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  /external/dropbear/libtommath/logs/
graphs.dem 7 plot 'add.log' smooth bezier title "Addition", 'sub.log' smooth bezier title "Subtraction"
10 plot 'sqr.log' smooth bezier title "Squaring (without Karatsuba)", 'sqr_kara.log' smooth bezier title "Squaring (Karatsuba)", 'mult.log' smooth bezier title "Multiplication (without Karatsuba)", 'mult_kara.log' smooth bezier title "Multiplication (Karatsuba)"
13 plot 'expt.log' smooth bezier title "Exptmod (Montgomery)", 'expt_dr.log' smooth bezier title "Exptmod (Dimminished Radix)", 'expt_2k.log' smooth bezier title "Exptmod (2k Reduction)"
16 plot 'invmod.log' smooth bezier title "Modular Inverse
    [all...]
  /frameworks/base/docs/html/training/
best-performance.jd 7 <p>These classes and articles help you build an app that's smooth, responsive,
  /external/freetype/src/smooth/
ftspic.c 5 /* The FreeType position independent code services for smooth module. */
38 if ( pic_container->smooth )
40 SmoothPIC* container = (SmoothPIC*)pic_container->smooth;
46 pic_container->smooth = NULL;
62 if ( pic_container->smooth )
64 ((SmoothPIC*)pic_container->smooth)->ref_count++;
72 pic_container->smooth = container;
ftsmerrs.h 5 /* smooth renderer error codes (specification only). */
21 /* This file is used to define the smooth renderer error enumeration */
ftspic.h 5 /* The FreeType position independent code services for smooth module. */
38 #define GET_PIC(lib) ((SmoothPIC*)((lib)->pic_container.smooth))
smooth.c 3 /* smooth.c */
ftgrays.h 5 /* FreeType smooth renderer declaration */
  /external/eigen/bench/btl/data/
CMakeLists.txt 29 add_executable(smooth smooth.cxx)
smooth_all.sh 11 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
22 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
32 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
40 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
49 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
  /device/generic/goldfish/qemud/
Android.mk 5 # smooth builds even if the tree contains both versions.
  /external/llvm/test/CodeGen/ARM/
2010-09-29-mc-asm-header-test.ll 2 ; This tests that MC/asm header conversion is smooth
  /external/webkit/Source/WebKit/qt/tests/qdeclarativewebview/resources/
webviewtest.qml 17 smooth: false
webviewtestdefault.qml 17 smooth: false
  /packages/apps/VideoEditor/src/com/android/videoeditor/widgets/
MediaLinearLayoutListener.java 29 * @param smooth true to scroll smoothly
31 void onRequestScrollBy(int scrollBy, boolean smooth);
37 * @param smooth true to scroll smoothly
39 void onRequestMovePlayhead(long scrollToTime, boolean smooth);
TimelineHorizontalScrollView.java 177 * @param smooth true to scroll smoothly
179 public void appScrollTo(int scrollX, boolean smooth) {
186 if (smooth) {
197 * @param smooth true to scroll smoothly
199 public void appScrollBy(int scrollX, boolean smooth) {
202 if (smooth) {
  /external/chromium/chrome/browser/ui/cocoa/wrench_menu/
wrench_menu_button_cell.h 11 // the same colors as NSSmallSquareBezelStyle but as a smooth gradient, rather
  /frameworks/base/docs/html/training/improving-layouts/
index.jd 34 lessons here, you will be able to implement smooth scrolling interfaces with a minimum memory
55 <dt><b><a href="smooth-scrolling.html">Making ListView Scrolling Smooth</a></b></dt>
58 lesson provides some tips about how you can make your scrolling performance more smooth.</dd>
  /external/freetype/
Android.mk 31 src/smooth/smooth.c \
  /external/freetype/include/freetype/internal/
ftpic.h 45 void* smooth; member in struct:FT_PIC_Container_
  /packages/apps/Camera/jni/feature_stab/src/dbreg/
dbstabsmooth.h 53 SimpleSmooth = 0, //!< simple smooth
54 AdaptSmooth = 1, //!< adaptive smooth
55 PanSmooth = 2 //!< pan motion smooth
59 * Smooth-motion is to do a weight-average between the current affine and
  /packages/apps/Gallery2/jni_mosaic/feature_stab/src/dbreg/
dbstabsmooth.h 53 SimpleSmooth = 0, //!< simple smooth
54 AdaptSmooth = 1, //!< adaptive smooth
55 PanSmooth = 2 //!< pan motion smooth
59 * Smooth-motion is to do a weight-average between the current affine and
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
dbstabsmooth.h 53 SimpleSmooth = 0, //!< simple smooth
54 AdaptSmooth = 1, //!< adaptive smooth
55 PanSmooth = 2 //!< pan motion smooth
59 * Smooth-motion is to do a weight-average between the current affine and
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
animator1-expected-completion59.txt 3 android:interpolator : Defines the interpolator used to smooth the animation movement in time. [reference]
  /hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMXZoom.cpp 60 //Immediate zoom should not be avaialable while smooth zoom is running
180 CAMHAL_LOGDB("[Goal Reached] Smooth Zoom notify currentIdx = %d, targetIdx = %d",
204 CAMHAL_LOGDB("[Advancing] Smooth Zoom notify currentIdx = %d, targetIdx = %d",
246 CAMHAL_LOGDB("Start smooth zoom target = %d, mCurrentIdx = %d",
258 CAMHAL_LOGEB("Smooth value out of range %d!", targetIdx);
286 CAMHAL_LOGDB("Stop smooth zoom mCurrentZoomIdx = %d, mTargetZoomIdx = %d",
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Surface.java 79 boolean smooth = true;//TODO: take smoothing into consideration
119 //normalMap merges normals of faces that will be rendered smooth
123 this.addNormal(n, normalMap, smooth, vertices[indices[i]], vertices[indices[i + 1]], vertices[indices[i + 2]]);
229 * This method adds a normal to a normals' map. This map is used to merge normals of a vertor that should be rendered smooth.
233 * merges normals of faces that will be rendered smooth; the key is the vertex and the value - its normal vector
234 * @param smooth
235 * the variable that indicates wheather to merge normals (creating the smooth mesh) or not
239 private void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vector3f... vertices) {
242 if (!smooth || n == null) {

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