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  /frameworks/native/libs/gui/
GLConsumer.cpp 634 float shrinkAmount = 0.0f;
652 shrinkAmount = 0.5;
658 shrinkAmount = 1.0;
665 tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
666 sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) /
670 ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) /
672 sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) /

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