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Searched
full:m_specularexponent
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/filters/
SpotLightSource.h
48
float specularExponent() const { return
m_specularExponent
; }
64
,
m_specularExponent
(specularExponent)
72
float
m_specularExponent
;
FESpecularLighting.cpp
93
return
m_specularExponent
;
98
if (
m_specularExponent
== specularExponent)
100
m_specularExponent
= specularExponent;
151
<< "specularExponent=\"" <<
m_specularExponent
<< "\"]\n";
SpotLightSource.cpp
67
if (!
m_specularExponent
)
69
else if (
m_specularExponent
== 1.0f)
101
lightStrength = powf(-cosineOfAngle,
m_specularExponent
);
166
if (
m_specularExponent
== specularExponent)
168
m_specularExponent
= specularExponent;
FELighting.cpp
53
,
m_specularExponent
(specularExponent)
196
if (
m_specularExponent
== 1)
199
lightStrength = m_specularConstant * powf(halfwayVector.z() / halfwayVectorLength,
m_specularExponent
);
214
if (
m_specularExponent
== 1)
217
lightStrength = m_specularConstant * powf((normalVector * halfwayVector) / (normalVectorLength * halfwayVectorLength),
m_specularExponent
);
469
neonData.specularExponent = getPowerCoefficients(
m_specularExponent
);
470
if (
m_specularExponent
== 1)
FELighting.h
94
float
m_specularExponent
;
/external/webkit/Source/WebCore/svg/
SVGFELightElement.cpp
52
,
m_specularExponent
(1)
SVGFESpecularLightingElement.cpp
49
,
m_specularExponent
(1)
Completed in 285 milliseconds