/external/qemu/distrib/sdl-1.2.15/src/video/photon/ |
SDL_phyuv.c | 73 SDL_Overlay* overlay; local 81 /* Create the overlay structure */ 82 overlay = SDL_calloc(1, sizeof(SDL_Overlay)); 84 if (overlay == NULL) 91 overlay->format = format; 92 overlay->w = width; 93 overlay->h = height; 94 overlay->hwdata = NULL; 97 overlay->hwfuncs = &ph_yuvfuncs; 105 SDL_FreeYUVOverlay(overlay); [all...] |
/external/chromium/chrome/browser/resources/gpu_internals/ |
overlay_test.html | 10 <link rel="stylesheet" href="overlay.css"> 14 <script src="overlay.js"></script> 27 var overlay; 30 overlay = new gpu.Overlay(); 31 overlay.innerHTML = 33 overlay.visible = true; 34 assertNotEquals(overlay.parentNode, null); 36 overlay.visible = false; 37 assertEquals(overlay.parentNode, null) [all...] |
overlay.js | 10 * You can turn any div into an overlay. Note that while an 11 * overlay element is shown, its parent is changed. Hiding the overlay 28 this.classList.add('overlay-root'); 45 * Adds an overlay, attaching it to the contentHost so that it is visible. 47 showOverlay: function(overlay) { 48 // Reparent this to the overlay content host. 49 overlay.oldParent_ = overlay.parentNode; 50 this.contentHost.appendChild(overlay); [all...] |
overlay.css | 6 .overlay-root { 21 .overlay-root:not([visible]), 22 .overlay:not([visible]) 27 .overlay-root > .content-host { 35 .overlay-root > .content-host > * {
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/external/chromium-trace/trace-viewer/src/ |
overlay_test.html | 9 <title>Overlay tests</title> 18 base.require('overlay'); 21 var overlay; 25 overlay = new tracing.ui.Overlay(); 26 overlay.innerHTML = 28 overlay.visible = true; 29 assertNotEquals(overlay.parentNode, null); 31 overlay.visible = false; 32 assertEquals(overlay.parentNode, null) [all...] |
overlay.js | 10 * You can turn any div into an overlay. Note that while an 11 * overlay element is shown, its parent is changed. Hiding the overlay 15 base.requireStylesheet('overlay'); 31 this.classList.add('overlay-root'); 48 * Adds an overlay, attaching it to the contentHost so that it is visible. 50 showOverlay: function(overlay) { 51 // Reparent this to the overlay content host. 52 overlay.oldParent_ = overlay.parentNode [all...] |
overlay.css | 5 .overlay-root * { 10 .overlay-root { 26 .overlay-root:not([visible]), 27 .overlay:not([visible]) { 31 .overlay-root > .content-host { 39 .overlay-root > .content-host > * { 43 .overlay {
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_UnlockYUVOverlay.3 | 3 SDL_UnlockYUVOverlay \- Unlock an overlay 8 \fBvoid \fBSDL_UnlockYUVOverlay\fP\fR(\fBSDL_Overlay *overlay\fR); 11 The opposite to \fI\fBSDL_LockYUVOverlay\fP\fR\&. Unlocks a previously locked overlay\&. An overlay must be unlocked before it can be displayed\&.
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SDL_FreeYUVOverlay.3 | 3 SDL_FreeYUVOverlay \- Free a YUV video overlay 8 \fBvoid \fBSDL_FreeYUVOverlay\fP\fR(\fBSDL_Overlay *overlay\fR);
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SDL_DisplayYUVOverlay.3 | 3 SDL_DisplayYUVOverlay \- Blit the overlay to the display 8 \fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR); 11 Blit the \fBoverlay\fR to the surface specified when it was \fIcreated\fR\&. The \fI\fBSDL_Rect\fR\fR structure, \fBdstrect\fR, specifies the position and size of the destination\&. If the \fBdstrect\fR is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling\&.
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SDL_CreateYUVOverlay.3 | 3 SDL_CreateYUVOverlay \- Create a YUV video overlay 11 \fBSDL_CreateYUVOverlay\fP creates a YUV overlay of the specified \fBwidth\fR, \fBheight\fR and \fBformat\fR (see \fI\fBSDL_Overlay\fR\fR for a list of available formats), for the provided \fBdisplay\fR\&. A \fI\fBSDL_Overlay\fR\fR structure is returned\&. 13 The term \&'overlay\&' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed\&.
