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  /frameworks/native/cmds/flatland/
Composers.cpp 43 bool blit(GLuint texName, const float* texMatrix,
46 return modBlit(texName, texMatrix, modColor, x, y, w, h);
49 bool modBlit(GLuint texName, const float* texMatrix, float* modColor,
84 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texName);
122 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) {
146 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) {
155 return mBlitter.blit(texName, texMatrix, x, y, w, h);
170 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) {
187 return mBlitter.blit(texName, texMatrix, x, y, w, h);
202 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc)
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Flatland.h 52 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) = 0;
Main.cpp 332 GLuint texName;
334 &texName);
  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 95 * @param texName the OpenGL texture object name (e.g. generated via glGenTextures)
97 public SurfaceTexture(int texName) {
98 this(texName, false);
104 * @param texName the OpenGL texture object name (e.g. generated via glGenTextures)
112 public SurfaceTexture(int texName, boolean allowSynchronousMode) {
121 nativeInit(texName, new WeakReference<SurfaceTexture>(this), allowSynchronousMode);
194 * @param texName The name of the OpenGL ES texture that will be created. This texture name
197 public void attachToGLContext(int texName) {
198 int err = nativeAttachToGLContext(texName);
302 private native void nativeInit(int texName, Object weakSelf, boolean allowSynchronousMode)
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  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java 65 private String texName;
145 if (texName != null){
146 textures[texUnit].setName(texName);
147 texName = null;
192 texName = split[1];
194 texName = null;
  /frameworks/base/graphics/java/android/renderscript/
Program.java 338 * @param texName what the texture should be called in the
342 public BaseProgramBuilder addTexture(TextureType texType, String texName)
348 mTextureNames[mTextureCount] = texName;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
ColladaParser.java 279 String texName = samplerName;
299 texName = getString(ref);
304 //Log.v(TAG, "Extracted texture name " + texName);
305 return mImages.get(texName);
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 200 static void SurfaceTexture_init(JNIEnv* env, jobject thiz, jint texName,
203 sp<GLConsumer> surfaceTexture(new GLConsumer(texName, allowSynchronous));
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 1968 ObjectLocalName texname = TextureLocalName(textarget,texture); local
2277 unsigned int texname = ctx->getBindedTexture(GL_TEXTURE0+i,GL_TEXTURE_2D); local
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  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 708 ObjectLocalName texname = TextureLocalName(textarget,texture); local
709 globalTextureName = ctx->shareGroup()->getGlobalName(TEXTURE,texname);
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  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 504 TextureRenderer(GLuint texName, const sp<GLConsumer>& st):
505 mTexName(texName),
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