/frameworks/native/cmds/flatland/ |
Composers.cpp | 43 bool blit(GLuint texName, const float* texMatrix, 46 return modBlit(texName, texMatrix, modColor, x, y, w, h); 49 bool modBlit(GLuint texName, const float* texMatrix, float* modColor, 84 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texName); 122 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { 146 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { 155 return mBlitter.blit(texName, texMatrix, x, y, w, h); 170 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { 187 return mBlitter.blit(texName, texMatrix, x, y, w, h); 202 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) [all...] |
Flatland.h | 52 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) = 0;
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Main.cpp | 332 GLuint texName; 334 &texName);
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/frameworks/base/graphics/java/android/graphics/ |
SurfaceTexture.java | 95 * @param texName the OpenGL texture object name (e.g. generated via glGenTextures) 97 public SurfaceTexture(int texName) { 98 this(texName, false); 104 * @param texName the OpenGL texture object name (e.g. generated via glGenTextures) 112 public SurfaceTexture(int texName, boolean allowSynchronousMode) { 121 nativeInit(texName, new WeakReference<SurfaceTexture>(this), allowSynchronousMode); 194 * @param texName The name of the OpenGL ES texture that will be created. This texture name 197 public void attachToGLContext(int texName) { 198 int err = nativeAttachToGLContext(texName); 302 private native void nativeInit(int texName, Object weakSelf, boolean allowSynchronousMode) [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 65 private String texName; 145 if (texName != null){ 146 textures[texUnit].setName(texName); 147 texName = null; 192 texName = split[1]; 194 texName = null;
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/frameworks/base/graphics/java/android/renderscript/ |
Program.java | 338 * @param texName what the texture should be called in the 342 public BaseProgramBuilder addTexture(TextureType texType, String texName) 348 mTextureNames[mTextureCount] = texName;
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
ColladaParser.java | 279 String texName = samplerName;
299 texName = getString(ref);
304 //Log.v(TAG, "Extracted texture name " + texName);
305 return mImages.get(texName);
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/frameworks/base/core/jni/android/graphics/ |
SurfaceTexture.cpp | 200 static void SurfaceTexture_init(JNIEnv* env, jobject thiz, jint texName, 203 sp<GLConsumer> surfaceTexture(new GLConsumer(texName, allowSynchronous));
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | 1968 ObjectLocalName texname = TextureLocalName(textarget,texture); local 2277 unsigned int texname = ctx->getBindedTexture(GL_TEXTURE0+i,GL_TEXTURE_2D); local [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 708 ObjectLocalName texname = TextureLocalName(textarget,texture); local 709 globalTextureName = ctx->shareGroup()->getGlobalName(TEXTURE,texname); [all...] |
/frameworks/native/libs/gui/tests/ |
SurfaceTexture_test.cpp | 504 TextureRenderer(GLuint texName, const sp<GLConsumer>& st): 505 mTexName(texName), [all...] |