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full:smooth
(Results
1 - 25
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303
) sorted by null
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/external/dropbear/libtommath/logs/
graphs.dem
7
plot 'add.log'
smooth
bezier title "Addition", 'sub.log'
smooth
bezier title "Subtraction"
10
plot 'sqr.log'
smooth
bezier title "Squaring (without Karatsuba)", 'sqr_kara.log'
smooth
bezier title "Squaring (Karatsuba)", 'mult.log'
smooth
bezier title "Multiplication (without Karatsuba)", 'mult_kara.log'
smooth
bezier title "Multiplication (Karatsuba)"
13
plot 'expt.log'
smooth
bezier title "Exptmod (Montgomery)", 'expt_dr.log'
smooth
bezier title "Exptmod (Dimminished Radix)", 'expt_2k.log'
smooth
bezier title "Exptmod (2k Reduction)"
16
plot 'invmod.log'
smooth
bezier title "Modular Inverse
[
all
...]
/frameworks/base/docs/html/training/
best-performance.jd
7
<p>These classes and articles help you build an app that's
smooth
, responsive,
/external/freetype/src/smooth/
ftspic.c
5
/* The FreeType position independent code services for
smooth
module. */
38
if ( pic_container->
smooth
)
40
SmoothPIC* container = (SmoothPIC*)pic_container->
smooth
;
46
pic_container->
smooth
= NULL;
62
if ( pic_container->
smooth
)
64
((SmoothPIC*)pic_container->
smooth
)->ref_count++;
72
pic_container->
smooth
= container;
ftsmerrs.h
5
/*
smooth
renderer error codes (specification only). */
21
/* This file is used to define the
smooth
renderer error enumeration */
ftspic.h
5
/* The FreeType position independent code services for
smooth
module. */
38
#define GET_PIC(lib) ((SmoothPIC*)((lib)->pic_container.
smooth
))
smooth.c
3
/*
smooth
.c */
ftgrays.h
5
/* FreeType
smooth
renderer declaration */
/external/eigen/bench/btl/data/
CMakeLists.txt
29
add_executable(
smooth
smooth
.cxx)
smooth_all.sh
11
./
smooth
${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
22
./
smooth
${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
32
./
smooth
${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
40
./
smooth
${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
49
./
smooth
${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
/device/generic/goldfish/qemud/
Android.mk
5
#
smooth
builds even if the tree contains both versions.
/external/llvm/test/CodeGen/ARM/
2010-09-29-mc-asm-header-test.ll
2
; This tests that MC/asm header conversion is
smooth
/external/webkit/Source/WebKit/qt/tests/qdeclarativewebview/resources/
webviewtest.qml
17
smooth
: false
webviewtestdefault.qml
17
smooth
: false
/packages/apps/VideoEditor/src/com/android/videoeditor/widgets/
MediaLinearLayoutListener.java
29
* @param
smooth
true to scroll smoothly
31
void onRequestScrollBy(int scrollBy, boolean
smooth
);
37
* @param
smooth
true to scroll smoothly
39
void onRequestMovePlayhead(long scrollToTime, boolean
smooth
);
TimelineHorizontalScrollView.java
177
* @param
smooth
true to scroll smoothly
179
public void appScrollTo(int scrollX, boolean
smooth
) {
186
if (
smooth
) {
197
* @param
smooth
true to scroll smoothly
199
public void appScrollBy(int scrollX, boolean
smooth
) {
202
if (
smooth
) {
/external/chromium/chrome/browser/ui/cocoa/wrench_menu/
wrench_menu_button_cell.h
11
// the same colors as NSSmallSquareBezelStyle but as a
smooth
gradient, rather
/frameworks/base/docs/html/training/improving-layouts/
index.jd
34
lessons here, you will be able to implement
smooth
scrolling interfaces with a minimum memory
55
<dt><b><a href="
smooth
-scrolling.html">Making ListView Scrolling
Smooth
</a></b></dt>
58
lesson provides some tips about how you can make your scrolling performance more
smooth
.</dd>
/external/freetype/
Android.mk
31
src/
smooth
/
smooth
.c \
/external/freetype/include/freetype/internal/
ftpic.h
45
void*
smooth
;
member in struct:FT_PIC_Container_
/packages/apps/Camera/jni/feature_stab/src/dbreg/
dbstabsmooth.h
53
SimpleSmooth = 0, //!< simple
smooth
54
AdaptSmooth = 1, //!< adaptive
smooth
55
PanSmooth = 2 //!< pan motion
smooth
59
*
Smooth
-motion is to do a weight-average between the current affine and
/packages/apps/Gallery2/jni_mosaic/feature_stab/src/dbreg/
dbstabsmooth.h
53
SimpleSmooth = 0, //!< simple
smooth
54
AdaptSmooth = 1, //!< adaptive
smooth
55
PanSmooth = 2 //!< pan motion
smooth
59
*
Smooth
-motion is to do a weight-average between the current affine and
/packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
dbstabsmooth.h
53
SimpleSmooth = 0, //!< simple
smooth
54
AdaptSmooth = 1, //!< adaptive
smooth
55
PanSmooth = 2 //!< pan motion
smooth
59
*
Smooth
-motion is to do a weight-average between the current affine and
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
animator1-expected-completion59.txt
3
android:interpolator : Defines the interpolator used to
smooth
the animation movement in time. [reference]
/hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMXZoom.cpp
60
//Immediate zoom should not be avaialable while
smooth
zoom is running
180
CAMHAL_LOGDB("[Goal Reached]
Smooth
Zoom notify currentIdx = %d, targetIdx = %d",
204
CAMHAL_LOGDB("[Advancing]
Smooth
Zoom notify currentIdx = %d, targetIdx = %d",
246
CAMHAL_LOGDB("Start
smooth
zoom target = %d, mCurrentIdx = %d",
258
CAMHAL_LOGEB("
Smooth
value out of range %d!", targetIdx);
286
CAMHAL_LOGDB("Stop
smooth
zoom mCurrentZoomIdx = %d, mTargetZoomIdx = %d",
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Surface.java
79
boolean
smooth
= true;//TODO: take smoothing into consideration
119
//normalMap merges normals of faces that will be rendered
smooth
123
this.addNormal(n, normalMap,
smooth
, vertices[indices[i]], vertices[indices[i + 1]], vertices[indices[i + 2]]);
229
* This method adds a normal to a normals' map. This map is used to merge normals of a vertor that should be rendered
smooth
.
233
* merges normals of faces that will be rendered
smooth
; the key is the vertex and the value - its normal vector
234
* @param
smooth
235
* the variable that indicates wheather to merge normals (creating the
smooth
mesh) or not
239
private void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean
smooth
, Vector3f... vertices) {
242
if (!
smooth
|| n == null) {
Completed in 8087 milliseconds
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