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Searched
full:shrinkamount
(Results
1 - 1
of
1
) sorted by null
/frameworks/native/libs/gui/
GLConsumer.cpp
634
float
shrinkAmount
= 0.0f;
652
shrinkAmount
= 0.5;
658
shrinkAmount
= 1.0;
665
tx = (float(cropRect.left) +
shrinkAmount
) / bufferWidth;
666
sx = (float(cropRect.width()) - (2.0f *
shrinkAmount
)) /
670
ty = (float(bufferHeight - cropRect.bottom) +
shrinkAmount
) /
672
sy = (float(cropRect.height()) - (2.0f *
shrinkAmount
)) /
Completed in 366 milliseconds