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SDL_LockYUVOverlay.3 | 3 SDL_LockYUVOverlay \- Lock an overlay 8 \fBint \fBSDL_LockYUVOverlay\fP\fR(\fBSDL_Overlay *overlay\fR);
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SDL_Overlay.3 | 3 SDL_Overlay \- YUV video overlay 20 Overlay format (see below) 23 Width and height of overlay 26 Number of planes in the overlay\&. Usually either 1 or 3 32 An array of pointers to teh data of each plane\&. The overlay should be locked before these pointers are used\&. 35 This will be set to 1 if the overlay is hardware accelerated\&. 38 A \fBSDL_Overlay\fR is similar to a \fI\fBSDL_Surface\fR\fR except it stores a YUV overlay\&. All the fields are read only, except for \fBpixels\fR which should be \fIlocked\fR before use\&. The \fBformat\fR field stores the format of the overlay which is one of the following:
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/external/qemu/distrib/sdl-1.2.15/src/video/directfb/ |
SDL_DirectFB_yuv.c | 153 SDL_Overlay *overlay; local 156 /* Create the overlay structure */ 157 overlay = SDL_calloc (1, sizeof(SDL_Overlay)); 158 if (!overlay) 165 overlay->format = format; 166 overlay->w = width; 167 overlay->h = height; 170 overlay->hwfuncs = &directfb_yuvfuncs; 174 overlay->hwdata = hwdata; 178 SDL_FreeYUVOverlay (overlay); [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/bwindow/ |
SDL_sysyuv.cc | 130 SDL_Overlay* overlay; local 156 /* Create the overlay structure */ 157 overlay = (SDL_Overlay*)SDL_calloc(1, sizeof(SDL_Overlay)); 159 if (overlay == NULL) 166 overlay->format = format; 167 overlay->w = width; 168 overlay->h = height; 169 overlay->hwdata = NULL; 172 overlay->hwfuncs = &be_yuvfuncs; 180 SDL_FreeYUVOverlay(overlay); [all...] |
/external/chromium/chrome/browser/resources/options/ |
language_add_language_overlay.html | 1 <div class="page hidden" id="add-language-overlay-page"> 3 <ul id="add-language-overlay-language-list"> 5 <button id="add-language-overlay-cancel-button" 13 <select id="add-language-overlay-language-list"></select> 18 <button id="add-language-overlay-cancel-button" i18n-content="cancel"> 20 <button id="add-language-overlay-ok-button" i18n-content="ok"></button>
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autofill_overlay.css | 1 #autofill-edit-address-overlay { 5 #autofill-edit-credit-card-overlay { 25 #autofill-edit-address-overlay list#full-name-list { 29 #autofill-edit-address-overlay list#full-name-list div.static-text { 33 #autofill-edit-address-overlay list#full-name-list input { 46 #autofill-edit-address-overlay list { 52 #autofill-edit-address-overlay list div.static-text { 61 #autofill-edit-address-overlay list input {
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/external/qemu/distrib/sdl-1.2.15/src/video/windx5/ |
SDL_dx5yuv.c | 124 SDL_Overlay *overlay; local 148 /* Create the overlay structure */ 149 overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); 150 if ( overlay == NULL ) { 154 SDL_memset(overlay, 0, (sizeof *overlay)); 157 overlay->format = format; 158 overlay->w = width; 159 overlay->h = height [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_yuv.c | 38 SDL_Overlay *overlay; local 53 overlay = NULL; 57 overlay = video->CreateYUVOverlay(this, w, h, format, display); 59 /* If hardware YUV overlay failed ... */ 60 if ( overlay == NULL ) { 61 overlay = SDL_CreateYUV_SW(this, w, h, format, display); 63 return overlay; 66 int SDL_LockYUVOverlay(SDL_Overlay *overlay) 68 if ( overlay == NULL ) { 69 SDL_SetError("Passed NULL overlay"); [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/ |
SDL_ps3yuv.c | 103 SDL_Overlay* overlay; local 106 /* Create the overlay structure */ 107 overlay = (SDL_Overlay *) SDL_calloc(1, sizeof(SDL_Overlay)); 108 if (overlay == NULL) { 112 SDL_memset(overlay, 0, (sizeof *overlay)); 115 overlay->format = format; 116 overlay->w = width; 117 overlay->h = height; 118 overlay->hwdata = NULL [all...] |
/frameworks/base/core/tests/overlaytests/OverlayTestOverlay/ |
AndroidManifest.xml | 2 package="com.android.overlaytest.overlay" 5 <overlay-package android:name="android"/>
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
Overlay.java | 23 * An Overlay is a set of graphics which can be painted on top of the visual 28 public abstract class Overlay { 35 * Construct the overlay, using the given graphics context for painting. 37 public Overlay() { 42 * Initializes the overlay before the first use, if applicable. This is a 53 * Releases resources held by the overlay. Called by the editor when an 54 * overlay has been removed. 60 * Paints the overlay. 69 /** Returns the device associated with this overlay */ 75 * Returns whether the overlay is hidde [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
SDL_x11yuv.c | 47 /* Workaround intel i810 video overlay waiting with failing until the 107 static void X11_ClearYUVOverlay(SDL_Overlay *overlay) 111 switch (overlay->format) 115 for (y = 0; y < overlay->h; y++) 116 memset(overlay->pixels[0] + y * overlay->pitches[0], 117 0, overlay->w); 119 for (y = 0; y < (overlay->h / 2); y++) 121 memset(overlay->pixels[1] + y * overlay->pitches[1] 162 SDL_Overlay *overlay; local [all...] |
/external/chromium/chrome/browser/resources/ |
keyboard_overlay.css | 8 .keyboard-overlay-keyboard { 15 .keyboard-overlay-instructions { 27 .keyboard-overlay-instructions-text { 34 .keyboard-overlay-instructions-hide-text { 41 .keyboard-overlay-key { 53 .keyboard-overlay-key.is-shortcut { 60 .keyboard-overlay-key.is-shortcut.modifier-shift { 64 .keyboard-overlay-key.is-shortcut.modifier-ctrl { 68 .keyboard-overlay-key.is-shortcut.modifier-alt { 72 .keyboard-overlay-key.is-shortcut.modifier-shift.modifier-ctrl [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/ |
SDL_gsyuv.c | 77 SDL_Overlay *overlay; local 91 SDL_SetError("Overlay width/height must be multiples of 16"); 96 SDL_SetError("Overlay too large (maximum size: %d pixels)", 114 /* Create the overlay structure */ 115 overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); 116 if ( overlay == NULL ) { 120 SDL_memset(overlay, 0, (sizeof *overlay)); 123 overlay->format = format [all...] |