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Searched
full:unhold
(Results
1 - 8
of
8
) sorted by null
/packages/apps/Phone/src/com/android/phone/
InCallControlState.java
81
/** True if the "Hold" or "
Unhold
" function should be available right now */
84
// "canHold || canUnhold" to decide whether the hold/
unhold
UI element
177
// This phone has the concept of explicit "Hold" and "
Unhold
" actions.
184
// no way to either hold or
unhold
in the current state.
189
// Even when foreground phone device doesn't support hold/
unhold
, phone devices
InCallScreen.java
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/sip/
SipPhone.java
219
if (mForegroundCall.getState().isAlive()) mForegroundCall.
unhold
();
581
void
unhold
() throws CallStateException {
method in class:SipPhone.SipCall
582
if (SC_DBG) log("
unhold
:");
586
((SipConnection) c).
unhold
(audioGroup);
method
618
conn.
unhold
(audioGroup);
870
void
unhold
(AudioGroup audioGroup) throws CallStateException {
method in class:SipPhone.SipConnection
876
throw new CallStateException("
unhold
(): " + e);
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/
TelephonyCapabilities.java
130
* "
Unhold
" actions for an active call. (If so, the in-call UI will
131
* provide onscreen "Hold" / "
Unhold
" buttons.)
CallManager.java
599
* 2. no active call but only held call, aka,
unhold
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/frameworks/opt/net/voip/src/java/android/net/sip/
SipAudioCall.java
723
* @throws SipException if the SIP service fails to
unhold
the call
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/frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd
165
<li>Voice/sms are automatically forwarded to other emulator instances running on the same machine, as long as you use their console port number as the destination phone number. For example, if you have two emulators running, the first one will typically use console port 5554, and the second one will use port 5556, dialing 5556 on the first emulator will generate an incoming call on the second emulator. You can also hold/
unhold
calls. This also works when sending SMS messages from one emulator to the other.</li>
/external/qemu/
CHANGES.TXT
679
the 2nd emulator. you can also hold/
unhold
calls as well.
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Completed in 352 milliseconds