server = NET_NewQSocket ()) == NULL)
92 Q_strcpy (loop_server->address, "LOCAL");
94 loop_server->receiveMessageLength = 0;
95 loop_server->sendMessageLength = 0;
96 loop_server->canSend = true;
98 loop_client->driverdata = (void *)loop_server;
99 loop_server->driverdata = (void *)loop_client;
111 loop_server->sendMessageLength = 0
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