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Searched
full:shadevector
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rmain.c
278
vec3_t
shadevector
;
variable
443
point[0] -=
shadevector
[0]*(point[2]+lheight);
444
point[1] -=
shadevector
[1]*(point[2]+lheight);
569
shadevector
[0] = cos(-an);
570
shadevector
[1] = sin(-an);
571
shadevector
[2] = 1;
572
VectorNormalize (
shadevector
);
/external/quake/quake/src/WinQuake/
gl_rmain.cpp
305
vec3_t
shadevector
;
variable
496
pVertex[0] -=
shadevector
[0]*(pVertex[2]+lheight);
497
pVertex[1] -=
shadevector
[1]*(pVertex[2]+lheight);
532
point[0] -=
shadevector
[0]*(point[2]+lheight);
533
point[1] -=
shadevector
[1]*(point[2]+lheight);
661
shadevector
[0] = cos(-an);
662
shadevector
[1] = sin(-an);
663
shadevector
[2] = 1;
664
VectorNormalize (
shadevector
);
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all
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