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      1 #ifndef __UINPUT_H_
      2 #define __UINPUT_H_
      3 /*
      4  *  User level driver support for input subsystem
      5  *
      6  * Heavily based on evdev.c by Vojtech Pavlik
      7  *
      8  * This program is free software; you can redistribute it and/or modify
      9  * it under the terms of the GNU General Public License as published by
     10  * the Free Software Foundation; either version 2 of the License, or
     11  * (at your option) any later version.
     12  *
     13  * This program is distributed in the hope that it will be useful,
     14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16  * GNU General Public License for more details.
     17  *
     18  * You should have received a copy of the GNU General Public License
     19  * along with this program; if not, write to the Free Software
     20  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
     21  *
     22  * Author: Aristeu Sergio Rozanski Filho <aris (at) cathedrallabs.org>
     23  *
     24  * Changes/Revisions:
     25  *	0.3	24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
     26  *		- update ff support for the changes in kernel interface
     27  *		- add UINPUT_VERSION
     28  *	0.2	16/10/2004 (Micah Dowty <micah (at) navi.cx>)
     29  *		- added force feedback support
     30  *             - added UI_SET_PHYS
     31  *	0.1	20/06/2002
     32  *		- first public version
     33  */
     34 
     35 #include <linux/input.h>
     36 
     37 #define UINPUT_VERSION		3
     38 
     39 #ifdef __KERNEL__
     40 #define UINPUT_MINOR		223
     41 #define UINPUT_NAME		"uinput"
     42 #define UINPUT_BUFFER_SIZE	16
     43 #define UINPUT_NUM_REQUESTS	16
     44 
     45 enum uinput_state { UIST_NEW_DEVICE, UIST_SETUP_COMPLETE, UIST_CREATED };
     46 
     47 struct uinput_request {
     48 	int			id;
     49 	int			code;	/* UI_FF_UPLOAD, UI_FF_ERASE */
     50 
     51 	int			retval;
     52 	struct completion	done;
     53 
     54 	union {
     55 		int		effect_id;
     56 		struct {
     57 			struct ff_effect *effect;
     58 			struct ff_effect *old;
     59 		} upload;
     60 	} u;
     61 };
     62 
     63 struct uinput_device {
     64 	struct input_dev	*dev;
     65 	struct mutex		mutex;
     66 	enum uinput_state	state;
     67 	wait_queue_head_t	waitq;
     68 	unsigned char		ready;
     69 	unsigned char		head;
     70 	unsigned char		tail;
     71 	struct input_event	buff[UINPUT_BUFFER_SIZE];
     72 	int			ff_effects_max;
     73 
     74 	struct uinput_request	*requests[UINPUT_NUM_REQUESTS];
     75 	wait_queue_head_t	requests_waitq;
     76 	spinlock_t		requests_lock;
     77 };
     78 #endif	/* __KERNEL__ */
     79 
     80 struct uinput_ff_upload {
     81 	int			request_id;
     82 	int			retval;
     83 	struct ff_effect	effect;
     84 	struct ff_effect	old;
     85 };
     86 
     87 struct uinput_ff_erase {
     88 	int			request_id;
     89 	int			retval;
     90 	int			effect_id;
     91 };
     92 
     93 /* ioctl */
     94 #define UINPUT_IOCTL_BASE	'U'
     95 #define UI_DEV_CREATE		_IO(UINPUT_IOCTL_BASE, 1)
     96 #define UI_DEV_DESTROY		_IO(UINPUT_IOCTL_BASE, 2)
     97 
     98 #define UI_SET_EVBIT		_IOW(UINPUT_IOCTL_BASE, 100, int)
     99 #define UI_SET_KEYBIT		_IOW(UINPUT_IOCTL_BASE, 101, int)
    100 #define UI_SET_RELBIT		_IOW(UINPUT_IOCTL_BASE, 102, int)
    101 #define UI_SET_ABSBIT		_IOW(UINPUT_IOCTL_BASE, 103, int)
    102 #define UI_SET_MSCBIT		_IOW(UINPUT_IOCTL_BASE, 104, int)
    103 #define UI_SET_LEDBIT		_IOW(UINPUT_IOCTL_BASE, 105, int)
    104 #define UI_SET_SNDBIT		_IOW(UINPUT_IOCTL_BASE, 106, int)
    105 #define UI_SET_FFBIT		_IOW(UINPUT_IOCTL_BASE, 107, int)
    106 #define UI_SET_PHYS		_IOW(UINPUT_IOCTL_BASE, 108, char*)
    107 #define UI_SET_SWBIT		_IOW(UINPUT_IOCTL_BASE, 109, int)
    108 
    109 #define UI_BEGIN_FF_UPLOAD	_IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
    110 #define UI_END_FF_UPLOAD	_IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
    111 #define UI_BEGIN_FF_ERASE	_IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
    112 #define UI_END_FF_ERASE		_IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
    113 
    114 /*
    115  * To write a force-feedback-capable driver, the upload_effect
    116  * and erase_effect callbacks in input_dev must be implemented.
    117  * The uinput driver will generate a fake input event when one of
    118  * these callbacks are invoked. The userspace code then uses
    119  * ioctls to retrieve additional parameters and send the return code.
    120  * The callback blocks until this return code is sent.
    121  *
    122  * The described callback mechanism is only used if ff_effects_max
    123  * is set.
    124  *
    125  * To implement upload_effect():
    126  *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
    127  *      A request ID will be given in 'value'.
    128  *   2. Allocate a uinput_ff_upload struct, fill in request_id with
    129  *      the 'value' from the EV_UINPUT event.
    130  *   3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
    131  *      uinput_ff_upload struct. It will be filled in with the
    132  *      ff_effects passed to upload_effect().
    133  *   4. Perform the effect upload, and place a return code back into
    134         the uinput_ff_upload struct.
    135  *   5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
    136  *      uinput_ff_upload_effect struct. This will complete execution
    137  *      of our upload_effect() handler.
    138  *
    139  * To implement erase_effect():
    140  *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
    141  *      A request ID will be given in 'value'.
    142  *   2. Allocate a uinput_ff_erase struct, fill in request_id with
    143  *      the 'value' from the EV_UINPUT event.
    144  *   3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
    145  *      uinput_ff_erase struct. It will be filled in with the
    146  *      effect ID passed to erase_effect().
    147  *   4. Perform the effect erasure, and place a return code back
    148  *      into the uinput_ff_erase struct.
    149  *   5. Issue a UI_END_FF_ERASE ioctl, also giving it the
    150  *      uinput_ff_erase_effect struct. This will complete execution
    151  *      of our erase_effect() handler.
    152  */
    153 
    154 /*
    155  * This is the new event type, used only by uinput.
    156  * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
    157  * is the unique request ID. This number was picked
    158  * arbitrarily, above EV_MAX (since the input system
    159  * never sees it) but in the range of a 16-bit int.
    160  */
    161 #define EV_UINPUT		0x0101
    162 #define UI_FF_UPLOAD		1
    163 #define UI_FF_ERASE		2
    164 
    165 #define UINPUT_MAX_NAME_SIZE	80
    166 struct uinput_user_dev {
    167 	char name[UINPUT_MAX_NAME_SIZE];
    168 	struct input_id id;
    169         int ff_effects_max;
    170         int absmax[ABS_MAX + 1];
    171         int absmin[ABS_MAX + 1];
    172         int absfuzz[ABS_MAX + 1];
    173         int absflat[ABS_MAX + 1];
    174 };
    175 #endif	/* __UINPUT_H_ */
    176 
    177